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6>Building application on the remote server
6>Server command 'Build': application remote build failed
6>Command execution task ended with exception
6>Exception System.Net.WebException: Le serveur distant a retourné une erreur : (500) Erreur interne du serveur.
6>Exception details can be found in the log file
6>Remote build step failed.
Server side log:
[20-févr.-2014 00:20:15] Command [UploadChanges: CommmandUrl=UploadChanges] finished (14)
[20-févr.-2014 00:20:15] Handling with command: [Build: CommmandUrl=Build] (14)
[20-févr.-2014 00:20:15] Attempting to acquire command execution lock, timeout set to 00:10:00
[20-févr.-2014 00:20:15] Starting pdb2mdb "Ac.Plugins.Settings.Touch.dll"
[20-févr.-2014 00:20:15] Starting pdb2mdb "Ac.Plugins.Settings.dll"
[20-févr.-2014 00:20:15] Starting pdb2mdb "Ac.Shared.dll"
[20-févr.-2014 00:20:15] Starting pdb2mdb "AcTouch.exe"
[20-févr.-2014 00:20:16] Starting pdb2mdb "Cirrious.FluentLayouts.Touch.dll"
[20-févr.-2014 00:20:16] Command [Build: CommmandUrl=Build] finished (14)
Steps to reproduce:
Create a default ios project
Open info.plist in text
In the CFBundleIconFiles array, change the path of an image:
Select ios simulator.
Try CTRL-F5 to deploy to ios simulator.
When built with Xamarin Mac, the same project don't build and instead displays the correct error: something like "missing image file referenced in info.plist".
I have checked this issue and able to reproduce this.
I have implemented changes mentioned in comment 1 into the code and when try to deploy it the i am getting build failed error.
Refer for VS Log : Build
Refer for Server side Log :
This is because the image should be included in Resources folder within the project. It's strongly recommended to use Xamarin's plist editor for Visual Studio in order to deal with project's images.
Thank you for your feedback.