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Created attachment 11053 [details]
Diagnostic Build Output and IDE Log
IPAs are not being built for iOS Classic API projects in Xamarin Studio. They are being built from Visual Studio.
I note that the Project Options page "iOS IPA Options" is missing from Xamarin Studio but still present in Visual Studio. However I did edit the .csproj file of the Classic API project to make sure that the
elements are present for the Release | iPhone Configuration.
## Steps to reproduce:
1. Open Xamarin Studio on a Mac and create a Classic API iOS project. I tested with a Universal Single View app template.
2. Open the .csproj file for the iOS project and add the following elements to the <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|iPhone' "> element:
3. Build the project in Release | iPhone configuration.
Expected result: An IPA file will be in the bin/iPhone/Release folder.
Actual result: No IPA file is in the folder.
## My Environment
=== Xamarin Studio ===
Version 5.9 (build 431)
Installation UUID: 2dc9022f-f9a8-424f-8284-bf224cbbfde0
Mono 4.0.0 ((detached/d136b79)
GTK+ 2.24.23 (Raleigh theme)
Package version: 400000143
=== Xamarin.Android ===
Version: 22.214.171.124 (Business Edition)
Android SDK: /Users/apple/Library/Developer/Xamarin/android-sdk-mac_x86
Supported Android versions:
2.3 (API level 10)
4.0.3 (API level 15)
4.1 (API level 16)
4.2 (API level 17)
4.3 (API level 18)
4.4 (API level 19)
4.4.87 (API level 20)
5.0 (API level 21)
Java SDK: /usr
java version "1.6.0_65"
Java(TM) SE Runtime Environment (build 1.6.0_65-b14-466.1-11M4716)
Java HotSpot(TM) 64-Bit Server VM (build 20.65-b04-466.1, mixed mode)
=== Xamarin Android Player ===
Version: Unknown version
Location: /Applications/Xamarin Android Player.app
=== Apple Developer Tools ===
Xcode 6.3.1 (7703)
=== Xamarin.iOS ===
Version: 126.96.36.1997 (Business Edition)
Build date: 2015-04-27 04:38:13-0400
=== Xamarin.Mac ===
Version: 188.8.131.522 (Business Edition)
=== Build Information ===
Release ID: 509000431
Git revision: 7560726734fc7267de2fa9abed2509968deefaa8
Build date: 2015-04-17 19:25:48-04
Xamarin addins: 2e772c734ab3148054eae7bf8949f340fdeb5e5e
=== Operating System ===
Mac OS X 10.10.3
Darwin Jons-iMac.local 14.3.0 Darwin Kernel Version 14.3.0
Mon Mar 23 11:59:05 PDT 2015
Diagnostic Build Output and Logs attached.
In Xamarin Studio, go to the Project Options. Click on Build/General and then check the checkbox that says "Use MSBuild engine (unsupported for this project type)"
Ignore the warning, it shouldn't be there.
Now you will get IPA builds.
The Classic build system will no longer be supported in XS 6.0, so it's not worth re-adding this feature (which was removed because it was believed to be superfluous to the Publishing Workflow).
Visual Studio uses MSBuild, so just use that.
Using xbuild to build the solution from the command line does generate the IPA if the property is set on the command line:
xbuild /path/to/Solutoin.sln /property:BuildIpa=true /property:Configuration=Release /property:Platform=iPhone
or if the <BuildIpa>property is set in the .csproj file, doing a command line build without the BuildIpa property set also generates the IPA:
xbuild /path/to/Solution.sln /property:Configuration=Release /property:Platform=iPhone
However using mdtool form the command line to build does not generate the IPA (<BuildIpa> set to true in .csproj file for the Release|iPhone configuration")
/Applications/Xamarin\ Studio.app/Contents/MacOS/mdtool -v build "--configuration:Release|iPhone" "/Users/apple/Documents/Xamarin/XamSupport/Playground-iOSClassicUniversal/Playground-iOSClassicUniversal.sln"
The same command above used with a Unified API project, all other things being equal, does generate the IPA.
Ah, sorry, was writing the above when Jeff's last comment was posted.
Thanks for the clarification.