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I've been using the Google Plus and Play Xamarin Component in the iOS version of my cross-platform app. I haven't had any trouble uploading it to the store in the past, but after upgrading to Xcode7, I receive the following error when trying to submit my .ipa through Application Loader:
ERROR ITMS-90535: "Unexpected CFBundleExecutable Key. The bundle at 'Payload/Brushfire.iOS.app/GooglePlus.bundle/GPPShareboxSharedResources.bundle' does not contain a bundle executable. If this bundle intentionally does not contain an executable, consider removing the CFBundleExecutable key from its Info.plist and using a CFBundlePackageType of BNDL. If this bundle is part of a third-party framework, consider contacting the developer of the framework for an update to address this issue."
This issue is presented on all Google APIs.
We are working on a version without this Key on the bundle.
My binding doesn't have this issue
Please check it
Thanks for the contribution.
I have reviewed your project and your project has the new bundle that Google is releasing (in a slowly way). The way you can notice this is by opening the Info.plist file that comes within GoogleSignIn/Resources/GoogleSignIn.bundle folder and see that doesn't have the `CFBundleExecutable` key and also has the new `CFBundlePackageType` key.
We are working on the old ones by removing the `CFBundleExecutable` Key.
We hope have the new release of Google APIs without the key by next week.
Any progress on this Israel? Major blocking issue here for getting our iOS 9 suppport into market. Thanks!
Sorry for taking so long to give a reply.
I share you the link to the dll with the fix:
This version is the same as the component store but without the CFBundleExecutable Key, is not the latest version released by Google.
Just one note, this component will be deprecated soon because we are going to split the component into two (Google.Plus and Google.PlayGames). But, don't worry, we were working with the latest version of Google APIs, that's the reason we took too long to give a reply. I share you the dlls that will be available on the store soon:
Google Plus: https://www.dropbox.com/s/p8y46ef7tx1ue6o/Google.Plus.zip?dl=0
Google Play Games: https://www.dropbox.com/s/aptguhr2kvmsbsf/Google.PlayGames.zip?dl=0
These two last links contains the latest version that Google released it.
Feel free to play with these versions and, please, let me know if the error goes away.
Thanks for the update. Is there any way we can get a more concrete timeline than "soon" for the new components? I'd like to use the official component instead of the dll so that it's in the infrastructure of Xamarin Studio and gets updated automatically and the like.
Hi there Isreal,
I am experiencing the same errors. I am using the google nuget API's reference from the following Xamarin article.... https://forums.xamarin.com/discussion/comment/146986
The fixed dll's look like they only apply to the actual Xamarin component. I am using these updated dll's to help get around the component opening a page in the browser rather than within the app on the device. How can I get around these errors? Are these dll's being updated as well? Currently I am unable to deploy to the App Store.
Thanks for any help you can provide.
Any timeline on this? We're currently using the dll, but we really need to use the Component instead.
Google Plus and Play Games Services for iOS issue fixed on version: 220.127.116.11
Sorry for taking so long to give a reply.
The version with the fix is already available on Components Store:
If you have any issue with the component, let me know.