Bug 21993 - SceneKit Not Supporting COLLADA file
Summary: SceneKit Not Supporting COLLADA file
Status: RESOLVED DUPLICATE of bug 20947
Alias: None
Product: iOS
Classification: Xamarin
Component: Pre-release ()
Version: 7.9.1.x
Hardware: Macintosh Mac OS
: --- normal
Target Milestone: Untriaged
Assignee: Bugzilla
URL:
Depends on:
Blocks:
 
Reported: 2014-08-11 09:27 UTC by van.le.nguyen1991
Modified: 2014-08-12 16:12 UTC (History)
3 users (show)

Tags:
Is this bug a regression?: ---
Last known good build:


Attachments
Screenshots of codes written in both MonoTouch and Objective-C. (929.79 KB, application/zip)
2014-08-11 09:27 UTC, van.le.nguyen1991
Details


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Status:
RESOLVED DUPLICATE of bug 20947

Description van.le.nguyen1991 2014-08-11 09:27:16 UTC
Created attachment 7653 [details]
Screenshots of codes written in both MonoTouch and Objective-C.

SceneKit cannot read COLLADA file from the main bundle in Xamarin but be able to do so on Xcode 6. Attached is the codes written in C# and Objective-C.
Comment 1 Sebastien Pouliot 2014-08-12 13:28:40 UTC
This is a known issue listed in the 7.9 release notes [1].

> SceneKit assets: there is no built-in support in the IDEs to compile 
> SceneKit assets for you. You will have to manually invoke scntool 
> in your custom build steps to support it.

The current workaround (as described above) will be needed until a newer version of Xamarin Studio is released with this feature.

[1] http://developer.xamarin.com/releases/ios/xamarin.ios_7/xamarin.ios_7.9/

*** This bug has been marked as a duplicate of bug 20947 ***
Comment 2 van.le.nguyen1991 2014-08-12 16:12:20 UTC
So when is the next version of Xamarin.iOS released?