Notice (2018-05-24): bugzilla.xamarin.com is now in
Please join us on
Visual Studio Developer Community and in the
Mono organizations on
GitHub to continue tracking issues. Bugzilla will remain
available for reference in read-only mode. We will continue to work
on open Bugzilla bugs, copy them to the new locations
as needed for follow-up, and add the new items under Related
Our sincere thanks to everyone who has contributed on this bug
tracker over the years. Thanks also for your understanding as we
make these adjustments and improvements for the future.
Please create a new report on
Developer Community or GitHub with
your current version information, steps to reproduce, and relevant error
messages or log files if you are hitting an issue that looks similar to
this resolved bug and you do not yet see a matching new report.
When trying to run an app on iOS 6.1 simulator, I get this error:
dyld: Symbol not found: __ZNKSt9exception4whatEv
Referenced from: /Users/fak/Library/Application Support/iPhone Simulator/6.1/Applications/E00F4514-D2A8-4974-8E51-C087F32A68A4/Calca.app/Calca
Expected in: /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator6.1.sdk/usr/lib/libc++abi.dylib
in /Users/fak/Library/Application Support/iPhone Simulator/6.1/Applications/E00F4514-D2A8-4974-8E51-C087F32A68A4/Calca.app/Calca
I think I need to compile with a C++ flag, but I can never remember which one. It would be nice if the build script detected these problems.
Try adding --cxx to the additional mtouch arguments (this is probably related to, if not a dup of, bug #14891)
Yes, --cxx fixes it.
It works on iOS 7 without the flag. Am I safe to remove it if I limit the app to iOS 7? Does it have any negative side effects?
I have run the iOS application on iOS Simulator 6.1 but I am not able to reproduce this issue. Could you please provide me some more steps so that I can reproduce this issue?
I am trying to reproduce this issue with following builds:
=== Xamarin Studio ===
Version 5.1 (build 307)
Installation UUID: 2591d519-875d-4afe-a3d9-5fcf391bbd2d
Mono 3.4.0 ((no/c3fc3ba)
GTK+ 2.24.23 (Raleigh theme)
Package version: 304000204
=== Apple Developer Tools ===
Xcode 4.6.3 (2068)
=== Xamarin.iOS ===
Version: 18.104.22.1683 (Business Edition)
Build date: 2014-05-29 23:28:00-0400
=== Xamarin.Android ===
Version: 4.14.0 (Trial Edition)
Android SDK: /Users/nischal/Desktop/android-sdk-macosx
Supported Android versions:
2.1 (API level 7)
2.2 (API level 8)
2.3 (API level 10)
3.1 (API level 12)
3.2 (API level 13)
4.0 (API level 14)
4.0.3 (API level 15)
4.1 (API level 16)
4.2 (API level 17)
4.3 (API level 18)
4.4 (API level 19)
Java SDK: /usr
java version "1.6.0_35"
Java(TM) SE Runtime Environment (build 1.6.0_35-b10-428-11M3811)
Java HotSpot(TM) 64-Bit Server VM (build 20.10-b01-428, mixed mode)
=== Xamarin.Mac ===
=== Build Information ===
Release ID: 501000307
Git revision: def1bd7785c4bc27f13d0b67d860f5e6700d0dc0
Build date: 2014-05-30 14:10:52-04
Xamarin addins: 11878769601a89ead8775b80241fd6a91ba5ad9e
=== Operating System ===
Mac OS X 10.7.4
Darwin nischals-Mac-mini.local 11.4.0 Darwin Kernel Version 11.4.0
Mon Apr 9 19:32:15 PDT 2012
It's perfectly safe to use (or remove) this flag as long as the app builds afterwards (it only changes how the final native executable is linked).
I've added info about this error/symbol to the documentation for MT5210.