Bug 6529 - Mono can not compile code calling native functions
Summary: Mono can not compile code calling native functions
Status: RESOLVED FIXED
Alias: None
Product: Compilers
Classification: Mono
Component: C# ()
Version: unspecified
Hardware: PC Mac OS
: --- normal
Target Milestone: ---
Assignee: Marek Safar
URL:
Depends on:
Blocks:
 
Reported: 2012-08-14 12:40 UTC by Maurício Linhares
Modified: 2012-08-16 06:55 UTC (History)
1 user (show)

Tags:
Is this bug a regression?: ---
Last known good build:


Attachments
Class that can't be compiled. (997 bytes, application/octet-stream)
2012-08-14 12:40 UTC, Maurício Linhares
Details


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Status:
RESOLVED FIXED

Description Maurício Linhares 2012-08-14 12:40:57 UTC
Created attachment 2345 [details]
Class that can't be compiled.

When I try co compile the attached code the compiler crashes with the following output - https://gist.github.com/3350045#file_compiler_output.log

Couldn't get an answer on the mailing list and since this happens even in a blank project (that contains this class alone) I guess it looks like a ocmpiler bug.

I´m running the following mono:

Mono JIT compiler version 2.10.9 (tarball Mon May  7 20:25:51 EDT 2012)
Copyright (C) 2002-2011 Novell, Inc, Xamarin, Inc and Contributors. www.mono-project.com
	TLS:           normal
	SIGSEGV:       normal
	Notification:  kqueue
	Architecture:  x86
	Disabled:      none
	Misc:          debugger softdebug 
	LLVM:          yes(2.9svn-mono)
	GC:            Included Boehm (with typed GC)

On Lion.
Comment 1 Maurício Linhares 2012-08-14 12:59:48 UTC
Adding the following namespace:

using System.Runtime.InteropServices;

Fixed the issue, the compiler doesn't crash anymore. The compiler should just say that DLLImport is missing instead of crashing in this case.
Comment 2 Marek Safar 2012-08-16 06:55:26 UTC
Fixed in master