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I am running Xamarin extension for visual studio V4.1.2 on my windows machine, connecting to a Macbook pro Late 2011.
When I run a clean build on my windows machine to an ios device it takes 7 minutes.
2 minutes taken up by the task "UnpackLibraryResources"
When I run a clean build on my mac using Xamarin Studio for mac it takes 5 minutes
the "unpackLibraryResources" task takes less than 1 second.
I have uploaded the logs of both machines. With such disparity this has got to be a bug?
ios build from VS
ios build from mac
This is expected when the UnpackLibraryResources has to copy large files to the Mac server. In the provided logs you can check that the 2 mins diff is because of that:
8> UnpackLibraryResources: 2016-08-15T12:54:44.7120320+01:00 - Copying files (8 files) (TaskId:458)
8> UnpackLibraryResources: 2016-08-15T12:56:41.4013760+01:00 - Serializing intputs (TaskId:458)
Of course, you don't have this overhead when building locally in the mac. After the full build, the incremental builds should not add this extra time.
2 minutes seems like a very long time to copy 8 files across a local network.
the 8 files amount to around 30mb. So I still can't understand what is taking the time