Bug 2809 - Hang while updating Xcode project
Summary: Hang while updating Xcode project
Status: RESOLVED FIXED
Alias: None
Product: Xamarin Studio
Classification: Desktop
Component: iOS add-in ()
Version: Trunk
Hardware: PC Mac OS
: Highest major
Target Milestone: ---
Assignee: Jeffrey Stedfast
URL:
Depends on:
Blocks:
 
Reported: 2012-01-09 14:22 UTC by Jackson Harper
Modified: 2013-10-30 14:40 UTC (History)
2 users (show)

Tags:
Is this bug a regression?: ---
Last known good build:


Attachments
A possible solution (6.25 KB, patch)
2012-01-16 14:07 UTC, Jeffrey Stedfast
Details
new and improved patch (12.09 KB, patch)
2012-01-30 19:24 UTC, Jeffrey Stedfast
Details


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Status:
RESOLVED FIXED

Description Jackson Harper 2012-01-09 14:22:49 UTC
While updating the Xcode project MD hung for over two minutes (I watched a 2:13 video while waiting for it).  After that time I started killing MD processes to stop it and got the following error and stack trace.

Error updating Xcode project. Error ScriptError: Xcode got an error: AppleEvent timed out.

System.Exception: Error ScriptError: Xcode got an error: AppleEvent timed out.
  at MonoDevelop.MacInterop.AppleScript.Run (Boolean compile, MonoDevelop.MacInterop.AEDesc& scriptData) [0x00012] in /private/tmp/source/monodevelop/main/src/addins/MacPlatform/MacInterop/AppleScript.cs:107 
  at MonoDevelop.MacInterop.AppleScript.Run (System.String scriptSource) [0x00010] in /private/tmp/source/monodevelop/main/src/addins/MacPlatform/MacInterop/AppleScript.cs:83 
  at MonoDevelop.MacInterop.AppleScript.Run (System.String scriptSourceFormat, System.Object[] args) [0x00000] in /private/tmp/source/monodevelop/main/src/addins/MacPlatform/MacInterop/AppleScript.cs:74 
  at MonoDevelop.MacDev.XcodeSyncing.XcodeMonitor.CloseFile (System.String fileName) [0x0000d] in /private/tmp/source/monodevelop/main/src/addins/MonoDevelop.MacDev/XcodeSyncing/XcodeMonitor.cs:352 
  at MonoDevelop.MacDev.XcodeSyncing.XcodeMonitor.UpdateProject (IProgressMonitor monitor, System.Collections.Generic.List`1 allItems, MonoDevelop.MacDev.XcodeIntegration.XcodeProject emptyProject) [0x001c6] in /private/tmp/source/monodevelop/main/src/addins/MonoDevelop.MacDev/XcodeSyncing/XcodeMonitor.cs:114 
  at MonoDevelop.MacDev.XcodeSyncing.XcodeProjectTracker.UpdateXcodeProject (IProgressMonitor monitor) [0x00000] in /private/tmp/source/monodevelop/main/src/addins/MonoDevelop.MacDev/XcodeSyncing/XcodeProjectTracker.cs:318
Comment 1 Jeffrey Stedfast 2012-01-16 14:07:30 UTC
Created attachment 1204 [details]
A possible solution

Michael and I looked into this a bit on Friday and we discovered that while the AppleScript APIs don't have a way to provide a timeout value, the script language itself does.

So... one possible solution is to figure out a good timeout to use and rework the scripts to use timeouts and make the script functions that don't have a return value we care about be completely async.

That's what the attached patch attempts to do.

Might need more thought wrt the chosen timeout values, though.
Comment 2 Jeffrey Stedfast 2012-01-30 19:24:49 UTC
Created attachment 1292 [details]
new and improved patch

This updated patch is a bit cleaner (i.e. doesn't grep an error string for "time out") and does better error handling instead of just dropping all timeout exceptions.
Comment 3 Jeffrey Stedfast 2012-01-31 12:23:33 UTC
Committed a slightly modified version of above patch. Hopefully this improves things, though we may want to tweak the timeout values a bit
Comment 4 Jackson Harper 2012-10-30 12:00:04 UTC
Since upgrading MonoTouch/MonoDevelop this has started happening again if XCode is open. It also seems to be crashing sometimes when it times out.

Here is my current version info:

MonoDevelop 3.0.4.7
Installation UUID: 5042d5ea-af80-4cb8-98cf-fb258ece7fd9
Runtime:
	Mono 2.10.9 (tarball)
	GTK 2.24.10
	GTK# (2.12.0.0)
	Package version: 210090011
Apple Developer Tools:
	 Xcode 4.5 (1839)
	 Build 4G182
Monotouch: 6.0.4
Comment 5 Jeffrey Stedfast 2013-06-07 13:03:04 UTC
Not sure if this is resolved or not, but there have been more fixes in this area of code.
Comment 6 Jeffrey Stedfast 2013-10-30 14:40:52 UTC
pretty sure this is fixed