Bug 5985 - RectangleF.Contains()
Summary: RectangleF.Contains()
Status: RESOLVED FIXED
Alias: None
Product: iOS
Classification: Xamarin
Component: Xamarin.iOS.dll ()
Version: 4.x
Hardware: Macintosh Mac OS
: --- normal
Target Milestone: Untriaged
Assignee: Bugzilla
URL:
Depends on:
Blocks:
 
Reported: 2012-07-05 06:31 UTC by ben.chester.bugzilla
Modified: 2012-07-05 09:15 UTC (History)
3 users (show)

Tags:
Is this bug a regression?: ---
Last known good build:

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Status:
RESOLVED FIXED

Description ben.chester.bugzilla 2012-07-05 06:31:30 UTC
Maybe I'm just going crazy here...I've run the following code on my device and the simulator using MonoTouch, and my Windows machine using the .NET framework. The resulting output is "true" on the Windows machine and "false" on MonoTouch.

RectangleF outer = new RectangleF(100, 150, 300, 300);
RectangleF inner = new RectangleF(139.3323f, 188.4053f, 140.2086f, 210.3129f);

Console.WriteLine (outer.Contains(inner));

Either I've made a copying error somewhere along the line (v possible) or I've found a bug. Unless I'm making a mistake, the result should be "true" every time.

Fortunately it's not hard to work round, but it did lead me to much head scratching and I have drawn more rectangles in the last hour than I thought humanly possible!
Comment 1 Rolf Bjarne Kvinge [MSFT] 2012-07-05 08:57:38 UTC
Fixed.

It will be included in MonoTouch 5.3.6.
Comment 2 ben.chester.bugzilla 2012-07-05 09:15:35 UTC
Excellent! Thanks Rolf.