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It would be more ideal to have a c# event (eg: AnimationComplete) instead of having to use the more long winded SetAnimationDidStopSelector() and export a selector when using UIView animations.
It's definitively not C# (or .NET) friendly but I'm not sure it's worth it. From :
> Use of this method is discouraged in iOS 4.0 and later. If you are using the block-based animation methods, you can include your delegate’s end code directly inside your block.
You should look at using UIView.AnimateNotify  which already provides delegates for the animation and at completion time.
I was unaware of UIView.Animate(). I agree there no need for this feature. Marking as resolved.