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Steps to reproduce:
1. Create iPad -OpenGL template
2. Debug the solution.
When we create the iPad-OpenGL solution, we are getting an error after debug the solution , i.e. System.InvalidCastException: Unable to cast object of type 'MonoTouch.GLKit.GLKView' to type 'iPadGL.EAGLView'.
Solution should run successfully without throwing any exception.
Stack trace of the error:
ok, *should* be fixed in md-addins git master