Bug 17180 - Rewrite iOS build system to use MSBuild targets
Summary: Rewrite iOS build system to use MSBuild targets
Status: RESOLVED FIXED
Alias: None
Product: Xamarin Studio
Classification: Desktop
Component: iOS add-in ()
Version: unspecified
Hardware: PC Mac OS
: Normal normal
Target Milestone: master
Assignee: Jeffrey Stedfast
URL:
: 1118 2844 9767 16760 17971 ()
Depends on:
Blocks:
 
Reported: 2014-01-10 15:50 UTC by Jeffrey Stedfast
Modified: 2014-06-05 15:54 UTC (History)
7 users (show)

Tags:
Is this bug a regression?: ---
Last known good build:

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Status:
RESOLVED FIXED

Description Jeffrey Stedfast 2014-01-10 15:50:52 UTC
...instead of using the old internal MonoDevelop build system...
Comment 1 Jeffrey Stedfast 2014-01-10 15:51:18 UTC
*** Bug 1118 has been marked as a duplicate of this bug. ***
Comment 2 Jeffrey Stedfast 2014-01-10 15:52:35 UTC
*** Bug 2844 has been marked as a duplicate of this bug. ***
Comment 3 Jeffrey Stedfast 2014-01-10 15:54:26 UTC
*** Bug 9767 has been marked as a duplicate of this bug. ***
Comment 4 Jeffrey Stedfast 2014-03-07 16:15:52 UTC
*** Bug 16760 has been marked as a duplicate of this bug. ***
Comment 5 Jeffrey Stedfast 2014-03-14 15:32:13 UTC
*** Bug 17971 has been marked as a duplicate of this bug. ***
Comment 6 Jeffrey Stedfast 2014-04-04 15:19:22 UTC
Just as a status update, but this is nearly complete - all of the core functionality has been implemented but it needs real-world testing and the MSBuild targets need to get shipped with a monotouch release. Once that happens, users will be able to opt in to using the MSBuild engine instead of the current build engine to build their iOS projects.

Once the kinks get ironed out, we'll switch to using the MSBuild engine by default.
Comment 7 Jeffrey Stedfast 2014-06-05 15:54:19 UTC
implemented