Bug 9269 - MonoGame Could not load image asset!
Summary: MonoGame Could not load image asset!
Status: RESOLVED ANSWERED
Alias: None
Product: Xamarin Studio
Classification: Desktop
Component: ASP.Net ()
Version: unspecified
Hardware: PC Linux
: --- normal
Target Milestone: ---
Assignee: Bugzilla
URL:
Depends on:
Blocks:
 
Reported: 2013-01-04 12:15 UTC by Markus
Modified: 2015-09-17 09:33 UTC (History)
3 users (show)

Tags:
Is this bug a regression?: ---
Last known good build:

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Status:
RESOLVED ANSWERED

Description Markus 2013-01-04 12:15:06 UTC
When building a game for Linux on Ubuntu I type:

		protected override void LoadContent ()
		{
			// Create a new SpriteBatch, which can be used to draw textures.
			spriteBatch = new SpriteBatch (GraphicsDevice);

			//TODO: use this.Content to load your game content here
			myRectangle = new Rectangle(50, 50, 50, 50);
			myTexture = Content.Load<Texture2D>("image");
		}

And get:
Microsoft.Xna.Framework.Content.ContentLoadException has been thrown


Stack Trace:
Microsoft.Xna.Framework.Content.ContentLoadException: Could not load image asset!
  at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[Texture2D] (System.String assetName, System.Action`1 recordDisposableObject) [0x00000] in <filename unknown>:0
  at Microsoft.Xna.Framework.Content.ContentManager.Load[Texture2D] (System.String assetName) [0x00000] in <filename unknown>:0
  at linTest1.Game1.LoadContent () [0x00024] in /home/sh4ggy/Documents/MonoGame/linTest1/linTest1/Game1.cs:57
  at Microsoft.Xna.Framework.Game.Initialize () [0x00000] in <filename unknown>:0
  at linTest1.Game1.Initialize () [0x00000] in /home/sh4ggy/Documents/MonoGame/linTest1/linTest1/Game1.cs:42
  at Microsoft.Xna.Framework.Game.Run (GameRunBehavior runBehavior) [0x00000] in <filename unknown>:0
  at Microsoft.Xna.Framework.Game.Run () [0x00000] in <filename unknown>:0
  at linTest1.Program.Main () [0x0000a] in /home/sh4ggy/Documents/MonoGame/linTest1/linTest1/Program.cs:21

I have tryed on two different linux versions, reinstalled numerous times and googled a solution.
Comment 1 Markus 2013-01-04 12:16:30 UTC
I can add that I have the image.jpeg added in my Content folder
Comment 2 Matt Ward 2015-09-17 09:33:39 UTC
Can you file a bug on the MonoGame issues if this is still a problem?

https://github.com/mono/MonoGame/issues