Bug 8186 - Thread started consuming 100% CPU while running MonoDevelop
Summary: Thread started consuming 100% CPU while running MonoDevelop
Status: RESOLVED FIXED
Alias: None
Product: Runtime
Classification: Mono
Component: General ()
Version: unspecified
Hardware: PC Mac OS
: --- normal
Target Milestone: ---
Assignee: Paolo Molaro
URL:
Depends on:
Blocks:
 
Reported: 2012-11-02 15:13 UTC by Lluis Sanchez
Modified: 2013-05-15 22:32 UTC (History)
3 users (show)

Tags:
Is this bug a regression?: ---
Last known good build:

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Status:
RESOLVED FIXED

Description Lluis Sanchez 2012-11-02 15:13:21 UTC
I was working with MonoDevelop and I realized that there was a thread consuming all CPU. I don't know what I was doing when it started. I attached gdb and I got some stack traces of the thread consuming the CPU:

https://gist.github.com/91ef2ce114c5bb95993a
https://gist.github.com/d50715dad5b7fd45d725

This is the full thread dump:

https://gist.github.com/c081f7fc912bc4f1a80b

And this is what I got when I sampled the process using the activity monitor:

https://gist.github.com/5b7109f677c7045ca10b

Running on MacOSX Mountain Lion
Mono JIT compiler version 2.10.10 (mono-2-10/4025e28 Mon Oct 29 12:20:31 EDT 2012)
Comment 1 Rodrigo Kumpera 2013-05-15 22:32:11 UTC
Added a workaround in master.