Bug 4998 - MonoDevelop does not respect changing the namespace of a class
Summary: MonoDevelop does not respect changing the namespace of a class
Status: RESOLVED FIXED
Alias: None
Product: Xamarin Studio
Classification: Desktop
Component: C# Binding ()
Version: Trunk
Hardware: PC Mac OS
: Normal normal
Target Milestone: ---
Assignee: Mike Krüger
URL:
Depends on:
Blocks:
 
Reported: 2012-05-10 09:41 UTC by Alan McGovern
Modified: 2012-05-10 10:38 UTC (History)
1 user (show)

Tags:
Is this bug a regression?: ---
Last known good build:

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Status:
RESOLVED FIXED

Description Alan McGovern 2012-05-10 09:41:14 UTC
Here is roughly what happened:

Project B has a reference to Project A. I took a class 'DesignerDragData' from Project B and moved it to Project A. The class was accidentally put in the namespace "Foo.Bar.Foo.Bar". I did not notice. I then tried to build and noticed the namespace was wrong. I fixed the namespace so it just read "Foo.Bar".

When i rebuilt the code there were a few places using that class which did not have a "using Foo.Bar" at the top. I right clicked on the "var f = new DesignerDragData ()" line and tried to add a using statement automatically, however this menu still thought the class lived in "Foo.Bar.Foo.Bar" even though i had renamed it to be in "Foo.Bar".
Comment 1 Mike Krüger 2012-05-10 10:38:44 UTC
fixed.