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So, after porting my iOS project to use the Unified API and fixing a bunch of errors I'm down to 1 final error that I can't seem to find anything on it:
Target _DetectSigningIdentity: /Library/Frameworks/Mono.framework/External/xbuild/Xamarin/iOS/Xamarin.iOS.Common.targets: error : Error executing task DetectSigningIdentityTask: Required property 'AppManifest' not set. Build FAILED.
Which version of Xamarin.iOS do you have installed? I don't think I've seen that bug in any of the released versions (although the released MSBuild targets have a number of kinks that I've worked out recently).
Try this: http://forums.xamarin.com/discussion/comment/88863/#Comment_88863
That should fix things. I've made a few more fixes since then (that will make it into 8.6.0), but they are pretty minor fixes.
I'm on the stable channel.
So X.iOS is 184.108.40.206.
XS is 5.5.4
However, I saw the same bug on the alpha channel which has XS 5.6.3 (but no update for X.iOS). So it sounds like the msbuild will fix this. I will try them shortly. So when is X.iOS 8.6 coming out?
Should be coming out in January sometime (I think the plan is for early January)
Ok, I tried that and it compiled for the simulator (but failed at runtime but that's another issue). But compiling for ad-hoc device build it fails with:
/Library/Frameworks/Mono.framework/External/xbuild/Xamarin/iOS/Xamarin.iOS.Common.targets: Error: Error executing task CompileEntitlementsTask: Required property 'SdkVersion' not set.
Okay, thanks. I'll look to see if this issue has been fixed in more recent updates.
Hi Jeff--I see the ticket is re-opened. I'm going to assume I don't need to create another bugzilla on this for the SdkVersion issue.
Correct. We'll just reuse this one.
I just got 8.6 from Alpha, now getting this error during build:
MTOUCHTASK: error MT2002: Failed to resolve "CoreGraphics.CGSize Foundation.NSString::StringSize(UIKit.UIFont,CoreGraphics.CGSize)" reference from "Xamarin.iOS, Version=0.0.0.0, Culture=neutral, PublicKeyToken=84e04ff9cfb79065"
Task "MTouchTask" execution -- FAILED
So still DOA.
Okay, I've fixed this and uploaded a new https://files.xamarin.com/~jeff/iOS-MSBuildTargets.zip file
The CGSize thing is unrelated to the MSBuild targets and should be submitted as a new bug so that the Xamarin.iOS devs can look into that.
Ok, I Just created a new bug for that one.
And I guess I have to open another bug as well--not sure if related--if I build for the simulator it compiles but then crashes when trying to open any NIB.
"Unhandled managed exception: Objective-C exception thrown. Name: NSInternalInconsistencyException Reason: Could not load NIB in bundle..."
The "Unhandled managed exception: Objective-C exception thrown. Name:
NSInternalInconsistencyException Reason: Could not load NIB in bundle..." is because for some reason using the new build targets from the zip file do not add all the resources to the application bundle (this includes nib, image and plist files)
Try cleaning your build and rebuilding.
I have many times. I hit clean-all/build-all out of habit.
The obj-c exception should probably have its own bug. If you could include a build log that would probably help me figure out the problem (although you might need to go to your Xamarin Studio Preferences and set your Build Log verbosity to "Diagnostic").
Still looking to connect with Jeffrey Stedfast to discuss to verifying this issue.
Please provide a test case.
I opened a new bug since I just saw this on the release build with a new project. I was able to simplify it down to a test case.