Bug 56230 - New Info.plist editor does not show images that are defined in the file
Summary: New Info.plist editor does not show images that are defined in the file
Status: RESOLVED ANSWERED
Alias: None
Product: Visual Studio Extensions
Classification: Xamarin
Component: iOS ()
Version: 4.5.0 (15.2)
Hardware: PC Windows
: --- normal
Target Milestone: ---
Assignee: Emanuel
URL:
Depends on:
Blocks:
 
Reported: 2017-05-11 16:03 UTC by thomas
Modified: 2017-05-18 13:41 UTC (History)
5 users (show)

Tags:
Is this bug a regression?: ---
Last known good build:


Attachments
Screenshot of Infp.plist editor (10.60 KB, image/png)
2017-05-11 16:03 UTC, thomas
Details


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Status:
RESOLVED ANSWERED

Description thomas 2017-05-11 16:03:14 UTC
Created attachment 22090 [details]
Screenshot of Infp.plist editor

After updating to VS 15.2 the new Info.plist editor does not show Image entries. Please Compare this file with the attached Screeenshot



<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
	<key>UIDeviceFamily</key>
	<array>
		<integer>1</integer>
	</array>
	<key>UISupportedInterfaceOrientations</key>
	<array>
		<string>UIInterfaceOrientationPortrait</string>
		<string>UIInterfaceOrientationLandscapeLeft</string>
		<string>UIInterfaceOrientationLandscapeRight</string>
	</array>
	<key>UISupportedInterfaceOrientations~ipad</key>
	<array>
		<string>UIInterfaceOrientationPortrait</string>
		<string>UIInterfaceOrientationPortraitUpsideDown</string>
		<string>UIInterfaceOrientationLandscapeLeft</string>
		<string>UIInterfaceOrientationLandscapeRight</string>
	</array>
	<key>CFBundleDisplayName</key>
	<string>JistTV</string>
	<key>CFBundleIdentifier</key>
	<string>tv.Jist.JistTV</string>
	<key>CFBundleVersion</key>
	<string>11</string>
	<key>CFBundleIconFiles</key>
	<array>
		<string>Icon-60@2x.png</string>
		<string>Icon-Small@2x.png</string>
		<string>Icon-Small.png</string>
	</array>
	<key>UILaunchStoryboardName</key>
	<string>LaunchScreen</string>
	<key>NSAppTransportSecurity</key>
	<dict>
		<key>NSAllowsArbitraryLoads</key>
		<true/>
	</dict>
	<key>CFBundleShortVersionString</key>
	<string>0.7.1</string>
	<key>UIPrerenderedIcon</key>
	<false/>
	<key>NSPhotoLibraryUsageDescription</key>
	<string>This app needs access to photos.</string>
	<key>UIStatusBarTintParameters</key>
	<dict>
		<key>UINavigationBar</key>
		<dict>
			<key>Style</key>
			<string>UIBarStyleDefault</string>
			<key>Translucent</key>
			<false/>
			<key>TintColor</key>
			<dict>
				<key>Red</key>
				<real>0.705882352941177</real>
				<key>Green</key>
				<real>0.819607843137255</real>
				<key>Blue</key>
				<real>0.901960784313726</real>
			</dict>
		</dict>
	</dict>
	<key>UIBackgroundModes</key>
	<array>
		<string>remote-notification</string>
	</array>
	<key>MinimumOSVersion</key>
	<string>9.0</string>
</dict>
</plist>
Comment 1 Jose Gallardo 2017-05-18 13:41:26 UTC
Hi Thomas,

This behavior is actually by design.

The following section:

<key>CFBundleIconFiles</key>
	<array>
		<string>Icon-60@2x.png</string>
		<string>Icon-Small@2x.png</string>
		<string>Icon-Small.png</string>
	</array>


is no longer explicitly included in our editor (as that's what iOS is pushing for, and Xcode has the same behavior now). Instead, our editor encourages to use Assets Catalogs for icons (as that's the recommended practice now).

Thanks for your feedback