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The cube looks flat, more like a square plate. It also seems to pass through itself.
as it's passing through itself:
I've just pushed a fix for this. I hope I've done it the right way. Please let me know if that works for you.
Thanks so much! The cube is now always a cube! If possible, could you also make this change on the OpenTK 0.9 version?
If there's one change I would still make, now the cube is a significantly different size in the two orientations.
In Landscape the whole cube fits inside the screen boundaries with room to spare
In Portrait, the cube corners go off the edge of the screen horizontally (and has only a little bit of room vertically).
Resolving as fixed. New trivial bug for size issue: bug 5640
Could you please clarify what you mean by "make this change on the OpenTK 0.9 version"?
The monodroid-samples repo has two GLCube samples.: http://screencast.com/t/jkowDXf9
GLCube-1.0 uses OpenTK 1.0 (you fixed this)
GLCube uses OpenTK 0.9
We are continuing to test with and support the OpenTK 0.9 version of all the GL samples for some time to come, so the behavior (ideally) would be the same between the two versions. I was hoping if it wasn't too much trouble the change could be applied to the 0.9 version as well. Thanks again for fixing these sample issues!
No trouble at all. I'll update the other.
Ok ported to OpenTK 0.9 and this should now fix the size issue too. Overcomplicated the previous fix.