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System.IO.IOException: DWP Handshake failed.
at Mono.Debugger.Soft.Connection.Connect () [0x000f9] in /private/tmp/source/monodevelop/main/contrib/Mono.Debugger.Soft/Mono.Debugger.Soft/Connection.cs:1058
at Mono.Debugger.Soft.VirtualMachine.connect () [0x00000] in /private/tmp/source/monodevelop/main/contrib/Mono.Debugger.Soft/Mono.Debugger.Soft/VirtualMachine.cs:296
at Mono.Debugger.Soft.VirtualMachineManager.Connect (Mono.Debugger.Soft.Connection transport, System.IO.StreamReader standardOutput, System.IO.StreamReader standardError) [0x00022] in /private/tmp/source/monodevelop/main/contrib/Mono.Debugger.Soft/Mono.Debugger.Soft/VirtualMachineManager.cs:334
at Mono.Debugger.Soft.VirtualMachineManager.ConnectInternal (System.Net.Sockets.Socket dbg_sock, System.Net.Sockets.Socket con_sock, System.Net.IPEndPoint dbg_ep, System.Net.IPEndPoint con_ep) [0x00075] in /private/tmp/source/monodevelop/main/contrib/Mono.Debugger.Soft/Mono.Debugger.Soft/VirtualMachineManager.cs:287
Do you have a way to reproduce this?
Where did you get this message?
How often does it happen?
It happens randomly enough so that I haven't figured out the exact circumstances. Usually restarting the device is enough to be able to debug again. I would say 2-3 times a day it happens
I take it this is while debugging a MonoTouch app on device? Is this over WiFi or USB?
(MonoDevelop -> Preferences -> Debugger -> iPhone Debugger)
Does changing that option affect this? If so, in what way?
It is through USB. i will try to switch to WIFI and get back to you
Wow you guys are quick
Miguel thanks for the retweet
I have switched to WIFI and this issue has not appeared since. Also , debugging starts a lot faster after I click RUN.
Before switching to WIFI, I had noticed the following :
-One sure way to start debugging successfully on the device, was to reboot both the MAC and the device
-After starting the debugging, if I clicked the red X button on MonoDevelop, the next time I tried to debug, I got this message once (DWP Handshake failed).
-If I tried to debug again, the device would start the application normally but MonoDevelop would still say "start the app on the device" . Then I would have to reboot both MAC and device again
-When I would end the debugging by closing the app on the device (instead of clicking STOP on monoDevelop) I would be able to debug the next time as well.
Hope this helps
Reopening and CCing Rolf as this might be related to the other bug that we experienced in #3068
Exactly which versions of MonoTouch and MonoDevelop does this happen with?
And if it happens again, can you catch the device log (execute /Developer/MonoTouch/usr/bin/mtouch --logdev from a terminal)?
actually this has not happened again after switching to WIFI. Noticed this strange thing though...
I got the update today for MonoDevelop 220.127.116.11 but it said that I have an old Monotouch version? I have 5.0.4. Should I install monotouch manually cause I always thought MonoDevelop would notify me if there is a new version
just though I'd tell you in case this is meaningful info to you
The message from MonoDevelop about an old version should go away once you've installed the recently released 5.2 version.
I'll close this bug report for now, please reopen if you run into the same issue again later.