Bug 20891 - GLTriangle* samples are crashing on some devices due to InvalidOperationException: Unable to compile shader of type : VertexShader
Summary: GLTriangle* samples are crashing on some devices due to InvalidOperationExcep...
Status: RESOLVED NOT_ON_ROADMAP
Alias: None
Product: Android
Classification: Xamarin
Component: General ()
Version: 4.14.0
Hardware: Macintosh Mac OS
: Normal normal
Target Milestone: ---
Assignee: Peter Collins
URL:
Depends on:
Blocks:
 
Reported: 2014-06-25 19:05 UTC by Peter Collins
Modified: 2017-06-29 19:01 UTC (History)
2 users (show)

Tags: bb
Is this bug a regression?: ---
Last known good build:

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Status:
RESOLVED NOT_ON_ROADMAP

Description Peter Collins 2014-06-25 19:05:18 UTC
I was unable to reproduce this locally on an HTC wildfire v2.3, but this failure was hit consistently on the HTC Wildfire available on test cloud. This was occurring on a release build.

Logcat:
https://gist.github.com/pjcollins/e2c22066e7f5a645c955
Comment 1 Peter Collins 2014-06-25 19:06:05 UTC
This is not a regression from the current stable XA 4.12.5.

This was reported against monodroid-4.14-series / d37c1629055ff1a3170.
Comment 2 Peter Collins 2014-06-25 19:17:27 UTC
This also manifested with the GLTriangle30 sample on a Nexus 7:
https://gist.github.com/pjcollins/c989fde41685292debc6