Bug 51194 - [Master] Getting build error on building console application.
Summary: [Master] Getting build error on building console application.
Status: RESOLVED DUPLICATE of bug 50710
Alias: None
Product: Tools
Classification: Mono
Component: xbuild ()
Version: unspecified
Hardware: PC Mac OS
: High major
Target Milestone: Future Cycle (TBD)
Assignee: Bugzilla
URL:
Depends on:
Blocks:
 
Reported: 2017-01-03 16:18 UTC by Parmendra Kumar
Modified: 2017-02-03 22:54 UTC (History)
7 users (show)

Tags:
Is this bug a regression?: Yes
Last known good build: 4.8.0.424

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Status:
RESOLVED DUPLICATE of bug 50710

Comment 1 Sebastien Pouliot 2017-01-03 16:37:27 UTC
@Parmendra If it's a build error then you *need* to include the full build log.
Comment 2 Parmendra Kumar 2017-01-03 16:46:08 UTC
Please have a look debuglog:

BuildLog: https://gist.github.com/Parmendrak/b1eafc9a29d9f1ccc8ca598daccd08d1

Thanks.
Comment 3 Alex Soto [MSFT] 2017-01-03 17:20:46 UTC
@Parmendra any chance you could give us a diagnostic build log? You can enable it by following these steps https://developer.xamarin.com/guides/android/troubleshooting/troubleshooting/#Diagnostic_MSBuild_Output
Comment 4 Sebastien Pouliot 2017-01-03 20:42:21 UTC
	Target CoreCompile:
		Tool /Library/Frameworks/Xamarin.iOS.framework/Versions/Current/bin/smcs execution started with arguments: /noconfig /debug:portable /debug:portable /optimize- /out:obj/iPhoneSimulator/Debug/SingleViewMaster.exe Main.cs AppDelegate.cs ViewController.cs ViewController.designer.cs obj/iPhoneSimulator/Debug/Xamarin.iOS,Version=v1.0.AssemblyAttribute.cs /target:exe /define:"__UNIFIED__;__MOBILE__;__IOS__;DEBUG;ENABLE_TEST_CLOUD" /nostdlib /platform:x86 /reference:/Library/Frameworks/Xamarin.iOS.framework/Versions/Current/lib/mono/Xamarin.iOS/System.dll /reference:/Library/Frameworks/Xamarin.iOS.framework/Versions/Current/lib/mono/Xamarin.iOS/System.Xml.dll /reference:/Library/Frameworks/Xamarin.iOS.framework/Versions/Current/lib/mono/Xamarin.iOS/System.Core.dll /reference:/Library/Frameworks/Xamarin.iOS.framework/Versions/Current/lib/mono/Xamarin.iOS/Xamarin.iOS.dll /reference:/Library/Frameworks/Xamarin.iOS.framework/Versions/Current/lib/mono/Xamarin.iOS//mscorlib.dll /warn:4
CSC: error CS1902: Invalid debug option `portable'. Valid options are `full' or `pdbonly'
CSC: error CS1902: Invalid debug option `portable'. Valid options are `full' or `pdbonly'
	Task "Csc" execution -- FAILED

This sounds like a mismatch between `mcs` and the msbuild csc task.

@Jeff the `Csc` task comes from mono right ?

note: the argument is also specified twice: `/debug:portable /debug:portable`
Comment 5 Parmendra Kumar 2017-01-04 16:39:48 UTC
Please have a look diagnostic build log.

BuildLog: https://gist.github.com/Parmendrak/76d76bf300625fa96173e12bd3013234
Comment 6 Jeffrey Stedfast 2017-01-04 21:42:08 UTC
Correct. The Csc task is from xbuild/Mono.
Comment 7 Jeffrey Stedfast 2017-01-04 22:22:27 UTC
Are you using msbuild instead of xbuild?
Comment 8 Jeffrey Stedfast 2017-01-04 22:28:30 UTC
I was going to suggest that we could add logic to Xamarin.iOS.Common.props to force DebugType to be 'full' or 'pdbonly', but according to the logs, your DebugType is set to 'full' already.

So somehow the Csc task is overriding that value and using 'portable' instead.

This is out of the iOS MSBuild code's area of influence.
Comment 9 Alex Soto [MSFT] 2017-01-05 04:25:55 UTC
> Are you using msbuild instead of xbuild?
Comment 10 Parmendra Kumar 2017-01-05 16:49:02 UTC
@Alex, Yes I am using MSBuild instead of xbuild

Screencast: https://www.screencast.com/t/3aJ9xwZSsT3


Thanks
Comment 11 Jeffrey Stedfast 2017-01-05 17:18:42 UTC
Okay, now that we know that this only happens when using MSBuild instead of XBuild... perhaps Ankit has some ideas?
Comment 12 Alex Soto [MSFT] 2017-01-06 05:40:08 UTC
Hello @Parmendra I tried to reproduce this using Xcode 8.2.1 + Xamarin.iOS 10.5.0.223 (master @ 1852ff7) + Mono 4.9.0.1455 (master @ 286ddeb) + msbuild in XS and it builds just fine here. 

Could you try a newer mono?
Comment 13 Parmendra Kumar 2017-01-06 11:09:49 UTC
@Alex, I have checked this issue with latest Master build and I am still getting same issue.

MonoFramework-MDK-4.9.0.1456.macos10.xamarin.universal_b428249c7aace859020cc931b2a7f570e5c72ed9

XamarinStudio-6.3.0.472_d1f44383e39204466c03a9004a13b4c6af7c61da

EnvironmentInfo: https://gist.github.com/Parmendrak/01e242ce15372d97b207c47fed3ba441

BuildOutput: https://gist.github.com/Parmendrak/01e242ce15372d97b207c47fed3ba441
Comment 14 Sebastien Pouliot 2017-01-09 21:04:33 UTC
/Library/Frameworks/Mono.framework/Versions/4.9.0/lib/mono/msbuild/15.0/bin//Microsoft.CSharp.Core.targets(67,5): error MSB4036: The "Csc" task was not found. Check the following: 1.) The name of the task in the project file is the same as the name of the task class. 2.) The task class is "public" and implements the Microsoft.Build.Framework.ITask interface. 3.) The task is correctly declared with <UsingTask> in the project file, or in the *.tasks files located in the "/Library/Frameworks/Mono.framework/Versions/4.9.0/lib/mono/msbuild/15.0/bin" directory.

@Parmendra your latest log does not show the original issue ^ and that's also something that seems entirely within mono

Are you able to build "normal" (e.g. console) application ?
Comment 16 Sebastien Pouliot 2017-01-10 19:16:22 UTC
If it happens for a console app then it removes all the pieces from XI.

-> Mono
Comment 17 Ankit Jain 2017-02-03 22:54:15 UTC

*** This bug has been marked as a duplicate of bug 50710 ***