Bug 32342 - Cant open storyboards in Visual Studio.
Summary: Cant open storyboards in Visual Studio.
Status: RESOLVED ANSWERED
Alias: None
Product: Visual Studio Extensions
Classification: Xamarin
Component: iOS ()
Version: unspecified
Hardware: PC Windows
: High major
Target Milestone: 4.0.1 (C6SR1)
Assignee: Bugzilla
URL:
Depends on:
Blocks:
 
Reported: 2015-07-22 22:57 UTC by larslinq
Modified: 2015-11-11 11:13 UTC (History)
10 users (show)

Tags:
Is this bug a regression?: ---
Last known good build:


Attachments
New storyboard created in XS on MAC. not opening in XS but in XCODE (8.87 KB, application/octet-stream)
2015-07-23 13:47 UTC, larslinq
Details
Log / err msg from X when opening storyboard (1.37 MB, text/plain)
2015-07-23 13:50 UTC, larslinq
Details
Log files from Xamarin Studio on Mac (126.16 KB, application/x-zip-compressed)
2015-07-23 13:58 UTC, larslinq
Details
Original Storyboard cant be opened in XS designer (8.85 KB, application/octet-stream)
2015-07-24 08:58 UTC, larslinq
Details
Same storyboard after opening in Xcode and saved. Now it opens in IOS Designer (8.87 KB, application/octet-stream)
2015-07-24 09:00 UTC, larslinq
Details


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Related Links:
Status:
RESOLVED ANSWERED

Description larslinq 2015-07-22 22:57:09 UTC
"There was a problem rendering this document." 
Has been going on for some time.
Compiles and runs fine.
Both old and new storyboards for Iphone and Ipad

Visual Studio 2013 and 21015
Xamarin.IOS 8.10.3.2 Buils Host 3.11.0.720
Xamarin Studion 5.9.4

System.AggregateException: One or more errors occurred. ---> System.Net.WebException: The remote server returned an error: (500) Internal Server Error.
   at System.Net.HttpWebRequest.GetResponse()
   at MonoTouch.Tools.Utilities.BuildServerClient.ServerIO.Server_Post(String command, MemoryStream ms, IDictionary`2 queryVariables)
   at MonoTouch.Tools.Utilities.BuildServerClient.<>c__DisplayClass12.<ExecuteRawPostCommand>b__11()
   at MonoTouch.Tools.Utilities.BuildServerClient.ExecuteCommandTask[TResult](BuildServerCommand command, Func`1 code, Boolean propagateExceptions)
   at MonoTouch.Tools.Utilities.BuildServerClient.ExecuteRawPostCommand(String commandName, MemoryStream stream, IDictionary`2 queryVariables, Boolean propagateExceptions)
   at Xamarin.VisualStudio.IOS.Utilities.VSBuildServerClient.DesignerSendPayload(MemoryStream payload, IDictionary`2 queryVariables, Boolean propagateExceptions)
   at Xamarin.VisualStudio.IOS.Designer.DesignerRemoteRequests.<>c__DisplayClassa.<SendPayload>b__7(VSBuildServerClient client)
   at Xamarin.VisualStudio.IOS.Utilities.BuildServer.<>c__DisplayClass98`1.<RunOnlyIfConnected>b__96()
   at System.Threading.Tasks.Task`1.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
   --- End of inner exception stack trace ---
---> (Inner Exception #0) System.Net.WebException: The remote server returned an error: (500) Internal Server Error.
   at System.Net.HttpWebRequest.GetResponse()
   at MonoTouch.Tools.Utilities.BuildServerClient.ServerIO.Server_Post(String command, MemoryStream ms, IDictionary`2 queryVariables)
   at MonoTouch.Tools.Utilities.BuildServerClient.<>c__DisplayClass12.<ExecuteRawPostCommand>b__11()
   at MonoTouch.Tools.Utilities.BuildServerClient.ExecuteCommandTask[TResult](BuildServerCommand command, Func`1 code, Boolean propagateExceptions)
   at MonoTouch.Tools.Utilities.BuildServerClient.ExecuteRawPostCommand(String commandName, MemoryStream stream, IDictionary`2 queryVariables, Boolean propagateExceptions)
   at Xamarin.VisualStudio.IOS.Utilities.VSBuildServerClient.DesignerSendPayload(MemoryStream payload, IDictionary`2 queryVariables, Boolean propagateExceptions)
   at Xamarin.VisualStudio.IOS.Designer.DesignerRemoteRequests.<>c__DisplayClassa.<SendPayload>b__7(VSBuildServerClient client)
   at Xamarin.VisualStudio.IOS.Utilities.BuildServer.<>c__DisplayClass98`1.<RunOnlyIfConnected>b__96()
   at System.Threading.Tasks.Task`1.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()<---


Contents of C:\Users\lc\AppData\Local\Xamarin\Log\12.0\iOSDesigner.2015-07-23__03-31-05.log:
MDAddinsHash: 7e93e9c3503f28770f23ce1b7eafd829919f18e8

[2015-07-23 03:33:27.8] INFO: Starting full reload...
[2015-07-23 03:33:27.8] INFO: Reloading: Serialization took 1ms
[2015-07-23 03:33:44.8] ERROR: Error converting file:
System.AggregateException: One or more errors occurred. ---> System.AggregateException: One or more errors occurred. ---> System.Net.WebException: The underlying connection was closed: The connection was closed unexpectedly.
   at System.Net.HttpWebRequest.GetResponse()
   at MonoTouch.Tools.Utilities.BuildServerClient.ServerIO.Server_Post(String command, MemoryStream ms, IDictionary`2 queryVariables)
   at MonoTouch.Tools.Utilities.BuildServerClient.<>c__DisplayClass12.<ExecuteRawPostCommand>b__11()
   at MonoTouch.Tools.Utilities.BuildServerClient.ExecuteCommandTask[TResult](BuildServerCommand command, Func`1 code, Boolean propagateExceptions)
   at MonoTouch.Tools.Utilities.BuildServerClient.ExecuteRawPostCommand(String commandName, MemoryStream stream, IDictionary`2 queryVariables, Boolean propagateExceptions)
   at Xamarin.VisualStudio.IOS.Utilities.VSBuildServerClient.DesignerSendPayload(MemoryStream payload, IDictionary`2 queryVariables, Boolean propagateExceptions)
   at Xamarin.VisualStudio.IOS.Designer.DesignerRemoteRequests.<>c__DisplayClassa.<SendPayload>b__7(VSBuildServerClient client)
   at Xamarin.VisualStudio.IOS.Utilities.BuildServer.<>c__DisplayClass98`1.<RunOnlyIfConnected>b__96()
   at System.Threading.Tasks.Task`1.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
   --- End of inner exception stack trace ---
   at System.Threading.Tasks.Task.ThrowIfExceptional(Boolean includeTaskCanceledExceptions)
   at System.Threading.Tasks.Task.Wait(Int32 millisecondsTimeout, CancellationToken cancellationToken)
   at Xamarin.VisualStudio.IOS.Designer.DesignerRemoteRequests.SendPayload(ConnectionAttributes attr, MemoryStream payload)
   at Xamarin.VisualStudio.IOS.Designer.MtbServerProcessConnection.SendRequestImpl(Action`1 send)
   at MonoTouch.Design.Client.ServerProcessConnection.SendRequest(Action`1 send, Action`1 recv, Boolean throwIfNotRunning)
   at MonoTouch.Design.Client.ServerProcessConnection.SendRequest(CommandRequest req, Boolean throwIfNotRunning)
   at MonoTouch.Design.Client.ServerProcessConnection.SendRequest[TResponse](CommandRequest req, Boolean throwIfNotRunning)
   at MonoTouch.Design.Client.ServerProcessConnection.ConvertXml(String xml, FileFormat fromFormat)
   at MonoTouch.Design.Client.IPhoneDesignerSession.<>c__DisplayClass31.<Convert>b__2d()
   at System.Threading.Tasks.Task`1.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
   --- End of inner exception stack trace ---
   at System.Threading.Tasks.Task.ThrowIfExceptional(Boolean includeTaskCanceledExceptions)
   at System.Threading.Tasks.Task`1.GetResultCore(Boolean waitCompletionNotification)
   at System.Threading.Tasks.Task`1.get_Result()
   at MonoTouch.Design.Client.IPhoneDesignerSession.<>c__DisplayClass15.<TryUpgradeOnFirstOpen>b__14(Object param0, EventArgs param1)
---> (Inner Exception #0) System.AggregateException: One or more errors occurred. ---> System.Net.WebException: The underlying connection was closed: The connection was closed unexpectedly.
   at System.Net.HttpWebRequest.GetResponse()
   at MonoTouch.Tools.Utilities.BuildServerClient.ServerIO.Server_Post(String command, MemoryStream ms, IDictionary`2 queryVariables)
   at MonoTouch.Tools.Utilities.BuildServerClient.<>c__DisplayClass12.<ExecuteRawPostCommand>b__11()
   at MonoTouch.Tools.Utilities.BuildServerClient.ExecuteCommandTask[TResult](BuildServerCommand command, Func`1 code, Boolean propagateExceptions)
   at MonoTouch.Tools.Utilities.BuildServerClient.ExecuteRawPostCommand(String commandName, MemoryStream stream, IDictionary`2 queryVariables, Boolean propagateExceptions)
   at Xamarin.VisualStudio.IOS.Utilities.VSBuildServerClient.DesignerSendPayload(MemoryStream payload, IDictionary`2 queryVariables, Boolean propagateExceptions)
   at Xamarin.VisualStudio.IOS.Designer.DesignerRemoteRequests.<>c__DisplayClassa.<SendPayload>b__7(VSBuildServerClient client)
   at Xamarin.VisualStudio.IOS.Utilities.BuildServer.<>c__DisplayClass98`1.<RunOnlyIfConnected>b__96()
   at System.Threading.Tasks.Task`1.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
   --- End of inner exception stack trace ---
   at System.Threading.Tasks.Task.ThrowIfExceptional(Boolean includeTaskCanceledExceptions)
   at System.Threading.Tasks.Task.Wait(Int32 millisecondsTimeout, CancellationToken cancellationToken)
   at Xamarin.VisualStudio.IOS.Designer.DesignerRemoteRequests.SendPayload(ConnectionAttributes attr, MemoryStream payload)
   at Xamarin.VisualStudio.IOS.Designer.MtbServerProcessConnection.SendRequestImpl(Action`1 send)
   at MonoTouch.Design.Client.ServerProcessConnection.SendRequest(Action`1 send, Action`1 recv, Boolean throwIfNotRunning)
   at MonoTouch.Design.Client.ServerProcessConnection.SendRequest(CommandRequest req, Boolean throwIfNotRunning)
   at MonoTouch.Design.Client.ServerProcessConnection.SendRequest[TResponse](CommandRequest req, Boolean throwIfNotRunning)
   at MonoTouch.Design.Client.ServerProcessConnection.ConvertXml(String xml, FileFormat fromFormat)
   at MonoTouch.Design.Client.IPhoneDesignerSession.<>c__DisplayClass31.<Convert>b__2d()
   at System.Threading.Tasks.Task`1.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
---> (Inner Exception #0) System.Net.WebException: The underlying connection was closed: The connection was closed unexpectedly.
   at System.Net.HttpWebRequest.GetResponse()
   at MonoTouch.Tools.Utilities.BuildServerClient.ServerIO.Server_Post(String command, MemoryStream ms, IDictionary`2 queryVariables)
   at MonoTouch.Tools.Utilities.BuildServerClient.<>c__DisplayClass12.<ExecuteRawPostCommand>b__11()
   at MonoTouch.Tools.Utilities.BuildServerClient.ExecuteCommandTask[TResult](BuildServerCommand command, Func`1 code, Boolean propagateExceptions)
   at MonoTouch.Tools.Utilities.BuildServerClient.ExecuteRawPostCommand(String commandName, MemoryStream stream, IDictionary`2 queryVariables, Boolean propagateExceptions)
   at Xamarin.VisualStudio.IOS.Utilities.VSBuildServerClient.DesignerSendPayload(MemoryStream payload, IDictionary`2 queryVariables, Boolean propagateExceptions)
   at Xamarin.VisualStudio.IOS.Designer.DesignerRemoteRequests.<>c__DisplayClassa.<SendPayload>b__7(VSBuildServerClient client)
   at Xamarin.VisualStudio.IOS.Utilities.BuildServer.<>c__DisplayClass98`1.<RunOnlyIfConnected>b__96()
   at System.Threading.Tasks.Task`1.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()<---
<---

[2015-07-23 03:34:59.3] INFO: Starting full reload...
[2015-07-23 03:34:59.3] INFO: Reloading: Serialization took 0ms
[2015-07-23 03:34:59.6] INFO: Reloading: Deserialization took 16ms
[2015-07-23 03:34:59.6] INFO: Reloading: Server rendering completed in 305ms with 9136 bytes
[2015-07-23 03:35:01.9] INFO: Starting full reload...
[2015-07-23 03:35:02.0] INFO: Reloading: Serialization took 0ms
[2015-07-23 03:36:59.6] ERROR: EnsureSession (counter 0): System.AggregateException: One or more errors occurred. ---> System.Net.WebException: The remote server returned an error: (500) Internal Server Error.
   at System.Net.HttpWebRequest.GetResponse()
   at MonoTouch.Tools.Utilities.BuildServerClient.ServerIO.Server_Post(String command, MemoryStream ms, IDictionary`2 queryVariables)
   at MonoTouch.Tools.Utilities.BuildServerClient.<>c__DisplayClass12.<ExecuteRawPostCommand>b__11()
   at MonoTouch.Tools.Utilities.BuildServerClient.ExecuteCommandTask[TResult](BuildServerCommand command, Func`1 code, Boolean propagateExceptions)
   at MonoTouch.Tools.Utilities.BuildServerClient.ExecuteRawPostCommand(String commandName, MemoryStream stream, IDictionary`2 queryVariables, Boolean propagateExceptions)
   at Xamarin.VisualStudio.IOS.Utilities.VSBuildServerClient.DesignerSendPayload(MemoryStream payload, IDictionary`2 queryVariables, Boolean propagateExceptions)
   at Xamarin.VisualStudio.IOS.Designer.DesignerRemoteRequests.<>c__DisplayClassa.<SendPayload>b__7(VSBuildServerClient client)
   at Xamarin.VisualStudio.IOS.Utilities.BuildServer.<>c__DisplayClass98`1.<RunOnlyIfConnected>b__96()
   at System.Threading.Tasks.Task`1.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
   --- End of inner exception stack trace ---
---> (Inner Exception #0) System.Net.WebException: The remote server returned an error: (500) Internal Server Error.
   at System.Net.HttpWebRequest.GetResponse()
   at MonoTouch.Tools.Utilities.BuildServerClient.ServerIO.Server_Post(String command, MemoryStream ms, IDictionary`2 queryVariables)
   at MonoTouch.Tools.Utilities.BuildServerClient.<>c__DisplayClass12.<ExecuteRawPostCommand>b__11()
   at MonoTouch.Tools.Utilities.BuildServerClient.ExecuteCommandTask[TResult](BuildServerCommand command, Func`1 code, Boolean propagateExceptions)
   at MonoTouch.Tools.Utilities.BuildServerClient.ExecuteRawPostCommand(String commandName, MemoryStream stream, IDictionary`2 queryVariables, Boolean propagateExceptions)
   at Xamarin.VisualStudio.IOS.Utilities.VSBuildServerClient.DesignerSendPayload(MemoryStream payload, IDictionary`2 queryVariables, Boolean propagateExceptions)
   at Xamarin.VisualStudio.IOS.Designer.DesignerRemoteRequests.<>c__DisplayClassa.<SendPayload>b__7(VSBuildServerClient client)
   at Xamarin.VisualStudio.IOS.Utilities.BuildServer.<>c__DisplayClass98`1.<RunOnlyIfConnected>b__96()
   at System.Threading.Tasks.Task`1.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()<---

[2015-07-23 03:36:59.6] ERROR: Unexpected exception while reloading XML for MonoTouch.Design.Client.IPhoneDesignerItem[]
System.AggregateException: One or more errors occurred. ---> System.Net.WebException: The remote server returned an error: (500) Internal Server Error.
   at System.Net.HttpWebRequest.GetResponse()
   at MonoTouch.Tools.Utilities.BuildServerClient.ServerIO.Server_Post(String command, MemoryStream ms, IDictionary`2 queryVariables)
   at MonoTouch.Tools.Utilities.BuildServerClient.<>c__DisplayClass12.<ExecuteRawPostCommand>b__11()
   at MonoTouch.Tools.Utilities.BuildServerClient.ExecuteCommandTask[TResult](BuildServerCommand command, Func`1 code, Boolean propagateExceptions)
   at MonoTouch.Tools.Utilities.BuildServerClient.ExecuteRawPostCommand(String commandName, MemoryStream stream, IDictionary`2 queryVariables, Boolean propagateExceptions)
   at Xamarin.VisualStudio.IOS.Utilities.VSBuildServerClient.DesignerSendPayload(MemoryStream payload, IDictionary`2 queryVariables, Boolean propagateExceptions)
   at Xamarin.VisualStudio.IOS.Designer.DesignerRemoteRequests.<>c__DisplayClassa.<SendPayload>b__7(VSBuildServerClient client)
   at Xamarin.VisualStudio.IOS.Utilities.BuildServer.<>c__DisplayClass98`1.<RunOnlyIfConnected>b__96()
   at System.Threading.Tasks.Task`1.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
   --- End of inner exception stack trace ---
---> (Inner Exception #0) System.Net.WebException: The remote server returned an error: (500) Internal Server Error.
   at System.Net.HttpWebRequest.GetResponse()
   at MonoTouch.Tools.Utilities.BuildServerClient.ServerIO.Server_Post(String command, MemoryStream ms, IDictionary`2 queryVariables)
   at MonoTouch.Tools.Utilities.BuildServerClient.<>c__DisplayClass12.<ExecuteRawPostCommand>b__11()
   at MonoTouch.Tools.Utilities.BuildServerClient.ExecuteCommandTask[TResult](BuildServerCommand command, Func`1 code, Boolean propagateExceptions)
   at MonoTouch.Tools.Utilities.BuildServerClient.ExecuteRawPostCommand(String commandName, MemoryStream stream, IDictionary`2 queryVariables, Boolean propagateExceptions)
   at Xamarin.VisualStudio.IOS.Utilities.VSBuildServerClient.DesignerSendPayload(MemoryStream payload, IDictionary`2 queryVariables, Boolean propagateExceptions)
   at Xamarin.VisualStudio.IOS.Designer.DesignerRemoteRequests.<>c__DisplayClassa.<SendPayload>b__7(VSBuildServerClient client)
   at Xamarin.VisualStudio.IOS.Utilities.BuildServer.<>c__DisplayClass98`1.<RunOnlyIfConnected>b__96()
   at System.Threading.Tasks.Task`1.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()<---

[2015-07-23 03:36:59.6] INFO: Reload complete in 117680ms.
[2015-07-23 03:37:05.1] INFO: Starting full reload...
[2015-07-23 03:37:05.1] INFO: Reloading: Serialization took 1ms
[2015-07-23 03:38:51.5] ERROR: EnsureSession (counter 0): System.AggregateException: One or more errors occurred. ---> System.Net.WebException: The remote server returned an error: (500) Internal Server Error.
   at System.Net.HttpWebRequest.GetResponse()
   at MonoTouch.Tools.Utilities.BuildServerClient.ServerIO.Server_Post(String command, MemoryStream ms, IDictionary`2 queryVariables)
   at MonoTouch.Tools.Utilities.BuildServerClient.<>c__DisplayClass12.<ExecuteRawPostCommand>b__11()
   at MonoTouch.Tools.Utilities.BuildServerClient.ExecuteCommandTask[TResult](BuildServerCommand command, Func`1 code, Boolean propagateExceptions)
   at MonoTouch.Tools.Utilities.BuildServerClient.ExecuteRawPostCommand(String commandName, MemoryStream stream, IDictionary`2 queryVariables, Boolean propagateExceptions)
   at Xamarin.VisualStudio.IOS.Utilities.VSBuildServerClient.DesignerSendPayload(MemoryStream payload, IDictionary`2 queryVariables, Boolean propagateExceptions)
   at Xamarin.VisualStudio.IOS.Designer.DesignerRemoteRequests.<>c__DisplayClassa.<SendPayload>b__7(VSBuildServerClient client)
   at Xamarin.VisualStudio.IOS.Utilities.BuildServer.<>c__DisplayClass98`1.<RunOnlyIfConnected>b__96()
   at System.Threading.Tasks.Task`1.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
   --- End of inner exception stack trace ---
---> (Inner Exception #0) System.Net.WebException: The remote server returned an error: (500) Internal Server Error.
   at System.Net.HttpWebRequest.GetResponse()
   at MonoTouch.Tools.Utilities.BuildServerClient.ServerIO.Server_Post(String command, MemoryStream ms, IDictionary`2 queryVariables)
   at MonoTouch.Tools.Utilities.BuildServerClient.<>c__DisplayClass12.<ExecuteRawPostCommand>b__11()
   at MonoTouch.Tools.Utilities.BuildServerClient.ExecuteCommandTask[TResult](BuildServerCommand command, Func`1 code, Boolean propagateExceptions)
   at MonoTouch.Tools.Utilities.BuildServerClient.ExecuteRawPostCommand(String commandName, MemoryStream stream, IDictionary`2 queryVariables, Boolean propagateExceptions)
   at Xamarin.VisualStudio.IOS.Utilities.VSBuildServerClient.DesignerSendPayload(MemoryStream payload, IDictionary`2 queryVariables, Boolean propagateExceptions)
   at Xamarin.VisualStudio.IOS.Designer.DesignerRemoteRequests.<>c__DisplayClassa.<SendPayload>b__7(VSBuildServerClient client)
   at Xamarin.VisualStudio.IOS.Utilities.BuildServer.<>c__DisplayClass98`1.<RunOnlyIfConnected>b__96()
   at System.Threading.Tasks.Task`1.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()<---

[2015-07-23 03:38:51.5] ERROR: Unexpected exception while reloading XML for MonoTouch.Design.Client.IPhoneDesignerItem[]
System.AggregateException: One or more errors occurred. ---> System.Net.WebException: The remote server returned an error: (500) Internal Server Error.
   at System.Net.HttpWebRequest.GetResponse()
   at MonoTouch.Tools.Utilities.BuildServerClient.ServerIO.Server_Post(String command, MemoryStream ms, IDictionary`2 queryVariables)
   at MonoTouch.Tools.Utilities.BuildServerClient.<>c__DisplayClass12.<ExecuteRawPostCommand>b__11()
   at MonoTouch.Tools.Utilities.BuildServerClient.ExecuteCommandTask[TResult](BuildServerCommand command, Func`1 code, Boolean propagateExceptions)
   at MonoTouch.Tools.Utilities.BuildServerClient.ExecuteRawPostCommand(String commandName, MemoryStream stream, IDictionary`2 queryVariables, Boolean propagateExceptions)
   at Xamarin.VisualStudio.IOS.Utilities.VSBuildServerClient.DesignerSendPayload(MemoryStream payload, IDictionary`2 queryVariables, Boolean propagateExceptions)
   at Xamarin.VisualStudio.IOS.Designer.DesignerRemoteRequests.<>c__DisplayClassa.<SendPayload>b__7(VSBuildServerClient client)
   at Xamarin.VisualStudio.IOS.Utilities.BuildServer.<>c__DisplayClass98`1.<RunOnlyIfConnected>b__96()
   at System.Threading.Tasks.Task`1.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
   --- End of inner exception stack trace ---
---> (Inner Exception #0) System.Net.WebException: The remote server returned an error: (500) Internal Server Error.
   at System.Net.HttpWebRequest.GetResponse()
   at MonoTouch.Tools.Utilities.BuildServerClient.ServerIO.Server_Post(String command, MemoryStream ms, IDictionary`2 queryVariables)
   at MonoTouch.Tools.Utilities.BuildServerClient.<>c__DisplayClass12.<ExecuteRawPostCommand>b__11()
   at MonoTouch.Tools.Utilities.BuildServerClient.ExecuteCommandTask[TResult](BuildServerCommand command, Func`1 code, Boolean propagateExceptions)
   at MonoTouch.Tools.Utilities.BuildServerClient.ExecuteRawPostCommand(String commandName, MemoryStream stream, IDictionary`2 queryVariables, Boolean propagateExceptions)
   at Xamarin.VisualStudio.IOS.Utilities.VSBuildServerClient.DesignerSendPayload(MemoryStream payload, IDictionary`2 queryVariables, Boolean propagateExceptions)
   at Xamarin.VisualStudio.IOS.Designer.DesignerRemoteRequests.<>c__DisplayClassa.<SendPayload>b__7(VSBuildServerClient client)
   at Xamarin.VisualStudio.IOS.Utilities.BuildServer.<>c__DisplayClass98`1.<RunOnlyIfConnected>b__96()
   at System.Threading.Tasks.Task`1.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()<---

[2015-07-23 03:38:51.5] INFO: Reload complete in 106384ms.
[2015-07-23 03:47:25.8] INFO: Starting full reload...
[2015-07-23 03:47:25.8] INFO: Reloading: Serialization took 0ms
[2015-07-23 03:47:25.9] ERROR: EnsureSession (counter 0): System.AggregateException: One or more errors occurred. ---> System.Net.WebException: The remote server returned an error: (500) Internal Server Error.
   at System.Net.HttpWebRequest.GetResponse()
   at MonoTouch.Tools.Utilities.BuildServerClient.ServerIO.Server_Post(String command, MemoryStream ms, IDictionary`2 queryVariables)
   at MonoTouch.Tools.Utilities.BuildServerClient.<>c__DisplayClass12.<ExecuteRawPostCommand>b__11()
   at MonoTouch.Tools.Utilities.BuildServerClient.ExecuteCommandTask[TResult](BuildServerCommand command, Func`1 code, Boolean propagateExceptions)
   at MonoTouch.Tools.Utilities.BuildServerClient.ExecuteRawPostCommand(String commandName, MemoryStream stream, IDictionary`2 queryVariables, Boolean propagateExceptions)
   at Xamarin.VisualStudio.IOS.Utilities.VSBuildServerClient.DesignerSendPayload(MemoryStream payload, IDictionary`2 queryVariables, Boolean propagateExceptions)
   at Xamarin.VisualStudio.IOS.Designer.DesignerRemoteRequests.<>c__DisplayClassa.<SendPayload>b__7(VSBuildServerClient client)
   at Xamarin.VisualStudio.IOS.Utilities.BuildServer.<>c__DisplayClass98`1.<RunOnlyIfConnected>b__96()
   at System.Threading.Tasks.Task`1.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
   --- End of inner exception stack trace ---
---> (Inner Exception #0) System.Net.WebException: The remote server returned an error: (500) Internal Server Error.
   at System.Net.HttpWebRequest.GetResponse()
   at MonoTouch.Tools.Utilities.BuildServerClient.ServerIO.Server_Post(String command, MemoryStream ms, IDictionary`2 queryVariables)
   at MonoTouch.Tools.Utilities.BuildServerClient.<>c__DisplayClass12.<ExecuteRawPostCommand>b__11()
   at MonoTouch.Tools.Utilities.BuildServerClient.ExecuteCommandTask[TResult](BuildServerCommand command, Func`1 code, Boolean propagateExceptions)
   at MonoTouch.Tools.Utilities.BuildServerClient.ExecuteRawPostCommand(String commandName, MemoryStream stream, IDictionary`2 queryVariables, Boolean propagateExceptions)
   at Xamarin.VisualStudio.IOS.Utilities.VSBuildServerClient.DesignerSendPayload(MemoryStream payload, IDictionary`2 queryVariables, Boolean propagateExceptions)
   at Xamarin.VisualStudio.IOS.Designer.DesignerRemoteRequests.<>c__DisplayClassa.<SendPayload>b__7(VSBuildServerClient client)
   at Xamarin.VisualStudio.IOS.Utilities.BuildServer.<>c__DisplayClass98`1.<RunOnlyIfConnected>b__96()
   at System.Threading.Tasks.Task`1.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()<---

[2015-07-23 03:47:25.9] ERROR: Unexpected exception while reloading XML for MonoTouch.Design.Client.IPhoneDesignerItem[]
System.AggregateException: One or more errors occurred. ---> System.Net.WebException: The remote server returned an error: (500) Internal Server Error.
   at System.Net.HttpWebRequest.GetResponse()
   at MonoTouch.Tools.Utilities.BuildServerClient.ServerIO.Server_Post(String command, MemoryStream ms, IDictionary`2 queryVariables)
   at MonoTouch.Tools.Utilities.BuildServerClient.<>c__DisplayClass12.<ExecuteRawPostCommand>b__11()
   at MonoTouch.Tools.Utilities.BuildServerClient.ExecuteCommandTask[TResult](BuildServerCommand command, Func`1 code, Boolean propagateExceptions)
   at MonoTouch.Tools.Utilities.BuildServerClient.ExecuteRawPostCommand(String commandName, MemoryStream stream, IDictionary`2 queryVariables, Boolean propagateExceptions)
   at Xamarin.VisualStudio.IOS.Utilities.VSBuildServerClient.DesignerSendPayload(MemoryStream payload, IDictionary`2 queryVariables, Boolean propagateExceptions)
   at Xamarin.VisualStudio.IOS.Designer.DesignerRemoteRequests.<>c__DisplayClassa.<SendPayload>b__7(VSBuildServerClient client)
   at Xamarin.VisualStudio.IOS.Utilities.BuildServer.<>c__DisplayClass98`1.<RunOnlyIfConnected>b__96()
   at System.Threading.Tasks.Task`1.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
   --- End of inner exception stack trace ---
---> (Inner Exception #0) System.Net.WebException: The remote server returned an error: (500) Internal Server Error.
   at System.Net.HttpWebRequest.GetResponse()
   at MonoTouch.Tools.Utilities.BuildServerClient.ServerIO.Server_Post(String command, MemoryStream ms, IDictionary`2 queryVariables)
   at MonoTouch.Tools.Utilities.BuildServerClient.<>c__DisplayClass12.<ExecuteRawPostCommand>b__11()
   at MonoTouch.Tools.Utilities.BuildServerClient.ExecuteCommandTask[TResult](BuildServerCommand command, Func`1 code, Boolean propagateExceptions)
   at MonoTouch.Tools.Utilities.BuildServerClient.ExecuteRawPostCommand(String commandName, MemoryStream stream, IDictionary`2 queryVariables, Boolean propagateExceptions)
   at Xamarin.VisualStudio.IOS.Utilities.VSBuildServerClient.DesignerSendPayload(MemoryStream payload, IDictionary`2 queryVariables, Boolean propagateExceptions)
   at Xamarin.VisualStudio.IOS.Designer.DesignerRemoteRequests.<>c__DisplayClassa.<SendPayload>b__7(VSBuildServerClient client)
   at Xamarin.VisualStudio.IOS.Utilities.BuildServer.<>c__DisplayClass98`1.<RunOnlyIfConnected>b__96()
   at System.Threading.Tasks.Task`1.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()<---
Comment 1 Alan McGovern 2015-07-23 10:23:07 UTC
Can you attach the log files generated by the build host on the mac? https://kb.xamarin.com/customer/portal/articles/1675684
Comment 2 Alan McGovern 2015-07-23 10:23:28 UTC
Also, is Xamarin Studio able to open that storyboard? If it cannot, can you also attach Xamarin Studios log files?
Comment 3 larslinq 2015-07-23 13:47:12 UTC
Created attachment 12192 [details]
New storyboard created in XS on MAC. not opening in XS but in XCODE

This is a new Storyboard I created in Xamarin Studio on the Mac.
It doesnt open in XS 5.9.4 (build 5)
but opens in Xcode Version 6.4 (6E35b)
Comment 4 larslinq 2015-07-23 13:50:27 UTC
Created attachment 12193 [details]
Log / err msg from X when opening storyboard
Comment 5 larslinq 2015-07-23 13:58:30 UTC
Created attachment 12194 [details]
Log files from Xamarin Studio on Mac
Comment 6 Alan McGovern 2015-07-24 05:38:36 UTC
Those log files are great, they have all the info we need.

It will take us some time to review these logs to figure out the underlying cause of the problem. The failure pattern does not match any known issue so there's no workaround or fix I can offer right now. We'll update the bug with more information when we can.

Thanks!
Comment 7 larslinq 2015-07-24 08:58:13 UTC
Created attachment 12205 [details]
Original Storyboard cant be opened in XS designer
Comment 8 larslinq 2015-07-24 09:00:56 UTC
Created attachment 12206 [details]
Same storyboard after opening in Xcode and saved. Now it opens in IOS Designer

I also changed version from 3.0 to 2.0 and made XS update it
Comment 9 larslinq 2015-07-24 11:51:39 UTC
Whats makes the difference is
forcing Xamarin Studio updating the storyboard file by changing version from. 3.0 to 2.0
Comment 10 Alan McGovern 2015-07-27 06:08:09 UTC
Changing the version from '2' to '3' should have no impact on the issue you experienced. The designer was failing before the renderer was started and we only check the 'version' attribute after the renderer started.

I can open both of those storyboards with no issues using the latest builds of Xamarin Studio. As such my guess would be that we've already fixed the problem. There were many changes over the last few months which fixed similar issues, so it's pretty likely that one of those changes also fixed this. These changes will ship as part of the next major release. If you can still reproduce the problem with newer builds (5.10 or newer) then please reopen the bug with the latest log files and we'll look into it again.

Thanks for the report!
Comment 11 larslinq 2015-07-30 06:53:37 UTC
The point is.. it does have an impact and actually fixes the problem!
BTW I did check with build 5.10 and the bug is still there so please reopen
Comment 12 larslinq 2015-07-30 07:58:34 UTC
Also sometimes I get this error:

"Error updating XCode project. Could not generate class 'xxxxxx.AppDelegate' could not be resolved in Objective-C.
Hint: Try adding [Register ("UIApplicationDelegate")] to the class definition for UIKit.UIApplicationDelegate."
Comment 14 Alan McGovern 2015-09-02 09:10:29 UTC
We are shipping new builds for both Xamarin Studio and Visual Studio to our alpha channel later today which have additional fixes in this area. If either XS or VS is unreliable after the update then attach the new log files and we'll take a further look.

These issues are often tough to nail down when we can't reliably reproduce them ourselves. I'm hoping one of the two patches we landed will help your case.
Comment 15 larslinq 2015-09-03 01:42:20 UTC
Error:
The Xamarin Mac Agent could not be fully started. Agents not started: IDB 4.0.0.1111, Designer 4.0.0.1111, Build 4.0.0.1111. Please check the logs for more details.
Comment 18 larslinq 2015-09-03 02:44:14 UTC
I was actually able in the current stable version of XamarinVS from time to time to open and edit storyboards.
This is not possible in the newest builds at all
Comment 19 Alan McGovern 2015-09-09 10:51:23 UTC
The VS team are aware of this problem and are working on it. I'm going to reassign/re-milestone this bug as the issue is now in their domain.
Comment 20 Adrian Alonso 2015-09-09 11:39:50 UTC
It seems that the current installation of the broker/agents is not correct. Check this error for example:

Xamarin.Messaging.Exceptions.MessagingRemoteException: An error occured on client Designer4001111 while executing a reply for topic xvs/Designer/4.0.0.1111/send-payload/0/0/0 ---> System.NotSupportedException: Could not locate csproxy plist at '/Users/lc/Library/Caches/Xamarin/XMA/Agents/Designer/4.0.0.1111/com.xamarin.csproxy.plist'.

Could you please try to delete the /Users/lc/Library/Caches/Xamarin/XMA directory and try to connect from VS again? The broker and agents will be installed again. In future versions we are adding additional checks to verify if the broker/agents have been successfully copied and unzipped in the mac.
Comment 21 larslinq 2015-09-11 04:51:38 UTC
Alex
The new version hangs when opening a storyboard in XS on the mac
I have attached the logfiles
Comment 23 Alan McGovern 2015-09-11 08:48:45 UTC
Are you able to launch the simulator via Xcode? Every call to try to start our renderer fails with a timeout. I have seen this, but only with some of the Xcode 7 betas.

If you've previously installed any Xcode7 betas, can you install the latest Xcode 7 GM. That may help as Xcode modifies system level services when it's run for the first time.

If you hadn't installed Xcode7, does the issue persist after restarting your computer? When I hit this type of error before I was able to workaround it by killing every 'CoreSimulatorService' process using Activity Monitor. Restarting the computer would have the same effect.
Comment 24 larslinq 2015-09-11 09:46:08 UTC
I am running xcode 6.4
It persists after rebooting
no CoreSimulatorService running
Comment 25 Enzo Heredia 2015-09-11 10:16:56 UTC
Hi larsling,
Im able to open the attached storyboards with the alpha version. Once you have the agents up and running you should be able to open them. Please check comment 20 from Adrian, in order to get the agents working.
Comment 26 larslinq 2015-09-11 12:24:49 UTC
Hi
I can now connect from VS to agent
Output from xamarin:

Starting Agent Build 4.0.0.1111...
Agent Build 4.0.0.1111 is running
Starting Agent Designer 4.0.0.1111...
Set Xcode path failed and default path was set.
There is a minor mismatch between the installed Xamarin.iOS (version 8.13.0.131) on the Mac Larss-Mac-mini.local (192.168.1.92) and the local Xamarin.iOS 8.13.0.122. When applying updates, make sure to keep both the Mac and Windows in sync.
Agent Designer 4.0.0.1111 is running
Connected to the Mac Larss-Mac-mini.local (192.168.1.92) with Full support.

but vs hangs when trying opening storyboard
Comment 27 larslinq 2015-09-13 06:53:05 UTC
Here is the error when trying to open Storyboard in VS alpha version:

Original Type: NSErrorException - Exception of type 'Foundation.NSErrorException' was thrown.

Contents of C:\Users\lc\AppData\Local\Xamarin\Log\12.0\iOSDesigner.2015-09-11__17-17-36.log:
MDAddinsHash: f9552bbba65df8d85edca662f5f2a80d2fef7bdd

[2015-09-13 11:48:56.1] INFO: Starting full reload...
[2015-09-13 11:48:56.2] INFO: Reloading: Serialization took 1ms
[2015-09-13 11:48:56.2] INFO: Starting full reload...
[2015-09-13 11:49:14.2] WARN: Failure #1 (IOException) while sending web request. Retrying..
[2015-09-13 11:49:14.2] INFO: Reloading: Serialization took 0ms
[2015-09-13 11:49:14.5] WARN: Failure #2 (IOException) while sending web request. Retrying..
[2015-09-13 11:49:14.5] INFO: Reloading: Serialization took 0ms
[2015-09-13 11:49:14.6] ERROR: Unrecoverable IOException.. Spin up attempts: 0, failure retries: 3
System.IO.EndOfStreamException: We could not fully deserialize the response ---> System.Runtime.Serialization.SerializationException: Attempting to deserialize an empty stream.
   at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize(Stream serializationStream, HeaderHandler handler, Boolean fCheck, Boolean isCrossAppDomain, IMethodCallMessage methodCallMessage)
   at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize(Stream serializationStream)
   at MonoTouch.Design.Client.ServerProcessConnection.<>c__DisplayClass0.<SendRequest>b__2(Stream s)
   --- End of inner exception stack trace ---
   at MonoTouch.Design.Client.ServerProcessConnection.<>c__DisplayClass0.<SendRequest>b__2(Stream s)
   at MonoTouch.Design.Client.ServerProcessConnection.SendRequest(Action`1 send, Action`1 recv, Boolean throwIfNotRunning)
[2015-09-13 11:49:14.7] INFO: Reloading: Serialization took 0ms
[2015-09-13 11:49:14.7] ERROR: EnsureSession (counter 1): System.AggregateException: One or more errors occurred. ---> MonoTouch.Design.Client.CouldNotInitializeRendererException: Exception of type 'MonoTouch.Design.Client.CouldNotInitializeRendererException' was thrown.
   at MonoTouch.Design.Client.ServerProcessConnection.SendRequest(Action`1 send, Action`1 recv, Boolean throwIfNotRunning)
   at MonoTouch.Design.Client.ServerProcessConnection.SendRequest(CommandRequest req, Boolean throwIfNotRunning)
   at MonoTouch.Design.Client.ServerProcessConnection.SendRequest[TResponse](CommandRequest req, Boolean throwIfNotRunning)
   at MonoTouch.Design.Client.ServerProcessConnection.CreateSession()
   at System.Threading.Tasks.Task`1.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
   --- End of inner exception stack trace ---
---> (Inner Exception #0) MonoTouch.Design.Client.CouldNotInitializeRendererException: Exception of type 'MonoTouch.Design.Client.CouldNotInitializeRendererException' was thrown.
   at MonoTouch.Design.Client.ServerProcessConnection.SendRequest(Action`1 send, Action`1 recv, Boolean throwIfNotRunning)
   at MonoTouch.Design.Client.ServerProcessConnection.SendRequest(CommandRequest req, Boolean throwIfNotRunning)
   at MonoTouch.Design.Client.ServerProcessConnection.SendRequest[TResponse](CommandRequest req, Boolean throwIfNotRunning)
   at MonoTouch.Design.Client.ServerProcessConnection.CreateSession()
   at System.Threading.Tasks.Task`1.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()<---

[2015-09-13 11:49:14.7] ERROR: Unexpected exception during reload
System.AggregateException: One or more errors occurred. ---> System.AggregateException: One or more errors occurred. ---> Xamarin.Designer.ActionableException: The renderer could not be initialized.
   at MonoTouch.Design.Client.IPhoneDesignerSession.<>c__DisplayClass92`1.<EnsureSession>b__95()
   at System.Threading.Tasks.Task`1.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
   --- End of inner exception stack trace ---
   at System.Threading.Tasks.Task.ThrowIfExceptional(Boolean includeTaskCanceledExceptions)
   at System.Threading.Tasks.Task`1.GetResultCore(Boolean waitCompletionNotification)
   at System.Threading.Tasks.Task`1.get_Result()
   at MonoTouch.Design.Client.IPhoneDesignerSession.<>c__DisplayClass11.<ReloadItems>b__13(Task`1 t)
   at System.Threading.Tasks.ContinuationResultTaskFromResultTask`2.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
   --- End of inner exception stack trace ---
---> (Inner Exception #0) System.AggregateException: One or more errors occurred. ---> Xamarin.Designer.ActionableException: The renderer could not be initialized.
   at MonoTouch.Design.Client.IPhoneDesignerSession.<>c__DisplayClass92`1.<EnsureSession>b__95()
   at System.Threading.Tasks.Task`1.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
   --- End of inner exception stack trace ---
   at System.Threading.Tasks.Task.ThrowIfExceptional(Boolean includeTaskCanceledExceptions)
   at System.Threading.Tasks.Task`1.GetResultCore(Boolean waitCompletionNotification)
   at System.Threading.Tasks.Task`1.get_Result()
   at MonoTouch.Design.Client.IPhoneDesignerSession.<>c__DisplayClass11.<ReloadItems>b__13(Task`1 t)
   at System.Threading.Tasks.ContinuationResultTaskFromResultTask`2.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
---> (Inner Exception #0) Xamarin.Designer.ActionableException: The renderer could not be initialized.
   at MonoTouch.Design.Client.IPhoneDesignerSession.<>c__DisplayClass92`1.<EnsureSession>b__95()
   at System.Threading.Tasks.Task`1.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()<---
<---

[2015-09-13 11:49:14.8] WARN: Failure #1 (IOException) while sending web request. Retrying..
[2015-09-13 11:49:14.8] INFO: Reloading: Serialization took 0ms
[2015-09-13 11:49:14.9] WARN: Failure #2 (IOException) while sending web request. Retrying..
[2015-09-13 11:49:14.9] INFO: Reloading: Serialization took 0ms
Comment 29 larslinq 2015-09-17 22:04:26 UTC
This is marked NEEDINFO. If you need anything for me, please let me know thanks. I updated to latest stable version today. The problem still exists. Its actually worse.
Comment 30 larslinq 2015-09-17 22:12:38 UTC
There was a problem rendereing this document.

System.AggregateException: One or more errors occurred. ---> System.Runtime.Serialization.SerializationException: End of Stream encountered before parsing was completed.
   at System.Runtime.Serialization.Formatters.Binary.__BinaryParser.Run()
   at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize(HeaderHandler handler, __BinaryParser serParser, Boolean fCheck, Boolean isCrossAppDomain, IMethodCallMessage methodCallMessage)
   at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize(Stream serializationStream, HeaderHandler handler, Boolean fCheck, Boolean isCrossAppDomain, IMethodCallMessage methodCallMessage)
   at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize(Stream serializationStream)
   at MonoTouch.Design.Client.ServerProcessConnection.<>c__DisplayClass7.<SendRequest>b__6(Stream s)
   at MonoTouch.Design.Client.ServerProcessConnection.SendRequest(Action`1 send, Action`1 recv, Boolean throwIfNotRunning)
   at MonoTouch.Design.Client.ServerProcessConnection.SendRequest(CommandRequest req, Boolean throwIfNotRunning)
   at MonoTouch.Design.Client.ServerProcessConnection.SendRequest[TResponse](CommandRequest req, Boolean throwIfNotRunning)
   at MonoTouch.Design.Client.ServerProcessConnection.CreateSession()
   at System.Threading.Tasks.Task`1.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
   --- End of inner exception stack trace ---
---> (Inner Exception #0) System.Runtime.Serialization.SerializationException: End of Stream encountered before parsing was completed.
   at System.Runtime.Serialization.Formatters.Binary.__BinaryParser.Run()
   at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize(HeaderHandler handler, __BinaryParser serParser, Boolean fCheck, Boolean isCrossAppDomain, IMethodCallMessage methodCallMessage)
   at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize(Stream serializationStream, HeaderHandler handler, Boolean fCheck, Boolean isCrossAppDomain, IMethodCallMessage methodCallMessage)
   at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize(Stream serializationStream)
   at MonoTouch.Design.Client.ServerProcessConnection.<>c__DisplayClass7.<SendRequest>b__6(Stream s)
   at MonoTouch.Design.Client.ServerProcessConnection.SendRequest(Action`1 send, Action`1 recv, Boolean throwIfNotRunning)
   at MonoTouch.Design.Client.ServerProcessConnection.SendRequest(CommandRequest req, Boolean throwIfNotRunning)
   at MonoTouch.Design.Client.ServerProcessConnection.SendRequest[TResponse](CommandRequest req, Boolean throwIfNotRunning)
   at MonoTouch.Design.Client.ServerProcessConnection.CreateSession()
   at System.Threading.Tasks.Task`1.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()<---


Contents of C:\Users\lc\AppData\Local\Xamarin\Log\12.0\iOSDesigner.2015-09-18__02-33-18.log:
MDAddinsHash: 8cc7a2cd76d30ad32e7afb5ce012acdbd27d71cc

[2015-09-18 02:37:11.6] INFO: Starting full reload...
[2015-09-18 02:37:11.7] INFO: Reloading: Serialization took 0ms
[2015-09-18 02:40:55.1] INFO: Reloading: Deserialization took 28ms
[2015-09-18 02:40:55.1] INFO: Reloading: Server rendering completed in 223382ms with 222954 bytes
[2015-09-18 02:40:55.6] INFO: Fetched iOS SDK data in C:\Users\lc\AppData\Local\Temp\xd-support-files-181d7a5b
[2015-09-18 02:40:55.8] WARN: Not adding `Entitlements.plist' to image resources due to error: System.NotSupportedException: No imaging component suitable to complete this operation was found. ---> System.Runtime.InteropServices.COMException: The component cannot be found. (Exception from HRESULT: 0x88982F50)
   --- End of inner exception stack trace ---
   at System.Windows.Media.Imaging.BitmapDecoder.SetupDecoderFromUriOrStream(Uri uri, Stream stream, BitmapCacheOption cacheOption, Guid& clsId, Boolean& isOriginalWritable, Stream& uriStream, UnmanagedMemoryStream& unmanagedMemoryStream, SafeFileHandle& safeFilehandle)
   at System.Windows.Media.Imaging.BitmapDecoder.CreateFromUriOrStream(Uri baseUri, Uri uri, Stream stream, BitmapCreateOptions createOptions, BitmapCacheOption cacheOption, RequestCachePolicy uriCachePolicy, Boolean insertInDecoderCache)
   at System.Windows.Media.Imaging.BitmapImage.FinalizeCreation()
   at System.Windows.Media.Imaging.BitmapImage.EndInit()
   at Xwt.WPFBackend.ImageHandler.LoadFromStream(Stream stream)
   at Xwt.Drawing.Image.FromStream(Stream stream)
   at MonoTouch.Design.Client.IPhoneDesignerSession.ConvertBundleResources(IEnumerable`1 resources)
[2015-09-18 02:40:56.3] INFO: Gathered the following assemblies to upload to the renderer:
[2015-09-18 02:40:56.3] INFO: 	C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\Xamarin.iOS\v1.0\System.dll
[2015-09-18 02:40:56.3] INFO: 	C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\Xamarin.iOS\v1.0\System.Xml.dll
[2015-09-18 02:40:56.3] INFO: 	C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\Xamarin.iOS\v1.0\System.Core.dll
[2015-09-18 02:40:56.3] INFO: 	C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\Xamarin.iOS\v1.0\Xamarin.iOS.dll
[2015-09-18 02:40:56.3] INFO: 	C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\Xamarin.iOS\v1.0\mscorlib.dll
[2015-09-18 02:40:56.3] INFO: 	C:\Users\lc\documents\visual studio 2013\Projects\App33\App33\bin\iPhone\Debug\App33.exe
[2015-09-18 02:40:56.3] INFO: The filtered assembly list is:
[2015-09-18 02:40:56.8] INFO: Reloading: Serialization took 4ms
[2015-09-18 02:41:34.6] INFO: Reloading: Deserialization took 0ms
[2015-09-18 02:41:34.6] INFO: Reloading: Server rendering completed in 37793ms with 214 bytes
[2015-09-18 02:41:34.6] ERROR: Unexpected error while trying to render custom controls
System.AggregateException: One or more errors occurred. ---> MonoTouch.Design.Client.InvalidSessionException: Session invalid
   at MonoTouch.Design.Client.ServerProcessConnection.SendRequest(CommandRequest req, Boolean throwIfNotRunning)
   at MonoTouch.Design.Client.ServerProcessConnection.SendRequest[TResponse](CommandRequest req, Boolean throwIfNotRunning)
   at MonoTouch.Design.Client.ServerProcessConnection.PostXml(DesignSession session, String xml, String[] viewsToHide)
   at MonoTouch.Design.Client.ServerProcessConnection.PostBatchedXml(DesignSession session, XElement documentContext, XElement[] individualViews)
   at MonoTouch.Design.Client.IPhoneDesignerSession.RenderCore(ServerProcessConnection c, XElement documentContext, XElement[] elements, CancellationToken token)
   at MonoTouch.Design.Client.IPhoneDesignerSession.<>c__DisplayClass70.<Render>b__6f()
   at System.Threading.Tasks.Task`1.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
   --- End of inner exception stack trace ---
---> (Inner Exception #0) MonoTouch.Design.Client.InvalidSessionException: Session invalid
   at MonoTouch.Design.Client.ServerProcessConnection.SendRequest(CommandRequest req, Boolean throwIfNotRunning)
   at MonoTouch.Design.Client.ServerProcessConnection.SendRequest[TResponse](CommandRequest req, Boolean throwIfNotRunning)
   at MonoTouch.Design.Client.ServerProcessConnection.PostXml(DesignSession session, String xml, String[] viewsToHide)
   at MonoTouch.Design.Client.ServerProcessConnection.PostBatchedXml(DesignSession session, XElement documentContext, XElement[] individualViews)
   at MonoTouch.Design.Client.IPhoneDesignerSession.RenderCore(ServerProcessConnection c, XElement documentContext, XElement[] elements, CancellationToken token)
   at MonoTouch.Design.Client.IPhoneDesignerSession.<>c__DisplayClass70.<Render>b__6f()
   at System.Threading.Tasks.Task`1.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()<---

[2015-09-18 02:41:34.7] ERROR: Unexpected error while trying to render custom controls
System.AggregateException: One or more errors occurred. ---> MonoTouch.Design.Client.InvalidSessionException: Session invalid
   at MonoTouch.Design.Client.ServerProcessConnection.SendRequest(CommandRequest req, Boolean throwIfNotRunning)
   at MonoTouch.Design.Client.ServerProcessConnection.SendRequest[TResponse](CommandRequest req, Boolean throwIfNotRunning)
   at MonoTouch.Design.Client.ServerProcessConnection.PostXml(DesignSession session, String xml, String[] viewsToHide)
   at MonoTouch.Design.Client.ServerProcessConnection.PostBatchedXml(DesignSession session, XElement documentContext, XElement[] individualViews)
   at MonoTouch.Design.Client.IPhoneDesignerSession.RenderCore(ServerProcessConnection c, XElement documentContext, XElement[] elements, CancellationToken token)
   at MonoTouch.Design.Client.IPhoneDesignerSession.<>c__DisplayClass70.<Render>b__6f()
   at System.Threading.Tasks.Task`1.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
   --- End of inner exception stack trace ---
---> (Inner Exception #0) MonoTouch.Design.Client.InvalidSessionException: Session invalid
   at MonoTouch.Design.Client.ServerProcessConnection.SendRequest(CommandRequest req, Boolean throwIfNotRunning)
   at MonoTouch.Design.Client.ServerProcessConnection.SendRequest[TResponse](CommandRequest req, Boolean throwIfNotRunning)
   at MonoTouch.Design.Client.ServerProcessConnection.PostXml(DesignSession session, String xml, String[] viewsToHide)
   at MonoTouch.Design.Client.ServerProcessConnection.PostBatchedXml(DesignSession session, XElement documentContext, XElement[] individualViews)
   at MonoTouch.Design.Client.IPhoneDesignerSession.RenderCore(ServerProcessConnection c, XElement documentContext, XElement[] elements, CancellationToken token)
   at MonoTouch.Design.Client.IPhoneDesignerSession.<>c__DisplayClass70.<Render>b__6f()
   at System.Threading.Tasks.Task`1.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()<---

[2015-09-18 02:41:34.7] INFO: Invalidating all connections
[2015-09-18 02:41:35.1] ERROR: EnsureSession (counter 0): System.AggregateException: One or more errors occurred. ---> MonoTouch.Design.Client.InvalidSessionException: Session invalid
   at MonoTouch.Design.Client.IPhoneDesignerToolbox.<MonoTouch.Design.Client.ISessionReloadable.Reload>b__1(Task t)
   at System.Threading.Tasks.ContinuationTaskFromTask.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
   --- End of inner exception stack trace ---
---> (Inner Exception #0) MonoTouch.Design.Client.InvalidSessionException: Session invalid
   at MonoTouch.Design.Client.IPhoneDesignerToolbox.<MonoTouch.Design.Client.ISessionReloadable.Reload>b__1(Task t)
   at System.Threading.Tasks.ContinuationTaskFromTask.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()<---

[2015-09-18 02:41:35.1] INFO: Reloading: Serialization took 0ms
[2015-09-18 02:41:40.5] INFO: Reloading: Deserialization took 22ms
[2015-09-18 02:41:40.5] INFO: Reloading: Server rendering completed in 5396ms with 222954 bytes
[2015-09-18 02:41:40.7] INFO: Fetched iOS SDK data in C:\Users\lc\AppData\Local\Temp\xd-support-files-181d7a5b
[2015-09-18 02:41:40.7] WARN: Not adding `Entitlements.plist' to image resources due to error: System.NotSupportedException: No imaging component suitable to complete this operation was found. ---> System.Runtime.InteropServices.COMException: The component cannot be found. (Exception from HRESULT: 0x88982F50)
   --- End of inner exception stack trace ---
   at System.Windows.Media.Imaging.BitmapDecoder.SetupDecoderFromUriOrStream(Uri uri, Stream stream, BitmapCacheOption cacheOption, Guid& clsId, Boolean& isOriginalWritable, Stream& uriStream, UnmanagedMemoryStream& unmanagedMemoryStream, SafeFileHandle& safeFilehandle)
   at System.Windows.Media.Imaging.BitmapDecoder.CreateFromUriOrStream(Uri baseUri, Uri uri, Stream stream, BitmapCreateOptions createOptions, BitmapCacheOption cacheOption, RequestCachePolicy uriCachePolicy, Boolean insertInDecoderCache)
   at System.Windows.Media.Imaging.BitmapImage.FinalizeCreation()
   at System.Windows.Media.Imaging.BitmapImage.EndInit()
   at Xwt.WPFBackend.ImageHandler.LoadFromStream(Stream stream)
   at Xwt.Drawing.Image.FromStream(Stream stream)
   at MonoTouch.Design.Client.IPhoneDesignerSession.ConvertBundleResources(IEnumerable`1 resources)
[2015-09-18 02:41:40.7] INFO: Gathered the following assemblies to upload to the renderer:
[2015-09-18 02:41:40.7] INFO: 	C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\Xamarin.iOS\v1.0\System.dll
[2015-09-18 02:41:40.7] INFO: 	C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\Xamarin.iOS\v1.0\System.Xml.dll
[2015-09-18 02:41:40.7] INFO: 	C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\Xamarin.iOS\v1.0\System.Core.dll
[2015-09-18 02:41:40.7] INFO: 	C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\Xamarin.iOS\v1.0\Xamarin.iOS.dll
[2015-09-18 02:41:40.7] INFO: 	C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\Xamarin.iOS\v1.0\mscorlib.dll
[2015-09-18 02:41:40.7] INFO: 	C:\Users\lc\documents\visual studio 2013\Projects\App33\App33\bin\iPhone\Debug\App33.exe
[2015-09-18 02:41:40.7] INFO: The filtered assembly list is:
[2015-09-18 02:41:40.7] INFO: Reloading: Serialization took 0ms
[2015-09-18 02:42:27.1] INFO: Reloading: Deserialization took 0ms
[2015-09-18 02:42:27.1] INFO: Reloading: Server rendering completed in 46385ms with 214 bytes
[2015-09-18 02:42:27.1] ERROR: Unexpected error while trying to render custom controls
System.AggregateException: One or more errors occurred. ---> MonoTouch.Design.Client.InvalidSessionException: Session invalid
   at MonoTouch.Design.Client.ServerProcessConnection.SendRequest(CommandRequest req, Boolean throwIfNotRunning)
   at MonoTouch.Design.Client.ServerProcessConnection.SendRequest[TResponse](CommandRequest req, Boolean throwIfNotRunning)
   at MonoTouch.Design.Client.ServerProcessConnection.PostXml(DesignSession session, String xml, String[] viewsToHide)
   at MonoTouch.Design.Client.ServerProcessConnection.PostBatchedXml(DesignSession session, XElement documentContext, XElement[] individualViews)
   at MonoTouch.Design.Client.IPhoneDesignerSession.RenderCore(ServerProcessConnection c, XElement documentContext, XElement[] elements, CancellationToken token)
   at MonoTouch.Design.Client.IPhoneDesignerSession.<>c__DisplayClass70.<Render>b__6f()
   at System.Threading.Tasks.Task`1.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
   --- End of inner exception stack trace ---
---> (Inner Exception #0) MonoTouch.Design.Client.InvalidSessionException: Session invalid
   at MonoTouch.Design.Client.ServerProcessConnection.SendRequest(CommandRequest req, Boolean throwIfNotRunning)
   at MonoTouch.Design.Client.ServerProcessConnection.SendRequest[TResponse](CommandRequest req, Boolean throwIfNotRunning)
   at MonoTouch.Design.Client.ServerProcessConnection.PostXml(DesignSession session, String xml, String[] viewsToHide)
   at MonoTouch.Design.Client.ServerProcessConnection.PostBatchedXml(DesignSession session, XElement documentContext, XElement[] individualViews)
   at MonoTouch.Design.Client.IPhoneDesignerSession.RenderCore(ServerProcessConnection c, XElement documentContext, XElement[] elements, CancellationToken token)
   at MonoTouch.Design.Client.IPhoneDesignerSession.<>c__DisplayClass70.<Render>b__6f()
   at System.Threading.Tasks.Task`1.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()<---

[2015-09-18 02:42:27.1] ERROR: Unexpected error while trying to render custom controls
System.AggregateException: One or more errors occurred. ---> MonoTouch.Design.Client.InvalidSessionException: Session invalid
   at MonoTouch.Design.Client.ServerProcessConnection.SendRequest(CommandRequest req, Boolean throwIfNotRunning)
   at MonoTouch.Design.Client.ServerProcessConnection.SendRequest[TResponse](CommandRequest req, Boolean throwIfNotRunning)
   at MonoTouch.Design.Client.ServerProcessConnection.PostXml(DesignSession session, String xml, String[] viewsToHide)
   at MonoTouch.Design.Client.ServerProcessConnection.PostBatchedXml(DesignSession session, XElement documentContext, XElement[] individualViews)
   at MonoTouch.Design.Client.IPhoneDesignerSession.RenderCore(ServerProcessConnection c, XElement documentContext, XElement[] elements, CancellationToken token)
   at MonoTouch.Design.Client.IPhoneDesignerSession.<>c__DisplayClass70.<Render>b__6f()
   at System.Threading.Tasks.Task`1.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
   --- End of inner exception stack trace ---
---> (Inner Exception #0) MonoTouch.Design.Client.InvalidSessionException: Session invalid
   at MonoTouch.Design.Client.ServerProcessConnection.SendRequest(CommandRequest req, Boolean throwIfNotRunning)
   at MonoTouch.Design.Client.ServerProcessConnection.SendRequest[TResponse](CommandRequest req, Boolean throwIfNotRunning)
   at MonoTouch.Design.Client.ServerProcessConnection.PostXml(DesignSession session, String xml, String[] viewsToHide)
   at MonoTouch.Design.Client.ServerProcessConnection.PostBatchedXml(DesignSession session, XElement documentContext, XElement[] individualViews)
   at MonoTouch.Design.Client.IPhoneDesignerSession.RenderCore(ServerProcessConnection c, XElement documentContext, XElement[] elements, CancellationToken token)
   at MonoTouch.Design.Client.IPhoneDesignerSession.<>c__DisplayClass70.<Render>b__6f()
   at System.Threading.Tasks.Task`1.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()<---

[2015-09-18 02:42:27.1] ERROR: EnsureSession (counter 1): System.AggregateException: One or more errors occurred. ---> MonoTouch.Design.Client.InvalidSessionException: Session invalid
   at MonoTouch.Design.Client.ServerProcessConnection.SendRequest(CommandRequest req, Boolean throwIfNotRunning)
   at MonoTouch.Design.Client.ServerProcessConnection.SendRequest[TResponse](CommandRequest req, Boolean throwIfNotRunning)
   at MonoTouch.Design.Client.ServerProcessConnection.PostXml(DesignSession session, String xml, String[] viewsToHide)
   at MonoTouch.Design.Client.ServerProcessConnection.PostBatchedXml(DesignSession session, XElement documentContext, XElement[] individualViews)
   at MonoTouch.Design.Client.IPhoneDesignerSession.RenderCore(ServerProcessConnection c, XElement documentContext, XElement[] elements, CancellationToken token)
   at MonoTouch.Design.Client.IPhoneDesignerSession.<>c__DisplayClass70.<Render>b__6f()
   at System.Threading.Tasks.Task`1.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
   --- End of inner exception stack trace ---
---> (Inner Exception #0) MonoTouch.Design.Client.InvalidSessionException: Session invalid
   at MonoTouch.Design.Client.ServerProcessConnection.SendRequest(CommandRequest req, Boolean throwIfNotRunning)
   at MonoTouch.Design.Client.ServerProcessConnection.SendRequest[TResponse](CommandRequest req, Boolean throwIfNotRunning)
   at MonoTouch.Design.Client.ServerProcessConnection.PostXml(DesignSession session, String xml, String[] viewsToHide)
   at MonoTouch.Design.Client.ServerProcessConnection.PostBatchedXml(DesignSession session, XElement documentContext, XElement[] individualViews)
   at MonoTouch.Design.Client.IPhoneDesignerSession.RenderCore(ServerProcessConnection c, XElement documentContext, XElement[] elements, CancellationToken token)
   at MonoTouch.Design.Client.IPhoneDesignerSession.<>c__DisplayClass70.<Render>b__6f()
   at System.Threading.Tasks.Task`1.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()<---

[2015-09-18 02:42:27.1] INFO: Invalidating all connections
[2015-09-18 02:42:27.1] INFO: Reloading: Serialization took 0ms
[2015-09-18 02:42:30.3] INFO: Reloading: Deserialization took 24ms
[2015-09-18 02:42:30.3] INFO: Reloading: Server rendering completed in 3184ms with 222954 bytes
[2015-09-18 02:42:30.4] INFO: Fetched iOS SDK data in C:\Users\lc\AppData\Local\Temp\xd-support-files-181d7a5b
[2015-09-18 02:42:30.4] WARN: Not adding `Entitlements.plist' to image resources due to error: System.NotSupportedException: No imaging component suitable to complete this operation was found. ---> System.Runtime.InteropServices.COMException: The component cannot be found. (Exception from HRESULT: 0x88982F50)
   --- End of inner exception stack trace ---
   at System.Windows.Media.Imaging.BitmapDecoder.SetupDecoderFromUriOrStream(Uri uri, Stream stream, BitmapCacheOption cacheOption, Guid& clsId, Boolean& isOriginalWritable, Stream& uriStream, UnmanagedMemoryStream& unmanagedMemoryStream, SafeFileHandle& safeFilehandle)
   at System.Windows.Media.Imaging.BitmapDecoder.CreateFromUriOrStream(Uri baseUri, Uri uri, Stream stream, BitmapCreateOptions createOptions, BitmapCacheOption cacheOption, RequestCachePolicy uriCachePolicy, Boolean insertInDecoderCache)
   at System.Windows.Media.Imaging.BitmapImage.FinalizeCreation()
   at System.Windows.Media.Imaging.BitmapImage.EndInit()
   at Xwt.WPFBackend.ImageHandler.LoadFromStream(Stream stream)
   at Xwt.Drawing.Image.FromStream(Stream stream)
   at MonoTouch.Design.Client.IPhoneDesignerSession.ConvertBundleResources(IEnumerable`1 resources)
[2015-09-18 02:42:30.4] INFO: Gathered the following assemblies to upload to the renderer:
[2015-09-18 02:42:30.4] INFO: 	C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\Xamarin.iOS\v1.0\System.dll
[2015-09-18 02:42:30.4] INFO: 	C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\Xamarin.iOS\v1.0\System.Xml.dll
[2015-09-18 02:42:30.4] INFO: 	C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\Xamarin.iOS\v1.0\System.Core.dll
[2015-09-18 02:42:30.4] INFO: 	C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\Xamarin.iOS\v1.0\Xamarin.iOS.dll
[2015-09-18 02:42:30.4] INFO: 	C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\Xamarin.iOS\v1.0\mscorlib.dll
[2015-09-18 02:42:30.4] INFO: 	C:\Users\lc\documents\visual studio 2013\Projects\App33\App33\bin\iPhone\Debug\App33.exe
[2015-09-18 02:42:30.4] INFO: The filtered assembly list is:
[2015-09-18 02:42:30.4] INFO: Reloading: Serialization took 1ms
[2015-09-18 02:42:52.1] INFO: Reloading: Deserialization took 257ms
[2015-09-18 02:42:52.1] INFO: Reloading: Server rendering completed in 21701ms with 851839 bytes
[2015-09-18 02:42:57.6] INFO: Reloading: Serialization took 0ms
[2015-09-18 02:42:58.1] INFO: Reloading: Deserialization took 7ms
[2015-09-18 02:42:58.1] INFO: Reloading: Server rendering completed in 558ms with 47738 bytes
[2015-09-18 02:42:58.3] INFO: Reloading: EndDeferSelectionChanged took 0ms
[2015-09-18 02:42:58.7] INFO: Actions and outlets synchronized in 371ms
[2015-09-18 02:42:58.8] INFO: Reload complete in 347148ms.
[2015-09-18 02:56:19.6] INFO: Starting full reload...
[2015-09-18 02:56:19.6] INFO: Reloading: Serialization took 0ms
[2015-09-18 02:56:47.1] INFO: Reloading: Deserialization took 2ms
[2015-09-18 02:56:47.1] INFO: Reloading: Server rendering completed in 27434ms with 13162 bytes
[2015-09-18 02:56:53.7] INFO: Starting full reload...
[2015-09-18 02:56:53.7] INFO: Reloading: Serialization took 0ms
[2015-09-18 03:01:38.6] INFO: Starting full reload...
[2015-09-18 03:01:38.7] INFO: Reloading: Serialization took 0ms
[2015-09-18 03:11:38.8] ERROR: EnsureSession (counter 0): System.AggregateException: One or more errors occurred. ---> System.Runtime.Serialization.SerializationException: End of Stream encountered before parsing was completed.
   at System.Runtime.Serialization.Formatters.Binary.__BinaryParser.Run()
   at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize(HeaderHandler handler, __BinaryParser serParser, Boolean fCheck, Boolean isCrossAppDomain, IMethodCallMessage methodCallMessage)
   at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize(Stream serializationStream, HeaderHandler handler, Boolean fCheck, Boolean isCrossAppDomain, IMethodCallMessage methodCallMessage)
   at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize(Stream serializationStream)
   at MonoTouch.Design.Client.ServerProcessConnection.<>c__DisplayClass7.<SendRequest>b__6(Stream s)
   at MonoTouch.Design.Client.ServerProcessConnection.SendRequest(Action`1 send, Action`1 recv, Boolean throwIfNotRunning)
   at MonoTouch.Design.Client.ServerProcessConnection.SendRequest(CommandRequest req, Boolean throwIfNotRunning)
   at MonoTouch.Design.Client.ServerProcessConnection.SendRequest[TResponse](CommandRequest req, Boolean throwIfNotRunning)
   at MonoTouch.Design.Client.ServerProcessConnection.CreateSession()
   at System.Threading.Tasks.Task`1.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
   --- End of inner exception stack trace ---
---> (Inner Exception #0) System.Runtime.Serialization.SerializationException: End of Stream encountered before parsing was completed.
   at System.Runtime.Serialization.Formatters.Binary.__BinaryParser.Run()
   at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize(HeaderHandler handler, __BinaryParser serParser, Boolean fCheck, Boolean isCrossAppDomain, IMethodCallMessage methodCallMessage)
   at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize(Stream serializationStream, HeaderHandler handler, Boolean fCheck, Boolean isCrossAppDomain, IMethodCallMessage methodCallMessage)
   at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize(Stream serializationStream)
   at MonoTouch.Design.Client.ServerProcessConnection.<>c__DisplayClass7.<SendRequest>b__6(Stream s)
   at MonoTouch.Design.Client.ServerProcessConnection.SendRequest(Action`1 send, Action`1 recv, Boolean throwIfNotRunning)
   at MonoTouch.Design.Client.ServerProcessConnection.SendRequest(CommandRequest req, Boolean throwIfNotRunning)
   at MonoTouch.Design.Client.ServerProcessConnection.SendRequest[TResponse](CommandRequest req, Boolean throwIfNotRunning)
   at MonoTouch.Design.Client.ServerProcessConnection.CreateSession()
   at System.Threading.Tasks.Task`1.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()<---

[2015-09-18 03:11:38.8] ERROR: Unexpected exception while reloading XML for MonoTouch.Design.Client.IPhoneDesignerItem[]
System.AggregateException: One or more errors occurred. ---> System.Runtime.Serialization.SerializationException: End of Stream encountered before parsing was completed.
   at System.Runtime.Serialization.Formatters.Binary.__BinaryParser.Run()
   at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize(HeaderHandler handler, __BinaryParser serParser, Boolean fCheck, Boolean isCrossAppDomain, IMethodCallMessage methodCallMessage)
   at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize(Stream serializationStream, HeaderHandler handler, Boolean fCheck, Boolean isCrossAppDomain, IMethodCallMessage methodCallMessage)
   at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize(Stream serializationStream)
   at MonoTouch.Design.Client.ServerProcessConnection.<>c__DisplayClass7.<SendRequest>b__6(Stream s)
   at MonoTouch.Design.Client.ServerProcessConnection.SendRequest(Action`1 send, Action`1 recv, Boolean throwIfNotRunning)
   at MonoTouch.Design.Client.ServerProcessConnection.SendRequest(CommandRequest req, Boolean throwIfNotRunning)
   at MonoTouch.Design.Client.ServerProcessConnection.SendRequest[TResponse](CommandRequest req, Boolean throwIfNotRunning)
   at MonoTouch.Design.Client.ServerProcessConnection.CreateSession()
   at System.Threading.Tasks.Task`1.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
   --- End of inner exception stack trace ---
---> (Inner Exception #0) System.Runtime.Serialization.SerializationException: End of Stream encountered before parsing was completed.
   at System.Runtime.Serialization.Formatters.Binary.__BinaryParser.Run()
   at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize(HeaderHandler handler, __BinaryParser serParser, Boolean fCheck, Boolean isCrossAppDomain, IMethodCallMessage methodCallMessage)
   at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize(Stream serializationStream, HeaderHandler handler, Boolean fCheck, Boolean isCrossAppDomain, IMethodCallMessage methodCallMessage)
   at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize(Stream serializationStream)
   at MonoTouch.Design.Client.ServerProcessConnection.<>c__DisplayClass7.<SendRequest>b__6(Stream s)
   at MonoTouch.Design.Client.ServerProcessConnection.SendRequest(Action`1 send, Action`1 recv, Boolean throwIfNotRunning)
   at MonoTouch.Design.Client.ServerProcessConnection.SendRequest(CommandRequest req, Boolean throwIfNotRunning)
   at MonoTouch.Design.Client.ServerProcessConnection.SendRequest[TResponse](CommandRequest req, Boolean throwIfNotRunning)
   at MonoTouch.Design.Client.ServerProcessConnection.CreateSession()
   at System.Threading.Tasks.Task`1.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()<---
Comment 31 Daniel Cazzulino 2015-09-23 01:34:19 UTC
Fixed in the upcoming alpha refresh with improved Xcode7 support.
Comment 32 larslinq 2015-09-24 17:29:37 UTC
Still not fixed in alpha refresh

I create a new Xamarin app with a storyboard
or create an empty app and add an empty storyboard.

The apps builds and run in simulator but storyboard doesnt open in designer in vs

I will attach logfiles

error MT0000: Unexpected error - Please file a bug report at http://bugzilla.xamarin.com
System.NullReferenceException: Object reference not set to an instance of an object
   at MonoTouch.Simulator.SimController.ListSimulators (System.String filename) in <filename unknown>:line 0
   at MTouch.Main2 (System.String[] args) in <filename unknown>:line 0
   at MTouch.Main (System.String[] args) in <filename unknown>:line 0

Microsoft Visual Studio Professional 2013
Version 12.0.40629.00 Update 5
Microsoft .NET Framework
Version 4.6.00079

Installed Version: Professional

LightSwitch for Visual Studio 2013   06177-179-0576872-02200
Microsoft LightSwitch for Visual Studio 2013

Team Explorer for Visual Studio 2013   06177-179-0576872-02200
Microsoft Team Explorer for Visual Studio 2013

Visual Basic 2013   06177-179-0576872-02200
Microsoft Visual Basic 2013

Visual C# 2013   06177-179-0576872-02200
Microsoft Visual C# 2013

Visual C++ 2013   06177-179-0576872-02200
Microsoft Visual C++ 2013

Visual F# 2013   06177-179-0576872-02200
Microsoft Visual F# 2013

Visual Studio 2013 Code Analysis Spell Checker   06177-179-0576872-02200
Microsoft® Visual Studio® 2013 Code Analysis Spell Checker

Portions of International CorrectSpell™ spelling correction system © 1993 by Lernout & Hauspie Speech Products N.V. All rights reserved.

The American Heritage® Dictionary of the English Language, Third Edition Copyright © 1992 Houghton Mifflin Company. Electronic version licensed from Lernout & Hauspie Speech Products N.V. All rights reserved.

Application Insights Tools for Visual Studio Package   1.0
Application Insights Tools for Visual Studio

ASP.NET and Web Tools   12.5.60612.0
Microsoft Web Developer Tools contains the following components:
Support for creating and opening ASP.NET web projects
Browser Link: A communication channel between Visual Studio and browsers
Editor extensions for HTML, CSS, and JavaScript
Page Inspector: Inspection tool for ASP.NET web projects
Scaffolding: A framework for building and running code generators
Server Explorer extensions for Microsoft Azure Web Apps
Web publishing: Extensions for publishing ASP.NET web projects to hosting providers, on-premises servers, or Microsoft Azure

ASP.NET Web Frameworks and Tools 2012.2   4.1.21001.0
For additional information, visit http://go.microsoft.com/fwlink/?LinkID=309563

ASP.NET Web Frameworks and Tools 2013   5.2.30612.0
For additional information, visit http://www.asp.net/

BusinessObjectEditor   1.0
Information about my package

CodeRush for Visual Studio   13.2

Common Azure Tools   1.6
Provides common services for use by Azure Mobile Services and Microsoft Azure Tools.

Compare Files   1.0
Control click any two files in Solution explorer and then righ click and select "Compare Files..." and the configured third-party comparison tool will come up show a diff between the two files.

CreateLayoutWizardPkg   1.0
Create layout wizard.

DataFactoryProject   1.0
Microsoft Data Factory Package

Developer Assistant   1.0
Developer Assistant puts millions of code snippets and code sample projects at your fingertips while you are coding in Visual Studio.

DevExpress.DeploymentTool   1.0
A useful tool for deploying DevExpress assemblies.

DevExpress.ExpressApp.Design.DesignDynamicPackage   1.0
DevExpress VSIX Package

DevExpress.ExpressApp.DesignPackage   1.0
DevExpress VSIX Package

DevExtreme.Design   13.2.13
DevExtreme Visual Studio integration package

DXCore for Visual Studio   13.2
DXCore for Visual Studio

Microsoft Azure Data Factory Node Node   1.0
Azure Data Factory extension for Visual Studio Server Explorer.

Microsoft Azure HDInsight HQL Service   2.0.2600.0
Language service for Hive query

Microsoft Azure HDInsight Tools for Visual Studio   2.0.2600.0
An integrated development environment for HDInsight application development.

Microsoft Azure Mobile Services Tools   1.4
Microsoft Azure Mobile Services Tools

Microsoft Azure Tools   2.7
Microsoft Azure Tools for Microsoft Visual Studio 2013 - v2.7.30818.1601

Microsoft Azure Tools   2.5
Microsoft Azure Tools for Microsoft Visual Studio 2013 - v2.5.21104.1601

Microsoft Team Foundation Server 2013 Power Tools   12.0
Power Tools that extend the Team Foundation Server integration with Visual Studio.

Microsoft Visual Studio Process Editor   1.0
Process Editor for Microsoft Visual Studio Team Foundation Server

NuGet Package Manager   2.8.60723.765
NuGet Package Manager in Visual Studio. For more information about NuGet, visit http://docs.nuget.org/.

Office Developer Tools for Visual Studio 2013 ENU   12.0.30626
Microsoft Office Developer Tools for Visual Studio 2013 ENU

PreEmptive Analytics Visualizer   1.2
Microsoft Visual Studio extension to visualize aggregated summaries from the PreEmptive Analytics product.

Snippet Designer   1.6.2
Snippet Designer is a Visual Studio plug in which allows you to create and search for snippets inside the IDE

SQL Server Compact & SQLite Toolbox   4.3.0
SQL Server Compact & SQLite Toolbox adds scripting, import, export, rename, query execution and much more to SQL Server Compact & SQLite Data Connections.

SQL Server Data Tools   12.0.50730.0
Microsoft SQL Server Data Tools

Windows Azure Tools   2.3
Windows Azure Tools for Microsoft Visual Studio 2013 - v2.3.20320.1602

Windows Azure Tools   2.2
Windows Azure Tools for Microsoft Visual Studio 2013 - v2.2.11003.1601

Windows Phone 8.1 SDK Integration   1.0
This package integrates the tools for the Windows Phone 8.1 SDK into the menus and controls of Visual Studio.

Workflow Manager Tools 1.0   1.0
This package contains the necessary Visual Studio integration components for Workflow Manager.

Xamarin   4.0.0.1505 (9ac5fb8)
Visual Studio extension to enable development for Xamarin.iOS and Xamarin.Android.

Xamarin.Android   6.0.0.0 (faa77fc)
Visual Studio plugin to enable development for Xamarin.Android.

Xamarin.iOS   9.2.0.53 (bdbf45b)
Visual Studio extension to enable development for Xamarin.iOS.

XtraReports package   1.0
XtraReports package


Something went wrong:

An error occured on client vs8812lc while executing a post for topic xvs/Designer/4.0.0.1505/invalidate-connection/1/9/0

Contents of C:\Users\lc\AppData\Local\Xamarin\Log\12.0\iOSDesigner.2015-09-24__21-59-48.log:
MDAddinsHash: 79ce39126858e77cbb00a6413c2d871463338361

[2015-09-24 22:03:32.0] INFO: Starting full reload...
[2015-09-24 22:03:32.1] INFO: Reloading: Serialization took 0ms
[2015-09-24 22:09:04.1] INFO: Reloading: Deserialization took 2ms
[2015-09-24 22:09:04.1] INFO: Reloading: Server rendering completed in 332032ms with 269 bytes
[2015-09-24 22:09:04.1] ERROR: EnsureSession (counter 1): System.AggregateException: One or more errors occurred. ---> MonoTouch.Design.Client.InvalidSessionException: Session invalid
   at MonoTouch.Design.Client.ServerProcessConnection.SendRequest(CommandRequest req, Boolean throwIfNotRunning)
   at MonoTouch.Design.Client.ServerProcessConnection.SendRequest[TResponse](CommandRequest req, Boolean throwIfNotRunning)
   at MonoTouch.Design.Client.ServerProcessConnection.CreateSession()
   at System.Threading.Tasks.Task`1.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
   --- End of inner exception stack trace ---
---> (Inner Exception #0) MonoTouch.Design.Client.InvalidSessionException: Session invalid
   at MonoTouch.Design.Client.ServerProcessConnection.SendRequest(CommandRequest req, Boolean throwIfNotRunning)
   at MonoTouch.Design.Client.ServerProcessConnection.SendRequest[TResponse](CommandRequest req, Boolean throwIfNotRunning)
   at MonoTouch.Design.Client.ServerProcessConnection.CreateSession()
   at System.Threading.Tasks.Task`1.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()<---

[2015-09-24 22:09:04.1] INFO: Reloading: Serialization took 0ms
[2015-09-24 22:17:26.8] WARN: Failure #1 (IOException) while sending web request. Retrying..
[2015-09-24 22:17:26.8] INFO: Reloading: Serialization took 0ms
[2015-09-24 22:19:00.9] INFO: Starting full reload...
[2015-09-24 22:19:01.0] INFO: Starting full reload...
[2015-09-24 22:19:03.1] INFO: Reloading: Serialization took 0ms
[2015-09-24 22:25:06.3] INFO: Reloading: Deserialization took 0ms
[2015-09-24 22:25:06.3] INFO: Reloading: Server rendering completed in 459530ms with 269 bytes
[2015-09-24 22:25:06.3] INFO: Reloading: Serialization took 0ms
[2015-09-24 22:25:06.3] ERROR: EnsureSession (counter 2): System.AggregateException: One or more errors occurred. ---> MonoTouch.Design.Client.InvalidSessionException: Session invalid
   at MonoTouch.Design.Client.ServerProcessConnection.SendRequest(CommandRequest req, Boolean throwIfNotRunning)
   at MonoTouch.Design.Client.ServerProcessConnection.SendRequest[TResponse](CommandRequest req, Boolean throwIfNotRunning)
   at MonoTouch.Design.Client.ServerProcessConnection.CreateSession()
   at System.Threading.Tasks.Task`1.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
   --- End of inner exception stack trace ---
---> (Inner Exception #0) MonoTouch.Design.Client.InvalidSessionException: Session invalid
   at MonoTouch.Design.Client.ServerProcessConnection.SendRequest(CommandRequest req, Boolean throwIfNotRunning)
   at MonoTouch.Design.Client.ServerProcessConnection.SendRequest[TResponse](CommandRequest req, Boolean throwIfNotRunning)
   at MonoTouch.Design.Client.ServerProcessConnection.CreateSession()
   at System.Threading.Tasks.Task`1.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()<---

[2015-09-24 22:25:06.3] INFO: Invalidating all connections


Contents of C:\Users\lc\AppData\Local\Xamarin\Log\12.0\iOSDesigner.2015-09-24__21-59-48.log:
MDAddinsHash: 79ce39126858e77cbb00a6413c2d871463338361

[2015-09-24 22:03:32.0] INFO: Starting full reload...
[2015-09-24 22:03:32.1] INFO: Reloading: Serialization took 0ms
[2015-09-24 22:09:04.1] INFO: Reloading: Deserialization took 2ms
[2015-09-24 22:09:04.1] INFO: Reloading: Server rendering completed in 332032ms with 269 bytes
[2015-09-24 22:09:04.1] ERROR: EnsureSession (counter 1): System.AggregateException: One or more errors occurred. ---> MonoTouch.Design.Client.InvalidSessionException: Session invalid
   at MonoTouch.Design.Client.ServerProcessConnection.SendRequest(CommandRequest req, Boolean throwIfNotRunning)
   at MonoTouch.Design.Client.ServerProcessConnection.SendRequest[TResponse](CommandRequest req, Boolean throwIfNotRunning)
   at MonoTouch.Design.Client.ServerProcessConnection.CreateSession()
   at System.Threading.Tasks.Task`1.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
   --- End of inner exception stack trace ---
---> (Inner Exception #0) MonoTouch.Design.Client.InvalidSessionException: Session invalid
   at MonoTouch.Design.Client.ServerProcessConnection.SendRequest(CommandRequest req, Boolean throwIfNotRunning)
   at MonoTouch.Design.Client.ServerProcessConnection.SendRequest[TResponse](CommandRequest req, Boolean throwIfNotRunning)
   at MonoTouch.Design.Client.ServerProcessConnection.CreateSession()
   at System.Threading.Tasks.Task`1.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()<---

[2015-09-24 22:09:04.1] INFO: Reloading: Serialization took 0ms
[2015-09-24 22:17:26.8] WARN: Failure #1 (IOException) while sending web request. Retrying..
[2015-09-24 22:17:26.8] INFO: Reloading: Serialization took 0ms
[2015-09-24 22:19:00.9] INFO: Starting full reload...
[2015-09-24 22:19:01.0] INFO: Starting full reload...
[2015-09-24 22:19:03.1] INFO: Reloading: Serialization took 0ms
[2015-09-24 22:25:06.3] INFO: Reloading: Deserialization took 0ms
[2015-09-24 22:25:06.3] INFO: Reloading: Server rendering completed in 459530ms with 269 bytes
[2015-09-24 22:25:06.3] INFO: Reloading: Serialization took 0ms
[2015-09-24 22:25:06.3] ERROR: EnsureSession (counter 2): System.AggregateException: One or more errors occurred. ---> MonoTouch.Design.Client.InvalidSessionException: Session invalid
   at MonoTouch.Design.Client.ServerProcessConnection.SendRequest(CommandRequest req, Boolean throwIfNotRunning)
   at MonoTouch.Design.Client.ServerProcessConnection.SendRequest[TResponse](CommandRequest req, Boolean throwIfNotRunning)
   at MonoTouch.Design.Client.ServerProcessConnection.CreateSession()
   at System.Threading.Tasks.Task`1.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()
   --- End of inner exception stack trace ---
---> (Inner Exception #0) MonoTouch.Design.Client.InvalidSessionException: Session invalid
   at MonoTouch.Design.Client.ServerProcessConnection.SendRequest(CommandRequest req, Boolean throwIfNotRunning)
   at MonoTouch.Design.Client.ServerProcessConnection.SendRequest[TResponse](CommandRequest req, Boolean throwIfNotRunning)
   at MonoTouch.Design.Client.ServerProcessConnection.CreateSession()
   at System.Threading.Tasks.Task`1.InnerInvoke()
   at System.Threading.Tasks.Task.Execute()<---

[2015-09-24 22:25:06.3] INFO: Invalidating all connections
Comment 35 larslinq 2015-09-25 07:37:34 UTC
Also I should mention that I cant open storyboards in Xamarin Studio on the Mac. Not even empty ones !!
Comment 37 Alan McGovern 2015-09-25 07:57:03 UTC
I think there are (yet again) multiple unrelated issues cropping up.

I don't know why VS isn't working as the relevant logs from the Mac are missing. I'll ask one of the VS guys to chime as I'm not sure where those logs are located.

For XS it looks like you are hitting an exception on startup which could be preventing our extensions from initializing correctly. Can you let us know which version of MacOS you are running? The error XS is hitting is [0] which is quite odd.

[0] INFO [2015-09-24 22:40:39Z]: Starting Xamarin Studio 5.10 (build 800)
INFO [2015-09-24 22:40:39Z]: Running on Mono 4.2.1 (explicit/4a18c57)
FATAL ERROR [2015-09-24 22:40:39Z]: Xamarin Studio failed to start. Some of the assemblies required to run Xamarin Studio (for example gtk-sharp)may not be properly installed in the GAC.
System.ComponentModel.Win32Exception: ApplicationName='uname', CommandLine='-a', CurrentDirectory='', Native error= Out of memory
   at System.Diagnostics.Process.Start_noshell (System.Diagnostics.ProcessStartInfo startInfo, System.Diagnostics.Process process) in /private/tmp/source-mono-mac-4.2.0-branch/bockbuild-mono-4.2.0-branch/profiles/mono-mac-xamarin/build-root/mono-4.2.1/mcs/class/System/System.Diagnostics/Process.cs:line 1126
Comment 38 Alan McGovern 2015-09-25 07:59:45 UTC
The error logs you put in comment 36 say that xamarin studio is running out of memory. I don't know what would trigger that, but it looks like everything is failing due to this.

If you restart your computer and run XS, does it still produce those out of memory issues?
Comment 39 Daniel Cazzulino 2015-09-25 08:09:43 UTC
Hey Lars, 
please use the Help | Xamarin | Zip Logs... command when attaching logs for bug reporting.

Thanks!
Comment 40 larslinq 2015-09-25 08:11:43 UTC
OS X Yosemite 10.10.5
Yes I know it its a bit confusing because I got all kind of errors popping up with Xamarin including installation and startup failures. Usually they go away after reinstalling and restart.
The main problem here is that I cant open storyboards on mac or vs in stable, beta or alpha and its been like that for awhile.
I will upload updated log files from mac now
Comment 41 Daniel Cazzulino 2015-09-25 08:16:21 UTC
BTW, looks like there are no Mac logs because VS couldn't successfully connect to it yet. 

You can find the rest of the mac-side logs for VS in ~/Library/Caches/Xamarin/XMA/Log
Comment 44 larslinq 2015-09-25 08:44:39 UTC
Daniel 
I can connect to Mac (sometimes it takes a long time and some times I have to try again)
also I can compile and run apps on simulator or device
I have uploaded new log files for app37
Here is what I did: 
Restarted mac and windows
in VS2103 opened app37
Connected to mac
tried to open storyboard in VS twice
The mac zip might contain some MAC xs logs from earlier showing I cant open in XS either. please disregard for now and concentrate on VS
Comment 47 Jose Gallardo 2015-11-11 10:24:53 UTC
Hi Lars,

Did you have the chance to try our RC1 builds? Those are currently on alpha channel.
You will need to install the corresponding Alpha channel bits on the Mac too.

There were several improvements since this bug was reported, and I was wondering if the issue is still reproducible from your side.

Thanks!
Comment 48 larslinq 2015-11-11 10:47:48 UTC
I never got my old Mac running as expected
but reinstalled Xamarin on a brand new Mac Mini

That seems to work
We will never find out what was the real problem (s)

Thanks for your effort
Comment 49 Jose Gallardo 2015-11-11 11:13:35 UTC
Thanks for the heads up!