Bug 5383 - Mono Runtime on Mac OS X is 32bit (i386) only
Summary: Mono Runtime on Mac OS X is 32bit (i386) only
Status: RESOLVED NOT_ON_ROADMAP
Alias: None
Product: Runtime
Classification: Mono
Component: packaging ()
Version: unspecified
Hardware: Macintosh Mac OS
: --- normal
Target Milestone: ---
Assignee: Bugzilla
URL:
Depends on:
Blocks:
 
Reported: 2012-05-29 02:56 UTC by Deprecated
Modified: 2012-09-02 14:08 UTC (History)
3 users (show)

Tags:
Is this bug a regression?: ---
Last known good build:

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Status:
RESOLVED NOT_ON_ROADMAP

Description Deprecated 2012-05-29 02:56:40 UTC
$ lipo -info mono
Non-fat file: mono is architecture: i386

I expect result like this (from Firefox):
$ lipo -info firefox
Architectures in the fat file: firefox are: x86_64 i386

Binaries being universal rather than 32bit only can make native libraries related stuff much easier.

For example, I once tried using Tao to do game programming. I compiled some necessary native libraries without additional tune so they are 64bit. I spent much time before I realized that 32bit Mono stuff can never load 64bit dynamic libraries.

Thank you in advance.
Comment 1 Miguel de Icaza [MSFT] 2012-09-02 13:20:47 UTC
We currently do not have plans to ship a 64 bit Mono, since our major UI libraries (MonoMac, Gtk+ and Winforms) are not 64-bit ready.

Fixing those is a project on its own, so I will be clsoing this bug as there is not much we will do until we fix the others first.
Comment 2 Deprecated 2012-09-02 14:00:28 UTC
64bit is the future. 
Though current mobile platforms, where you seems most interested in now, are still 32bit.

If you don't have a meta bug for 64bit cleanness of Mono, why don't you change its content and keep this one open.
if you do have one, Mark as Duplicate.
Comment 3 Miguel de Icaza [MSFT] 2012-09-02 14:08:26 UTC
Because that is not how I do things.