Bug 18379 - Xamarin License server has several SHOW STOPPING bugs. Can't count licenses in use, crashes visual studio, logs out of Visual Studio, won't pair with build server without a restart of Visual Studio.
Summary: Xamarin License server has several SHOW STOPPING bugs. Can't count licenses ...
Status: RESOLVED NOT_REPRODUCIBLE
Alias: None
Product: Visual Studio Extensions
Classification: Xamarin
Component: iOS ()
Version: 1.12.x
Hardware: PC Windows
: Normal normal
Target Milestone: ---
Assignee: Bugzilla
URL:
Depends on:
Blocks:
 
Reported: 2014-03-13 21:49 UTC by curtis.harrison@wavetronix.com
Modified: 2015-06-30 17:14 UTC (History)
5 users (show)

Tags:
Is this bug a regression?: ---
Last known good build:

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Status:
RESOLVED NOT_REPRODUCIBLE

Description curtis.harrison@wavetronix.com 2014-03-13 21:49:31 UTC
Description of Problem:
I opened visual studio today to do some work on my iOS app.  For some reason, I was no longer signed in to my Xamarin account (BUG 1).  So, a Xamarin login popped up. And before I could type in my credentials, visual studio popped up a message that it had crashed and needed to shut down (BUG 2).  So, I tried again (3 times) and got the same result (definition of Insanity).  So the 4th time, instead of attempting to open my iOS project, I selected 'Tools/Xamarin Account' from the main menu and attempted to log in.  I gave it my correct credentials and it said that I had exceeded the number of machines for my license and that I needed to revoke the license on one of the other ones before I could use this machine with Xamarin (BUG 3).  I went online, checked my Xamarin account and it only had 3 computers registered.  I seem to recall that 4 is the limit.  Anyway, I revoked one of the licenses and was then able to log into Xamarin within Visual Studio and activate my license on my PC.  I then opened my project.  Xamarin couldn't connect to my mac build server (BUG 4).  So, I clicked unpair on the mac build server and clicked connect on my PC, and then clicked 'Pair' on the build server to get a new PIN.  I entered the pin into my PC, and it said the PIN was not valid (BUG 4).  So I clicked unpair and pair again on the mac and entered the new pin into my PC (insanity again).  It didn't work.  So then I closed visual studio, re-opened it, opened my iOS solution file, attempted to connect to the build server using the new pin from the build server and it worked !!! YAY  Finally, I can get to work on my project.  So I tried to run it using the simulator, but NOPE, no simulator shows up in my configuration (BUG 5).  Had to open configuration mangler and add it.  Tried again, now that I see the iPhone simulator, but NOPE.  Something about the Output Path property not being set for my project (BUG 6).  I'll figure it out eventually, but really, did somebody just totally mess things up, or have all these bugs been hanging around waiting for me.


Steps to reproduce the problem:
1. See the above description for steps.
2. Follow the above steps...


Actual Results:
It was a royal pain to get my PC activated with my Xamarin license and paired to my mac build server.
I wasted at least 2 hours of my day working around these Xamarin bugs.  I am NOT having a delightful
experience with Xamarin.

Expected Results:
I really would love it if Xamarin would just work correctly.

How often does this happen? 
Just the one time, so far...

Additional Information:
I have wasted hours and hours working around bugs.  PLEASE HIRE SOME MORE REALLY SMART AND WELL QUALIFIED QA people so that these bugs that show up on PC's using Visual Studio 2013 to write iOS apps can be found.  Sorry for the whining, but this is just getting impossible to use..  Feel free to edit my description of all the sarcasm if you wish...
Comment 1 Enzo Heredia 2015-06-30 17:14:12 UTC
not applies to XMA