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Enabling device-specific builds for extensions doesn't work.
Sample output from log:
Target "_ComputeTargetArchitectures" in file "/Library/Frameworks/Mono.framework/External/xbuild/Xamarin/iOS/Xamarin.iOS.Common.targets":
Task "ParseDeviceSpecificBuildInformation" skipped, due to false condition; ('$(DeviceSpecificBuild)' == 'true' And '$(TargetiOSDevice)' != '' And '$(_CanDeployToDeviceOrSimulator)' == 'true') was evaluated as ('true' == 'true' And '<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<string>ARMv6, ARMv7, ARMv7s, ARM64</string>
' != '' And 'False' == 'true').
It's skipped because '_CanDeployToDeviceOrSimulator' is 'False'.
this happened when building ios10/IceCreamBuilder/IceCreamBuilder.sln from the xamarin/ios-samples repository.
Fixed (master): https://github.com/xamarin/xamarin-macios/commit/52aba009f1e25bdc2e324fe437971c09ca9dbf80
Verified this issue on the build
Build info gist- https://gist.github.com/ganorkargaurav/9d7d0d67c6a36c7f332fbd1b90bb9d95
Issue is fixed now i am not able to deploy and work on the message extension app with the enable device specific builds checked.