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The Xamarin Studio rebuilds entire Android solution when run.
Steps to reproduce:
1. Create a new Android project.
2. Create a new Android Library project.
3. Add a reference from the Android project to the Library project.
4. Run the Android project (it builds the solution)
5. Run the Android project again (it rebuilds the solution).
The solution should not be rebuilt as it is up-to-date. In the build output I see lots of stuff, including this:
Tool /Library/Frameworks/Xamarin.Android.framework/Versions/Current/bin/smcs execution started with arguments: /noconfig /debug:full /debug+ /optimize- /out:obj/Debug/TestLib.dll /resource:obj/Debug/TestLib.obj.Debug.__AndroidLibraryProjects__.zip,__AndroidLibraryProjects__.zip Resources/Resource.designer.cs TestClass.cs /target:library /define:"DEBUG;__MOBILE__;__ANDROID__;__ANDROID_1__;__ANDROID_2__;__ANDROID_3__;__ANDROID_4__;__ANDROID_5__;__ANDROID_6__;__ANDROID_7__;__ANDROID_8__" /reference:/Library/Frameworks/Xamarin.Android.framework/Versions/Current/lib/mono/2.1/System.dll /reference:/Library/Frameworks/Xamarin.Android.framework/Versions/Current/lib/mono/2.1/System.Xml.dll /reference:/Library/Frameworks/Xamarin.Android.framework/Versions/Current/lib/mandroid/platforms/android-8/Mono.Android.dll /reference:/Library/Frameworks/Xamarin.Android.framework/Versions/Current/lib/mono/2.1/System.Core.dll /warn:4
So, the compiler is run for the test library whilst its output is up-to-date.
This bug is not important for small projects, but on real projects it takes about 2 minutes for complete rebuild.
My versions of Xamarin Studio and Android are current in Stable update channel:
Version 4.0.12 (build 3)
Installation UUID: 5541daf3-8e76-4b33-b486-fecce6a7229d
Mono 3.2.3 ((no/8d3b4b7)
Package version: 302030000
Version: 4.8.1 (Business Edition)
Android SDK: /Users/andrei/Library/Developer/Xamarin/android-sdk-mac_x86
Supported Android versions:
2.1 (API level 7)
2.2 (API level 8)
2.3 (API level 10)
3.1 (API level 12)
4.0 (API level 14)
4.0.3 (API level 15)
4.2 (API level 17)
Java SDK: /usr
java version "1.6.0_51"
Java(TM) SE Runtime Environment (build 1.6.0_51-b11-457-11M4509)
Java HotSpot(TM) 64-Bit Server VM (build 20.51-b01-457, mixed mode)
Does this happen with `xbuild` as well or just within Xamarin Studio?
For example, within Terminal.app:
$ cd path/to/solution
$ time xbuild Solution.sln /v:diag > build-1.txt
$ time xbuild Solution.sln /v:diag > build-2.txt
If nothing has changed, the 2nd xbuild invocation shouldn't take long (it won't be instantaneous, but it should be only a few seconds...I hope).
If the 2nd xbuild invocation isn't fast, this isn't a Xamarin Studio bug; please attach the build-*.txt files.
Created attachment 5051 [details]
Created attachment 5052 [details]
The build is run immediately after the first build succeeded.
$ time xbuild STA.Mono.Android/STA.Mono.Android.sln /v:diag > build-1.txt
$ time xbuild STA.Mono.Android/STA.Mono.Android.sln /v:diag > build-2.txt
So, after all, it is faster, but not by much. So I assume it is a bug in xbuild. Or maybe I have misconfigured projects?
I have built the real project.
Now I have tested it with test application I've described in the bug. Even worse:
$ touch TestApplication/MainActivity.cs
$ touch TestLib/TestClass.cs
$ time xbuild TestApplication.sln /v:diag > build-1.txt
$ time xbuild TestApplication.sln /v:diag > build-2.txt
I will attach the build files.
Created attachment 5053 [details]
Test application build
build-1.txt is run after changes in files, build-2.txt is run immediately after.
Looking at Attachment #5052 [details], this is interesting:
> Target CoreCompile needs to be built as input file 'obj/Debug/STA.CommonClasses.obj.Debug.__AndroidLibraryProjects__.zip' is newer than output file 'obj/Debug/STA.CommonClasses.Android.dll'
Since you're rebuilding a .dll, everything that depends on the .dll needs to be rebuilt, contributing to the build time.
So why is obj/Debug/STA.CommonClasses.obj.Debug.__AndroidLibraryProjects__.zip newer than obj/Debug/STA.CommonClasses.Android.dll?
> Task "Copy"
> Using task Copy from Microsoft.Build.Tasks.Copy, Microsoft.Build.Tasks.v4.0, Version=220.127.116.11, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a
> Copying file from '/Users/andrei/svyaznoy/STA.CommonClasses/obj/Debug/__AndroidLibraryProjects__.zip' to '/Users/andrei/svyaznoy/STA.CommonClasses/obj/Debug/STA.CommonClasses.obj.Debug.__AndroidLibraryProjects__.zip'
> Done executing task "Copy"
> Done building target "CopyNonResxEmbeddedResources" in project "/Users/andrei/svyaznoy/STA.CommonClasses/STA.CommonClasses.Android.csproj".
STA.CommonClasses.obj.Debug.__AndroidLibraryProjects__.zip is newer because it's always copied, and thus will always have an updated timestamp, thus requiring that STA.CommonClasses.Android.dll always be rebuilt, etc., etc., and everyone is sad.
...continue digging, and:
> Task "CreateManagedLibraryResourceArchive"
> Using task CreateManagedLibraryResourceArchive from Xamarin.Android.Tasks.CreateManagedLibraryResourceArchive, Xamarin.Android.Build.Tasks, Version=18.104.22.168, Culture=neutral, PublicKeyToken=null
> CreateManagedLibraryResourceArchive Task
> OutputDirectory: obj/Debug/library_project_imports
> ResourceDirectory: obj/Debug/res/
> writing __res_name_case_map.txt...
> Saving contents to /Users/andrei/svyaznoy/STA.CommonClasses/obj/Debug/__AndroidLibraryProjects__.zip
> Done executing task "CreateManagedLibraryResourceArchive"
which is the REAL problem: the CreateManagedLibraryResourceArchive task ALWAYS regenerates __AndroidLibraryProjects__.zip.
Fixed in monodroid/c909129e.
*** Bug 12584 has been marked as a duplicate of this bug. ***