Bug 39439 - high CPU usage
Summary: high CPU usage
Status: RESOLVED NORESPONSE
Alias: None
Product: Xamarin.Mac
Classification: Desktop
Component: Other ()
Version: 2.7.0
Hardware: Macintosh Mac OS
: --- normal
Target Milestone: ---
Assignee: Chris Hamons
URL:
Depends on:
Blocks:
 
Reported: 2016-03-08 10:06 UTC by renan jegouzo
Modified: 2017-02-15 00:06 UTC (History)
3 users (show)

Tags: BZCU
Is this bug a regression?: ---
Last known good build:

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Status:
RESOLVED NORESPONSE

Description renan jegouzo 2016-03-08 10:06:02 UTC
I'm working on an app (openGL), it consumes twice CPU usage with xamarin alpha than using stable channel..
on a quad i7 130% usage vs 60% usage (100%==1 cpu)

=== Xamarin Studio ===

Version 6.0 (build 4520)
Installation UUID: 2a46676f-5eb8-4569-9aa7-630cd15bdfc2
Runtime:
	Mono 4.3.2 (mono-4.3.2-branch/ba2e5e4) (64-bit)
	GTK+ 2.24.23 (Raleigh theme)

	Package version: 403020467

=== Apple Developer Tools ===

Xcode 7.2.1 (9548.1)
Build 7C1002

=== Xamarin.Mac ===

Version: 2.8.0.42 (Business Edition)

=== Build Information ===

Release ID: 600004520
Git revision: a354b2cb9df4b96f50b0ccb960dbdd5a9155510c
Build date: 2016-02-18 14:52:07-05
Xamarin addins: 8e54979f23feee160d245a3c33e43e77779b1eb4
Build lane: monodevelop-lion-master

=== Operating System ===

Mac OS X 10.11.3
Darwin macbook.home 15.3.0 Darwin Kernel Version 15.3.0
    Thu Dec 10 18:40:58 PST 2015
    root:xnu-3248.30.4~1/RELEASE_X86_64 x86_64
Comment 1 Chris Hamons 2016-03-14 21:48:48 UTC
This bug does not have enough information to be actionable. If you could provide an example or steps to reproduce I could take a look.
Comment 2 Timothy Risi 2017-02-15 00:06:40 UTC
We have not received the requested information. If you are still experiencing this issue please provide all the requested information and re-open the bug report. Thanks!