Bug 7744 - xcode 4.5 build problems
Summary: xcode 4.5 build problems
Status: RESOLVED INVALID
Alias: None
Product: iOS
Classification: Xamarin
Component: Tools ()
Version: 6.0.x
Hardware: Macintosh Mac OS
: --- normal
Target Milestone: Untriaged
Assignee: Bugzilla
URL:
Depends on:
Blocks:
 
Reported: 2012-10-09 12:10 UTC by dzervou
Modified: 2012-10-09 13:26 UTC (History)
2 users (show)

Tags:
Is this bug a regression?: ---
Last known good build:

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Status:
RESOLVED INVALID

Description dzervou 2012-10-09 12:10:08 UTC
Hi,
I'm new at this and I need some help. These are my version infos:
Runtime:
	Mono 2.10.9 (tarball)
	GTK 2.24.10
	GTK# (2.12.0.0)
	Package version: 210090011
Apple Developer Tools:
	 Xcode 4.5.1 (1842)
	 Build 4G1004
Monotouch: 6.0.2 (Evaluation)


I have a monotouch solution that I would like to be able to build successfully in Xcode.  I'm continuously getting the following error (2times):

Apple Mach-O Linker Error "_main", referenced from:

 

Ld DerivedData/ButtonEventDemo/Build/Products/MonoTouch-iphonesimulator/ButtonEventDemo.app/ButtonEventDemo normal i386
    cd /Users/dzervou/Desktop/documentation/xamarin-monotouch-samples-210382c/ButtonEventDemo/obj/Xcode/1
    setenv IPHONEOS_DEPLOYMENT_TARGET 6.0
    setenv PATH "/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/usr/bin:/Applications/Xcode.app/Contents/Developer/usr/bin:/Applications/MonoDevelop.app:/usr/bin:/bin:/usr/sbin:/sbin"
    /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang -arch i386 -isysroot /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator6.0.sdk -L/Users/dzervou/Desktop/documentation/xamarin-monotouch-samples-210382c/ButtonEventDemo/obj/Xcode/1/DerivedData/ButtonEventDemo/Build/Products/MonoTouch-iphonesimulator -F/Users/dzervou/Desktop/documentation/xamarin-monotouch-samples-210382c/ButtonEventDemo/obj/Xcode/1/DerivedData/ButtonEventDemo/Build/Products/MonoTouch-iphonesimulator -filelist /Users/dzervou/Desktop/documentation/xamarin-monotouch-samples-210382c/ButtonEventDemo/obj/Xcode/1/DerivedData/ButtonEventDemo/Build/Intermediates/ButtonEventDemo.build/MonoTouch-iphonesimulator/ButtonEventDemo.build/Objects-normal/i386/ButtonEventDemo.LinkFileList -Xlinker -objc_abi_version -Xlinker 2 -fobjc-link-runtime -Xlinker -no_implicit_dylibs -mios-simulator-version-min=6.0 -framework UIKit -framework MapKit -framework Foundation -framework CoreGraphics -o /Users/dzervou/Desktop/documentation/xamarin-monotouch-samples-210382c/ButtonEventDemo/obj/Xcode/1/DerivedData/ButtonEventDemo/Build/Products/MonoTouch-iphonesimulator/ButtonEventDemo.app/ButtonEventDemo

Undefined symbols for architecture i386:
  "_main", referenced from:
      start in crt1.o
ld: symbol(s) not found for architecture i386
clang: error: linker command failed with exit code 1 (use -v to see invocation)


"_main", referenced from: 
Start in crt1.o
Symbol(s) not found for architecture i386.

I noticed that creating a project in xcode I was able to build it.  

Could someone please point me to the right direction?


Thanks for your time
Comment 1 Sebastien Pouliot 2012-10-09 13:26:42 UTC
You do not build from Xcode, you build from MonoDevelop.

The only part of Xcode being used is the Interface Builder. You can create your UI using this tool (or using code) and then save it.  You then switch back to MonoDevelop to compile verything into a native application.