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Created attachment 22566 [details]
Logs from VS Mac IDE
Create MvvmCross project on VS Mac using latest templates (v1.4.7).
Project builds OK and runs OK in simulator/emulator on my Mac.
Tether my iPhone to the Mac to create a local WiFi.
Run Xamarin Live Player app on the phone.
Select the iPhone Player in VS Mac target drop-down and hit Play button.
Code fails to download to player with exception: "Error: The type or namespace name 'Core' could not be found (are you missing a using directive or an assembly reference?)". I suspect this is not the real error.
PS The log timestamps aren't correct. They show time as Z (i.e. they've taken local time and just stuck a Z on the end of it) when I'm in Australia at UTC+10.
PPS: My VS Mac configuration:
=== Visual Studio Community 2017 for Mac (Preview) ===
Version 7.1 Preview (7.1 build 583)
Installation UUID: 50bf73b7-e4df-4e0d-9f0b-063d0469e3b3
Mono 184.108.40.206 (2017-04/4a0006f) (64-bit)
GTK+ 2.24.23 (Raleigh theme)
Package version: 502000104
=== NuGet ===
=== .NET Core ===
MSBuild SDKs: /Library/Frameworks/Mono.framework/Versions/5.2.0/lib/mono/msbuild/15.0/bin/Sdks
=== Xamarin.Profiler ===
Location: /Applications/Xamarin Profiler.app/Contents/MacOS/Xamarin Profiler
=== Xamarin.Android ===
Version: 220.127.116.11 (Visual Studio Community)
Android SDK: /Users/davidd/Library/Developer/Xamarin/android-sdk-macosx
Supported Android versions:
2.3 (API level 10)
4.0.3 (API level 15)
4.1 (API level 16)
4.2 (API level 17)
4.3 (API level 18)
4.4 (API level 19)
5.0 (API level 21)
5.1 (API level 22)
6.0 (API level 23)
7.0 (API level 24)
7.1 (API level 25)
SDK Tools Version: 25.2.5
SDK Platform Tools Version: 25.0.4
SDK Build Tools Version: 25.0.1
Java SDK: /usr
java version "1.8.0_102"
Java(TM) SE Runtime Environment (build 1.8.0_102-b14)
Java HotSpot(TM) 64-Bit Server VM (build 25.102-b14, mixed mode)
Android Designer EPL code available here:
=== Apple Developer Tools ===
Xcode 8.3.1 (12170)
=== Xamarin Inspector ===
Build date: Thu, 11 May 2017 04:16:13 GMT
=== Xamarin.Mac ===
Version: 18.104.22.168 (Visual Studio Community)
=== Xamarin.iOS ===
Version: 10.11.0.126 (Visual Studio Community)
Build date: 2017-05-09 16:04:54-0400
=== Build Information ===
Release ID: 701000583
Git revision: 445a7f09feca58babb966e0c66a6b299d0bd450c
Build date: 2017-05-12 16:05:38-04
Xamarin addins: f9b72ca5f6ca5d9476d8f58353ada2afd56c549b
Build lane: monodevelop-lion-d15-3-preview
=== Operating System ===
Mac OS X 10.12.5
Darwin 16.6.0 Darwin Kernel Version 16.6.0
Fri Apr 14 16:21:16 PDT 2017
=== Enabled user installed addins ===
Gist Ide Information 1.1.0
MvvmCross Template pack 1.4.7
NuGet Package Explorer 0.1
NuGet Package Management Extensions 0.12.2
xUnit.NET 2 testing framework support 0.7.5
Have you tried some of the working samples: https://forums.xamarin.com/discussion/95400/samples-from-build-2017-sessions#latest
Just to see if it is an MvvmCross thing or actually related to the WiFi.
Not sure how it could realistically be anything to do with MvvmCross. The project fails to download to the player, so it's not a runtime problem (i.e. it's before MvvmCross even gets in the picture).
Having tried the "MasterDetail" app I find that doesn't work either.
I have enclosed the logs from this run for info.
Created attachment 22567 [details]
Logs for comment 2
Have added requested info so resetting status to New.
I now have this working on Android and working on iOS. Should be available in future update.