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1. Run project in iOS 11 simulator. I used iPad Pro (10.5-inch)
2. Press rotate left or rotate right button at top
The screen and app should rotate.
The screen rotates but all the apps do not. Even the base iOS screens don't rotate.
This was working before iOS11 update to VS and Xcode 9 update.
Looks as if this appears to specifically be a remote simulator issue; running the sim on a Mac rotates as usual.
Thanks Paul. I agree with your assessment. It is a remote simulator issue. Is there a temporary workaround to get remote simulator working?
Paul, can you check if it's specific to Xcode 9? If so the only workaround would be to downgrade to using Xcode 8.3.x.
Any updates on when this will be fixed. I see the latest iOS and VisualStudio 2017 updates didn't fix it.
Glad I found this. Me too.
The workaround is to first show the simulator on the iOS agent you are using. Then rotate it on the iOS machine using the Simulator Hardware menu Rotate Left/Right item. Then rotate it on the Windows PC Simulator.
@Don - thanks for the partial workaround. Unfortunately it doesn't help much when working on app behavior on device orientation change. In such case right now it makes more sense to switch to Mac (which I am trying to avoid usually as I really hate "VS for Mac"). Let's hope that this issue will be fixed soon.
@Marcin - Agreed. I'm waiting for this regression to be fixed as well. Also shopping for MacBook Pro. Ready to give up on using VS on windows for Xamarin.
I believe this is an issue with Xcode 9 and newer. If you are stuck, setting Visual Studio to use an Xcode 8 app bundle should unblock you, but that could cause issues if you actually rely on iOS 11 features. We are prioritising a fix for this and will hopefully have one shortly.
Fixed with https://github.com/xamarin/ios-sim-sharp/commit/8df6611255e48a2b8152038a4167db3e7eda23e4 and backported to d15-5 and d15-4.
- Microsoft Visual Studio Enterprise 2017 d15rel
Version 15.5.0 Preview 3.0 [27029.9000.merge]
- Microsoft .NET Framework Version 4.7.02046
- Xamarin 18.104.22.1683 (f0e7af2)
- Xamarin.Android SDK 22.214.171.124 (HEAD/0baf02a75)
- Xamarin.iOS and Xamarin.Mac SDK 126.96.36.199 (25c6ba1)
Detailed Build Info - https://gist.github.com/sarangk-globallogic/76febe1450d5a8f33d111eaca337cf68
Actual Result- iOS 11 Simulator is not rotate to landscape mode
The screen and app should rotate.Even the base iOS screens don't rotate.
Please refer the screencast
So could you please confirm the expected behavior
Which simulator build did you use?
Can you attach the logs too?
Created attachment 25580 [details]
Please find the attached logs
Created attachment 25581 [details]
The builds you're using don't include the fix in comment 10.
iOS 11 Simulator doesn't rotate to landscape mode is not reproduced hence mark as verified
Microsoft Visual Studio Enterprise 2017 d15rel
Version 15.5.0 Preview 4.0 [27107.1.d15rel]
Microsoft .NET Framework
Installed Version: Enterprise
Xamarin 188.8.131.520 (ac2f35928)
Xamarin Designer 4.8.143 (14e3edba0)
Xamarin.Android SDK 184.108.40.206 (HEAD/0baf02a75)
Xamarin.iOS and Xamarin.Mac SDK 220.127.116.11 (f288a51)
Actual Result- iOS 11 Simulator rotates to landscape mode.
Detailed info :
Screencast link :
As issue is not reproducible marking as "verified".
Was the fix released? I will test latest VS2017 release and let you know if it is fixed.
Current stable Visual Studio 2017 is in version 15.4.3 and they fixed issue in 15.5.0 (right now in "preview") so we need to wait a little bit. But anyway looks good for me :)
When will 15.5.0 be available?
A preview build of 15.5 will be shipping relatively soon and the simulator build bundled with that will have the fix.
I do not have a firm date for when 15.5 will hit stable. I would expect it to be within the next couple of weeks.
It appears to be fixed in latest version of VS2017. Thanks.