Bug 4152 - CoreAudio: AudioQueueOfflineRender not implemented
Summary: CoreAudio: AudioQueueOfflineRender not implemented
Status: RESOLVED FIXED
Alias: None
Product: iOS
Classification: Xamarin
Component: Xamarin.iOS.dll ()
Version: 5.2
Hardware: Macintosh Mac OS
: --- normal
Target Milestone: Untriaged
Assignee: Bugzilla
URL:
Depends on:
Blocks:
 
Reported: 2012-03-29 13:20 UTC by Robert Ferguson
Modified: 2012-04-24 18:01 UTC (History)
2 users (show)

Tags:
Is this bug a regression?: ---
Last known good build:

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Status:
RESOLVED FIXED

Description Robert Ferguson 2012-03-29 13:20:42 UTC
Hi,

I work at Rdio and for our new audio engine it would be swell if AudioQueueOfflineRender is was implemented.  Near as I can tell the code to do so has been if def #false.  Is that implementable?

Best Regards,
Rob Ferguson
Comment 1 Rolf Bjarne Kvinge [MSFT] 2012-04-24 18:01:45 UTC
This has now been implemented. It will be included in MonoTouch 5.3.3.

I have also created a sample for the offline audio rendering: https://github.com/xamarin/monotouch-samples/tree/monotouch-5.4/AudioQueueOfflineRenderDemo (it will of course only work with the upcoming 5.3.3 release).