Bug 2101 - Linker causing PropertyInfo.CanWrite to be always false
Summary: Linker causing PropertyInfo.CanWrite to be always false
Status: RESOLVED FEATURE
Alias: None
Product: iOS
Classification: Xamarin
Component: Debugger ()
Version: 5.0
Hardware: Macintosh Mac OS
: --- normal
Target Milestone: Untriaged
Assignee: Bugzilla
URL:
Depends on:
Blocks:
 
Reported: 2011-11-20 14:54 UTC by Ian
Modified: 2011-11-20 16:39 UTC (History)
2 users (show)

Tags:
Is this bug a regression?: ---
Last known good build:


Attachments
example of problem (122.79 KB, image/jpeg)
2011-11-20 14:54 UTC, Ian
Details


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Status:
RESOLVED FEATURE

Description Ian 2011-11-20 14:54:38 UTC
Created attachment 914 [details]
example of problem

Please see attached screen shot of settings and code.

Basically, when the project is set to link everything in the simulator, the PropertyInfo.CanWrite on a reflected object returns False always.

Code in screenshot from Tweetstation's sqldata class used in my project.
Comment 1 Sebastien Pouliot 2011-11-20 16:39:09 UTC
This is normal because:

a) CanWrite returns true only if the property has a 'setter' method;

b) The static analysis of the linker cannot detect the use of reflection that indirectly use a setter (or a getter or invoking...)

c) The linker will eliminate unused setters from properties (it's part of its job);


Workarounds are (in order of preference):

1) Add a [Preserve] attribute on the setter (or of the type with AllMembers=true) so the linker won't eliminate it;

2) Use the setter somewhere inside your code - so the linker will see it's 'used' by the application;

3) Use "--linkskip=XXX" where XXX is the assembly where the setter is located. The linker won't link that specific assembly (but the rest of your application will be linked);

4) Use "--linksdk" (i.e. "Link SDK assemblies only") so that user code won't be linked (and that will include the setter)