Bug 38602 - TapGestureRecognizer on custom ContentView does not fire on Android
Summary: TapGestureRecognizer on custom ContentView does not fire on Android
Status: RESOLVED ANSWERED
Alias: None
Product: Forms
Classification: Xamarin
Component: Android ()
Version: 2.0.0
Hardware: Macintosh Mac OS
: Normal normal
Target Milestone: ---
Assignee: Bugzilla
URL:
Depends on:
Blocks:
 
Reported: 2016-02-09 23:26 UTC by Michael Stonis
Modified: 2016-08-10 12:26 UTC (History)
5 users (show)

Tags:
Is this bug a regression?: ---
Last known good build:


Attachments
Xamarin.Forms with a sad tap gesture on Android (60.61 KB, application/zip)
2016-02-09 23:26 UTC, Michael Stonis
Details


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Status:
RESOLVED ANSWERED

Description Michael Stonis 2016-02-09 23:26:19 UTC
Created attachment 14975 [details]
Xamarin.Forms with a sad tap gesture on Android

If I create a custom ContentView and slap a TapGestureRecognizer on it, the commands will not execute on Android. Everything seems to be just fine on iOS though. I have tried setting different combinations of InputTransparent and Enabled, but it doesn't seem to have an impact. The issue is the same whether I provide a Command or subscribe to events.

There is a similar issue 25943 (https://bugzilla.xamarin.com/show_bug.cgi?id=25943), but this seems to be more related with multiple StackLayouts and setting BackgroundColor.


The attached project works on iOS, but not on Android.
Comment 1 Parmendra Kumar 2016-02-18 13:48:19 UTC
I have checked this issue and able to reproduce this issue. To reproduce this issue I have followed steps mentioned in bug description.

Screencast: http://www.screencast.com/t/0R9p8ru1nK

ApplicationOutput: https://gist.github.com/Parmendrak/5bc0d911d35bcc172ef9
IDELog: https://gist.github.com/Parmendrak/6716088f73639a34f758

Xamarin.Forms: 2.1.0.6513-pre4

Environment Info:

=== Xamarin Studio ===

Version 5.10.2 (build 56)
Installation UUID: 05cfbdd7-b4af-41cd-945a-9db8b054b749
Runtime:
	Mono 4.2.2 (explicit/996df3c)
	GTK+ 2.24.23 (Raleigh theme)

	Package version: 402020030

=== Xamarin.Profiler ===

Not Installed

=== Xamarin.Android ===

Version: 6.0.1.10 (Business Edition)
Android SDK: /Users/360_macmini/Desktop/android-sdk-macosx
	Supported Android versions:
		2.3    (API level 10)
		4.0.3  (API level 15)
		4.1    (API level 16)
		4.2    (API level 17)
		4.3    (API level 18)
		4.4    (API level 19)
		4.4.87 (API level 20)
		5.0    (API level 21)
		5.1    (API level 22)
		6.0    (API level 23)

SDK Tools Version: 24.4
SDK Platform Tools Version: 23.0.1
SDK Build Tools Version: 23.0.1

Java SDK: /usr
java version "1.8.0_31"
Java(TM) SE Runtime Environment (build 1.8.0_31-b13)
Java HotSpot(TM) 64-Bit Server VM (build 25.31-b07, mixed mode)

=== Xamarin Android Player ===

Version: 0.4.4
Location: /Applications/Xamarin Android Player.app

=== Apple Developer Tools ===

Xcode 7.2 (9548)
Build 7C68

=== Xamarin.iOS ===

Version: 9.4.1.25 (Business Edition)
Hash: 962a050
Branch: master
Build date: 2016-01-29 16:59:11-0500

=== Xamarin.Mac ===

Version: 2.4.1.6 (Business Edition)

=== Build Information ===

Release ID: 510020056
Git revision: bb74ff467c62ded42b7b7ac7fdd2edc60f8647b0
Build date: 2016-01-26 16:24:41-05
Xamarin addins: 8b797d7ba24d5abab226c2cf9fda77f666263f1b
Build lane: monodevelop-lion-cycle6-c6sr1

=== Operating System ===

Mac OS X 10.10.5
Darwin ShrutiMac.local 14.5.0 Darwin Kernel Version 14.5.0
    Wed Jul 29 02:26:53 PDT 2015
    root:xnu-2782.40.9~1/RELEASE_X86_64 x86_64
Comment 2 Michael Stonis 2016-03-31 19:59:44 UTC
Any movement on this? Not being able to tap on custom views on Android is currently holding up our app release.
Comment 3 Rui Marinho 2016-08-10 12:26:17 UTC
Hi this doesn't seem a issue, looking at the code, you are missing  InputTransparent = true on the AbsoluteLayout _container at BottomBorderBoxView class.

Try this:

public BottomBorderBoxView(View displayContent, Color backgroundColor)
			{
				this.IsEnabled = true;
				this.InputTransparent = false;

				_container = new AbsoluteLayout
				{
					BackgroundColor = backgroundColor,
					InputTransparent = true
				};