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When opening an iOS project in Visual Studio, the default is currently to show "iPhone" as the Platform in the configuration manager. We should default to iPhone Simulator, as this is what most people are going to be doing during development. It's also confusing to new users who don't understand why when they build for the iPhone target nothing shows up in the iOS Simulator (either on Windows or Mac).
This also makes the build time much longer.
*** This bug has been marked as a duplicate of bug 45942 ***