Bug 3485 - MonoDevelop hangs (takes 100% CPU) due to code completion popup
Summary: MonoDevelop hangs (takes 100% CPU) due to code completion popup
Status: RESOLVED FIXED
Alias: None
Product: Xamarin Studio
Classification: Desktop
Component: Text Editor ()
Version: 2.8.6
Hardware: Macintosh Mac OS
: High normal
Target Milestone: ---
Assignee: Mike Krüger
URL:
Depends on:
Blocks:
 
Reported: 2012-02-15 15:37 UTC by Kristian Rietveld (inactive)
Modified: 2012-02-16 04:40 UTC (History)
1 user (show)

Tags:
Is this bug a regression?: ---
Last known good build:

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Status:
RESOLVED FIXED

Description Kristian Rietveld (inactive) 2012-02-15 15:37:53 UTC
Steps to reproduce:

  1. Launch MonoDevelop and have a project opened.
  2. Make sure a C# file is active in the text editor.
  3. Move the MonoDevelop window past the left edge of the screen, such that half of the text editor is no longer visible.
  4. Make sure the cursor is not visible (so it is in the part of the text editor which is no longer visible on the screen).
  5. Start typing something that triggers code completion like "Console.W".
  6. Code completion should pop up.
  7. MonoDevelop now hangs and takes 100% CPU.

It looks like MonoDevelop uses 100% CPU because the process is repeatedly running a timeout handler (implemented in C# since symbols are not visible in gdb) which frequently calls gtk_window_get_position().  Could this be the code completion popup positioning function going awry?
Comment 1 Mike Krüger 2012-02-16 04:40:19 UTC
fixed.