Bug 4939 - ActivityGroup in TabActivity shuts down on Finish()
Summary: ActivityGroup in TabActivity shuts down on Finish()
Status: RESOLVED NORESPONSE
Alias: None
Product: Android
Classification: Xamarin
Component: Mono runtime / AOT Compiler ()
Version: 4.0
Hardware: Macintosh Mac OS
: Normal normal
Target Milestone: ---
Assignee: Bugzilla
URL:
Depends on:
Blocks:
 
Reported: 2012-05-08 00:14 UTC by Ian
Modified: 2013-12-05 18:34 UTC (History)
2 users (show)

Tags:
Is this bug a regression?: ---
Last known good build:

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Status:
RESOLVED NORESPONSE

Description Ian 2012-05-08 00:14:49 UTC
I have a ActivityGroup which is hosted in a tab. This is to simulate a UINavigationCOntroller from iOS so that we can push and pop activities in a tab and use the back button to navigate backwards.

When the Finish is called on a child activity (near end of this code), the whole app gets closed and the device returns to home screen.  

Host this control in a tab to see.

Note this is a port of the project from Java: https://sites.google.com/site/ericbharlow/sample-code/TabSample.zip?attredirects=0&d=1


using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

using Android.App;
using Android.Content;
using Android.OS;
using Android.Runtime;
using Android.Views;
using Android.Widget;

namespace Common.Android
{
	[Activity]			
	public class NavigationActivityGroup : ActivityGroup
	{
		
		private List<string> mIdList;
		
		protected override void OnCreate (Bundle bundle)
		{
			base.OnCreate (bundle);

			if (mIdList == null)
				mIdList = new List<String> ();
		}

		public override void FinishActivityFromChild (Activity child, int requestCode)
		{
			//base.FinishActivityFromChild (child, requestCode);
			
			LocalActivityManager manager = this.LocalActivityManager;
			int index = mIdList.Count () - 1;
			
			if (index < 1)
			{
				Finish ();
				return;
			}	
			
			manager.DestroyActivity (mIdList [index], true);
			mIdList.RemoveAt (index);
			index--;
			string lastId = mIdList [index];
			Intent lastIntent = manager.GetActivity (lastId).Intent;
			Window newWindow = manager.StartActivity (lastId, lastIntent);
			SetContentView (newWindow.DecorView);			
			
		}
		
		public void StartChildActivity (string Id, Intent intent)
		{
			intent.AddFlags (ActivityFlags.ClearTop);
			Window window = LocalActivityManager.StartActivity (Id, intent);
			if (window != null)
			{
				mIdList.Add (Id);
				SetContentView (window.DecorView);
			}
		}
		
		
		public override bool OnKeyDown (Keycode keyCode, KeyEvent e)
		{
			if (keyCode == Keycode.Back)
			{
				return true;
			}
			return base.OnKeyDown (keyCode, e);
		}
		
		public override bool OnKeyUp (Keycode keyCode, KeyEvent e)
		{
			if (keyCode == Keycode.Back)
			{
				OnBackPressed ();
				return true;
			}
			return base.OnKeyUp (keyCode, e);
		}
		
		public override void OnBackPressed ()
		{
			int length = mIdList.Count;
			if (length > 1)
			{
				
				Activity current = LocalActivityManager.GetActivity (mIdList [length - 1]);
				current.Finish ();
			}			
		}
		
	}
	
}
Comment 1 GouriKumari 2013-05-14 17:43:46 UTC
Is it possible for you to attach a complete, small project that demonstrates this behavior. This will help us to efficiently confirm and fix the bug.
Comment 2 PJ 2013-11-19 17:04:23 UTC
This bug has been in the NEEDINFO state with no changes for the last 90 days. Can we put this back into the NEW or CONFIRMED state, or are we still awaiting response?

If there is no change in the status of this bug over the next two weeks, this bug will be marked as NORESPONSE.
Comment 3 PJ 2013-12-05 18:34:24 UTC
This bug has not been changed from the NEEDINFO state since my previous comment, marking as RESOLVED NORESPONSE.

Please feel free to REOPEN this bug at any time if you are still experiencing the issue. Please add the requested information and set the bug back to the NEW (or CONFIRMED) state.