Notice (2018-05-24): bugzilla.xamarin.com is now in
Please join us on
Visual Studio Developer Community and in the
Mono organizations on
GitHub to continue tracking issues. Bugzilla will remain
available for reference in read-only mode. We will continue to work
on open Bugzilla bugs, copy them to the new locations
as needed for follow-up, and add the new items under Related
Our sincere thanks to everyone who has contributed on this bug
tracker over the years. Thanks also for your understanding as we
make these adjustments and improvements for the future.
Please create a new report on
Developer Community or GitHub with
your current version information, steps to reproduce, and relevant error
messages or log files if you are hitting an issue that looks similar to
this resolved bug and you do not yet see a matching new report.
Steps to reproduce:
1. Open iOS sample PaintCode.
2. Debug or Run the sample on iOS7 Simulator.
3. Click on any option.
Actual Result: Application get crashed after clicking any option, throwing exception "A System.Format Exception" when run on iOS7 simulator (debug or release mode) with Xcode 5.0.2. It is working fine with iOS7 simulator and any Xcode other than 5.0.2. For ex Xcode 5.0.1, Xcode 5.0
Expected Result: User should able to navigate all options for PaintCode application on simulator with Xcode 5.0.2
Screencast for this:
Exception details: https://gist.github.com/saurabh360/e7056d6d9e3fcf7c3b06
IDE Log: https://gist.github.com/saurabh360/63ca7ccb08c6804d4aac
XS 4.2.2(build 2)
Xcode 5.0.2 (3335.32) Build 5A3005
Regression Status: Same behavior happening with stable X.iOS 184.108.40.206
Can you confirm which culture the device is using (like asked on #16635) to confirm if that's the issue ? thanks
*** This bug has been marked as a duplicate of bug 16635 ***
System.FormatException: Unknown char: .
at System.Double.Parse (System.String s, NumberStyles style, IFormatProvider provider) [0x00012] in /Developer/MonoTouch/Source/mono/mcs/class/corlib/System/Double.cs:229
at System.Single.Parse (System.String s) [0x00000] in /Developer/MonoTouch/Source/mono/mcs/class/corlib/System/Single.cs:203
at PaintCode.GlossyButtonViewController.ViewDidLoad () [0x00021] in /Users/Admin_Mac/Desktop/12th Dec/monotouch-samples-master/PaintCode/PaintCodeDemo/GlossyButton/GlossyButtonViewController.cs:22
at at (wrapper managed-to-native) MonoTouch.UIKit.UIApplication:UIApplicationMain (int,string,intptr,intptr)
at MonoTouch.UIKit.UIApplication.Main (System.String args, System.String principalClassName, System.String delegateClassName) [0x0004c] in /Developer/MonoTouch/Source/monotouch/src/UIKit/UIApplication.cs:38
at PaintCode.Application.Main (System.String args) [0x00008] in /Users/Admin_Mac/Desktop/12th Dec/monotouch-samples-master/PaintCode/PaintCodeDemo/AppDelegate.cs:14
On simulator 7.0 we are using Langauge English and Region is : United States
I have checked this issue with the latest builds:
Now it is working fine.Hence verifying this issue.