Bug 2225 - When launch the application on API-14, overlapping occurs.
Summary: When launch the application on API-14, overlapping occurs.
Status: CLOSED FEATURE
Alias: None
Product: Android
Classification: Xamarin
Component: General ()
Version: 4.0
Hardware: All All
: Normal normal
Target Milestone: ---
Assignee: Bugzilla
URL:
Depends on:
Blocks:
 
Reported: 2011-11-28 09:43 UTC by Jatin
Modified: 2012-01-10 14:02 UTC (History)
4 users (show)

Tags:
Is this bug a regression?: ---
Last known good build:


Attachments
Screenshot for the bug. (380.29 KB, image/jpeg)
2011-11-28 09:43 UTC, Jatin
Details


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Related Links:
Status:
CLOSED FEATURE

Description Jatin 2011-11-28 09:43:07 UTC
Created attachment 959 [details]
Screenshot for the bug.

Step To Reproduce:

1.Launch the MonoDevelop.
2.Click on "Start a New Solution" link.
3.Choose C# > Mono for Android in left hand panel.
4.Select Mono for Android Application from the center panel.
5.Open the solution for the sample application HoneycombGallery.
6.Run the application and Select API-14.
7.Observe that overlapping occurs.

Actual result:
When run the application on API-14, overlapping occurs. Refer to the attached screenshot.

Expected result:
Overlapping should not occur and the application should run successfully.

Environment:
MonoDevelop 2.8.2 with Addin 3.9.9.4
Mono for Android 4.0
Windows 7
Mac 10.6 (Snow Leopard)
Mac 10.7 (Lion)
Comment 1 lindsey.driscoll 2011-12-23 16:53:26 UTC
I can reproduce this with:

MD 2.8.5
Mono 2.10.8
MfA 4.0.0
Mac 10.7

Application output:
I/monodroid-gc(  534): environment supports jni NewWeakGlobalRef
I/dalvikvm-heap(  534): Grow heap (frag case) to 7.689MB for 1572880-byte allocation
I/dalvikvm-heap(  534): Grow heap (frag case) to 7.685MB for 1572880-byte allocation
D/gralloc_goldfish(  534): Emulator without GPU emulation detected.
Comment 2 Miguel de Icaza [MSFT] 2012-01-09 15:37:00 UTC
The samples are developed and tested against a single API.

Changing the API level might be interesting for some of our users, but it is not something that we should be testing for.

The reason is that API level changes actually change the runtime and might actually have a different behavior.   For example, font sizes and layouts might have changed between versions (the default font changed between Honeycomb and ICS), so this explains the problem.

We can not make every sample run on every API level.   So this is basically a side effect of Android's API levels.