Bug 44356 - Label Fontsize enumerations give different output at runtime between Silverlight and winRT.
Summary: Label Fontsize enumerations give different output at runtime between Silverli...
Status: CONFIRMED
Alias: None
Product: Forms
Classification: Xamarin
Component: Windows ()
Version: 2.3.1
Hardware: PC Windows
: Normal normal
Target Milestone: ---
Assignee: Bugzilla
URL:
Depends on:
Blocks:
 
Reported: 2016-09-15 09:28 UTC by Alvyn Fasuyi
Modified: 2016-10-10 17:06 UTC (History)
2 users (show)

Tags: ac
Is this bug a regression?: ---
Last known good build:

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Status:
CONFIRMED

Description Alvyn Fasuyi 2016-09-15 09:28:40 UTC
Same fontsize property that was used in old silverlight project results in diiferent fontsize in new winRT ported application.

Example:

<Label Text="Hello World" Fontsize="Small" />

Produces same text but with different sizes on same device. Tested on multiple OS but same thing.


Current Workaround:
Change NamedSize.Small(Silverlight) to Micro(WinRT).
This results in same look finally.