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This crash can be reproduced as follows:
1) On either the PC or Mac, load the "Working with Urho Custom Geometries" workbook:
2) Find the heading "Variations on the Triangle." It's about 2/5th into the workbook.
3) Execute the preceding code block -- the one containing the statement "triangle.SetMaterial..." A blue triangle should appear in the UrhoSharp window.
4) Re-execute the code block two blocks earlier -- the one beginning with the comment "// Remove possible previous node..."
The code block in between those two ("triangle.Model = model") never finishes executing. On the PC, the message box appears "Xamarin.Interactive.Console.exe has stopped working." On the Mac a window appears "mono64 quit unexpectedly."