Bug 25976 - A heavy java.exe process spawning every 2 seconds with Xamarin 3.9.236 for VS
Summary: A heavy java.exe process spawning every 2 seconds with Xamarin 3.9.236 for VS
Status: RESOLVED DUPLICATE of bug 26122
Alias: None
Product: Visual Studio Extensions
Classification: Xamarin
Component: Android ()
Version: 3.9
Hardware: PC Windows
: --- normal
Target Milestone: ---
Assignee: Bugzilla
URL:
Depends on:
Blocks:
 
Reported: 2015-01-13 10:31 UTC by Dimitar Dobrev
Modified: 2015-02-16 17:40 UTC (History)
4 users (show)

Tags:
Is this bug a regression?: ---
Last known good build:

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Status:
RESOLVED DUPLICATE of bug 26122

Description Dimitar Dobrev 2015-01-13 10:31:03 UTC
I updated to 3.9.236 today. I started immediately having a java.exe process spawned every second or two taking from 30 to 90 % of my CPU and then dying. I cannot work this way so I am forced to downgrade to your previous version.

Windows 7 64-bit
Visual Studio 2013 Update 4
Java: I had the 1.8 64-bit run-time. Thinking that could be the problem, I uninstalled it. It didn't help, it started spawning the 1.7 64-bit one. I removed that too for the same result, it started doing it with the 1.8 64-bit JDK. I removed that too, it just started using the 1.7 64-bit JDK. Obviously I cannot remove the last one because Android wouldn't work.
Comment 1 Dimitar Dobrev 2015-01-13 10:51:54 UTC
Sorry, I didn't clarify how exactly it happens. One needs to just open his Monodroid solution, nothing else. No building, no editing, just staying open causes the process to constantly appear and die.
Comment 2 Dimitar Dobrev 2015-01-18 15:06:41 UTC
Has anyone been able to reproduce this?
Comment 3 Dimitar Dobrev 2015-01-21 12:48:02 UTC
Please comment on this, it forces me to keep using an old version.
Comment 4 Dimitar Dobrev 2015-02-16 09:46:06 UTC
Absolutely the same happens with 3.9.289.0. When will you fix it or at least reply?
Comment 5 Brendan Zagaeski (Xamarin Team, assistant) 2015-02-16 17:40:07 UTC
Thanks for the report! There is a candidate fix under testing now. If all goes smoothly, the fix will be published in alpha/beta builds sometime within the next few weeks.

I'll mark this bug as a duplicate of another bug on this issue. That bug by chance ended up being the main point for tracking the bug. It also includes a link to a forum announcement that discusses a possible temporary workaround.

*** This bug has been marked as a duplicate of bug 26122 ***