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Created attachment 7653 [details]
Screenshots of codes written in both MonoTouch and Objective-C.
SceneKit cannot read COLLADA file from the main bundle in Xamarin but be able to do so on Xcode 6. Attached is the codes written in C# and Objective-C.
This is a known issue listed in the 7.9 release notes .
> SceneKit assets: there is no built-in support in the IDEs to compile
> SceneKit assets for you. You will have to manually invoke scntool
> in your custom build steps to support it.
The current workaround (as described above) will be needed until a newer version of Xamarin Studio is released with this feature.
*** This bug has been marked as a duplicate of bug 20947 ***
So when is the next version of Xamarin.iOS released?