Bug 5880 - Ability to build only required projects when running an executable
Summary: Ability to build only required projects when running an executable
Status: RESOLVED FIXED
Alias: None
Product: Xamarin Studio
Classification: Desktop
Component: Project Model ()
Version: Trunk
Hardware: PC Windows
: --- normal
Target Milestone: ---
Assignee: Lluis Sanchez
URL:
Depends on:
Blocks:
 
Reported: 2012-06-27 03:26 UTC by Lopatkin Ilja
Modified: 2013-04-09 09:48 UTC (History)
1 user (show)

Tags:
Is this bug a regression?: ---
Last known good build:

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Status:
RESOLVED FIXED

Description Lopatkin Ilja 2012-06-27 03:26:40 UTC
We have quite a big solution with something about 15 projects in it. It consists of some core libraries and multiple executables using those libs. When I'm starting the required executable using "Run -> Start Without Debugging" all projects in solution are being built. This means that if I made some changes to a core library and want just to check a single executable, all the other executables are built too. On the other hand, if I start the executable via its context menu's "Run Item" the behaviour is different. It builds only selected executable and the required libraries, skipping all the other executables.
I would use this "Run Item" action all the time but there's another problem. I've added key binding to it but it appears then MD runs the project currently selected in the Solution pad but not the one marked as a startup project.
I don't know what the designed behaviour is but it would be great if there was possibility to run startup project and build only projects required by it and not all the others. In Visual Studio this option is called "Only build startup projects and dependencies on Run".
Comment 1 Lluis Sanchez 2013-04-09 09:48:44 UTC
Fixed. Only the dependencies of the startup projects are built now.