Bug 2742 - Data Downloaded via WebClient is Never Freed
Summary: Data Downloaded via WebClient is Never Freed
Status: RESOLVED FIXED
Alias: None
Product: iOS
Classification: Xamarin
Component: Xamarin.iOS.dll ()
Version: 5.0
Hardware: PC Mac OS
: --- normal
Target Milestone: Untriaged
Assignee: Rolf Bjarne Kvinge [MSFT]
URL:
Depends on:
Blocks:
 
Reported: 2012-01-05 04:28 UTC by Tim Dawson
Modified: 2012-01-17 11:50 UTC (History)
4 users (show)

Tags:
Is this bug a regression?: ---
Last known good build:

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Status:
RESOLVED FIXED

Description Tim Dawson 2012-01-05 04:28:42 UTC
This is a serious bug and easily reproducible. Simply instantiate a class-level WebClient and fire off a DownloadDataAsync call to download a reasonably-sized file (say 5mb). When the DownloadDataCompleted event fires you can do whatever you like with the downloaded data, Dispose the WebClient if you wish, but a byte[] containing the data will remain in memory thereafter.

Used HeapShot to verify. You'll see byte[] in there, and if you turn on Inverse References you'll see System.Net.Sockets.Socket.SocketAsyncResult with very little Memory Size but with Root Mem equivalent to the file(s) just downloaded. Keep downloading files and the memory just keeps getting used up.
Comment 1 Gonzalo Paniagua Javier 2012-01-06 23:12:39 UTC
Looks like a duplicate of http://bugzilla.xamarin.com/show_bug.cgi?id=2619
Comment 2 Rolf Bjarne Kvinge [MSFT] 2012-01-17 11:50:02 UTC
This is related to bug #386, bug #2619 and bug #2620, and all of those have been fixed now.

The fixes will be included in MonoTouch 5.2.