Bug 44248 - xamarin_get_original_working_directory_path should be promoted to a 'real' API.
Summary: xamarin_get_original_working_directory_path should be promoted to a 'real' API.
Status: RESOLVED FIXED
Alias: None
Product: Xamarin.Mac
Classification: Desktop
Component: Library (Xamarin.Mac.dll) ()
Version: Master
Hardware: Macintosh Mac OS
: --- normal
Target Milestone: ---
Assignee: Chris Hamons
URL:
Depends on:
Blocks:
 
Reported: 2016-09-13 13:53 UTC by Terry Reese
Modified: 2016-09-13 20:48 UTC (History)
1 user (show)

Tags:
Is this bug a regression?: ---
Last known good build:

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Status:
RESOLVED FIXED

Description Terry Reese 2016-09-13 13:53:47 UTC
This is a known issue, that we've hit before. The way that our launcher currently works is overwriting the currently launch directory.

https://github.com/xamarin/xamarin-macios/blob/master/runtime/launcher.m#L340

If you are willing to depend on some less that documented behavior (though it is likely not changing) then you could do something like:

    [DllImport ("__Internal")]
    public static extern IntPtr xamarin_get_original_working_directory_path ();

    public override void DidFinishLaunching (NSNotification notification)
    {
        string real_path = Marshal.PtrToStringAuto (xamarin_get_original_working_directory_path ());
        Console.WriteLine (real_path);


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Chris's suggestion works like a treat, but it would be nice to see this functionality fully supported.  Using this kind of undocumented functionality makes me a little nervous.
Comment 1 Chris Hamons 2016-09-13 20:48:31 UTC
From - https://forums.xamarin.com/discussion/74338/get-the-current-working-directory-for-a-terminal-application#

However, I'm smart. We already have it exposed:

ObjCRuntime.Runtime.OriginalWorkingDirectory. I just missed it.