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With a large native library for MonoTouch bindings and link into to a MonoTouch app. The .a is about 250MB with i386, armv7 and armv7s architectures. MonoDevelop runs out of memory frequently when building and sometimes when doing non-build operations. When MonoDevelop is quit, it stops responding and it must be force closed.
Static library and MonoDevelop logs attached to case.
Issue should be triggered after repeated rebuilds.
In first attempt at reproducing the problem, MonoDevelop's memory usage went up to 2.47GB after 3 rebuilds of the project, then produced the out of memory error on the 4th rebuild. Trying to reproduce it again, memory usage worked up to 2.2GB, then back down to 1.6GB after repeated rebuilds.
System information below:
Installation UUID: 08b0a221-0745-4003-b3f3-20a6e52a5868
Mono 2.10.9 (tarball)
Package version: 210090011
Apple Developer Tools:
Xcode 4.5 (1839)
Mono for Android: Not Installed
Release ID: 30004007
Git revision: ea0108260c6a376ecaeffcdb7d03387bd51edda3
Build date: 2012-09-17 14:09:17+0000
Xamarin addins: ec43fd5cb223ead4234a9858d1b56eef03dad53a-dirty
Mac OS X 10.8.2
Darwin WS1379.local 12.2.0 Darwin Kernel Version 12.2.0
Sat Aug 25 00:48:52 PDT 2012
marking it as fixed.