Notice (2018-05-24): bugzilla.xamarin.com is now in
Please join us on
Visual Studio Developer Community and in the
Mono organizations on
GitHub to continue tracking issues. Bugzilla will remain
available for reference in read-only mode. We will continue to work
on open Bugzilla bugs, copy them to the new locations
as needed for follow-up, and add the new items under Related
Our sincere thanks to everyone who has contributed on this bug
tracker over the years. Thanks also for your understanding as we
make these adjustments and improvements for the future.
Please create a new report on
Developer Community or GitHub with
your current version information, steps to reproduce, and relevant error
messages or log files if you are hitting an issue that looks similar to
this resolved bug and you do not yet see a matching new report.
Steps to reproduce:
1. Open "Pinchit iOS" sample in XS
2. Debug or run the application
Application gives build error "PinchIt_iPhone.png' is missing"
Build output: https://gist.github.com/AkhileshKumar01/6ec9b0f32504080b6197
Application should run successfully
XS 4.1.13 (build 15)
Mono 3.2.4 ((no/294f999)
App info: monotouch-samples-master d140cd357fd3894a2be59160741dd5d9ad22a0c0
Regression status: This issue also exists with stable MT 18.104.22.168, XS 4.0.13(build 38)
That was removed/updated/renamed in
Added missing screenshot back to solution . Pinchit works as expected.
@Atin: Please pull the monotouch-samples repo and test again.
Xamarin.iOS : 7.0 .4.172.pkg
Today I have checked this issue with following builds:
X.S 4.2(build 2)
Now after pull new monotouch-samples repo we are successfully able to run PinChit application on device.
Changing the status to Verified.