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I am working on a universal app in Xamarin Studio. Everything is the latest as on Alpha channel.
This issue is not pertaining to the current version, but happening since a long time. Whenever I am in debugging mode, if I try to "Eval" either using hovering on the variable or using the "Evaluate Expression" option. The debugger shows a message "Evaluating..." and then the debug stops.
Can you please look into this?
Do you have a test case where this happens? I don't seem to be able to reproduce this issue.
THe only thing I can think of is that you are paused while the AppDelegate.FinishedLaunching() method is in the stack.
The reason this is a problem is because if FinishedLaunching() does not execute in less than 17 seconds, the iOS app launcher will kill the app. This is beyond our control, so if you are stepping through code while in the FinishedLaunching() method or one of the methods called by it, then you have to be fast.
No, this does not happen on debugging during FinishedLaunching() method...
I am inside my app, and after an async network call, I am trying to evaluate the result which is in a variable. So I do not think this is a platform problem. I also noticed, this only happens for complex structures comprising of nested objects.
Can you try this?
If you attach a sample project and give me directions on where to set a breakpoint and what to do (as far as stepping), I'll try it.
But I don't know that I could reproduce the problem you are seeing otherwise.
When Xamarin Studio shows "Evaluating..." it means that it is waiting for the runtime of the app to evaluate method calls. This was likely a runtime issue and not anything that could be fixed within Xamarin Studio itself.
Closing due to lack of response, but I'd be happy to look into it or have Zoltan (our runtime guy) look into it if this problem has persisted.