Bug 32697 - Running msbuild from the command line tries (and fails) multiple mtbs connections
Summary: Running msbuild from the command line tries (and fails) multiple mtbs connect...
Status: RESOLVED FIXED
Alias: None
Product: Visual Studio Extensions
Classification: Xamarin
Component: iOS ()
Version: unspecified
Hardware: PC Windows
: --- normal
Target Milestone: ---
Assignee: Bugzilla
URL:
Depends on:
Blocks:
 
Reported: 2015-08-02 23:33 UTC by Jerome Laban
Modified: 2016-12-22 22:48 UTC (History)
5 users (show)

Tags:
Is this bug a regression?: ---
Last known good build:

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Status:
RESOLVED FIXED

Description Jerome Laban 2015-08-02 23:33:25 UTC
When trying to compile a Xamarin.iOS app from the command line, if the solution has a Class library (.dll) project as a dependency of the main (.exe) project, the .dll project creates an exclusion connection to mtbs, making the .exe mtbs connection fail, therefore failing the build.

As a workaround, modify this file :

    C:\Program Files (x86)\MSBuild\Xamarin\iOS\Xamarin.iOS.Common.After.targets

Add a condition to the SayHelloTask invocation:

    Condition="'$(OutputType)' == 'Exe'"

Then immediately after, add the following node:

   <CreateProperty
	Condition="'$(OutputType)' != 'Exe'"
        Value="False">
        <Output TaskParameter="Value"
                PropertyName="MtouchTargetsEnabled" />
   </CreateProperty>

This will ensure that the SayHelloTask is only invoked when building the .exe project.
Comment 1 Brendan Zagaeski (Xamarin Team, assistant) 2015-08-10 18:16:52 UTC
Thanks for the report. At first glance this appears to be the same symptom described in Bug 26484. The QA testing on that bug suggested that it was fixed in the Cycle 5 "XamarinVS 3.11" release.

I see that this bug (Bug 32697) does not currently include version information. If you are using XamarinVS 3.11.x, there are 3 possibilities:

(a) There has been a regression in Bug 26484 between the version tested in Bug 26484, Comment 8 and the version you are using.

(b) Bug 26484, Comment 8 did not accurately verify the test case from Bug 26484, Comment 0, so the bug was never properly fixed.

(c) Your particular solution (or computer environment) is hitting a scenario that is different from the test case (and environment) in Bug 26484, Comment 0.


I have just re-verified (a) and (b) on XamarinVS 3.11.836 + Xamarin.iOS 8.10.4.46, so we are left with possibility (c).



## Next steps if you still see the problem with XamarinVS 3.11.x

1. Please attach back your complete version information from both the Windows PC and the Mac build host.

### Windows, Visual Studio
"Help -> About Microsoft Visual Studio -> Copy Info [button]"

### Mac build host
"Xamarin Studio -> About Xamarin Studio -> Show Details -> Copy Information [button]"



2. Please attach back a minimal test case that reproduces the problem (optionally marked private), along with a short list of steps to reproduce the problem.



3. Please attach back the diagnostic MSBuild output [1] from the failed build attempt.

[1] Add the `/v:Diagnostic` flag to the `msbuild` command, and redirect standard output into a file. Example:

> C:\source\UnifiedSingleViewIphone1>msbuild UnifiedSingleViewIphone1.sln /t:Build /p:Configuration=Release;Platform=iPhone /v:Diagnostic > DiagnosticMSBuildOutput.txt



Thanks in advance.


## Side note: disabling the SayHelloTask probably will not be a sufficient workaround in every case

If I recall correctly, iOS library projects will sometimes require a connection to the Mac build host (for example, to build storyboards and XIBs).

Similarly, if the solution contains 2 iOS app projects, then (at least with the old behavior of Bug 26484) one of them will skip the remote build phase and fail to produce a signed `.app`  or `.ipa`.



Best,
Brendan
Xamarin Customer Support
Comment 3 Jose Gallardo 2016-12-22 22:48:54 UTC
Hi,
As we've added several improvements to our build system and deploying/debugging mechanism since the bug was reported, I'm resolving it tentatively as Fixed.
That said, if you're still facing this issue with current bits, please feel free to reopen the bug.
Thanks