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Created attachment 4862 [details]
Screen shot showing settings
This is with Xcode 5 GM.
I have assigned launch images and icons. But the tool refuses to play ball. See screen shot.
Here is the log from the build:
Compiling Asset Catalogs
/Applications/Xcode.app/Contents/Developer/usr/bin/actool --errors --warnings --notices --output-format human-readable-text --output-partial-info-plist "/Users/fak/Dropbox/Projects/Reader/Reader.iOS/obj/iPhoneSimulator/Debug/Resources/Images.xcassets/assetcatalog-partial-info.plist" --app-icon "AppIcon" --launch-image "LaunchImage" --platform iphonesimulator --minimum-deployment-target "7.0" --compile "/Users/fak/Dropbox/Projects/Reader/Reader.iOS/bin/iPhoneSimulator/Debug/ReaderiOS.app" "/Users/fak/Dropbox/Projects/Reader/Reader.iOS/Resources/Images.xcassets"
2013-09-12 14:27:08.637 IBCocoaTouchImageCatalogTool[25448:303] CFPreferences: user home directory at file:///Users/fak/Library/Application%20Support/iPhone%20Simulator/User/ is unavailable. User domains will be volatile.
/* com.apple.actool.errors */
/Users/fak/Dropbox/Projects/Reader/Reader.iOS/Resources/Images.xcassets: error: Failed to write info plist component.
Description: The file “assetcatalog-partial-info.plist” doesn’t exist.
Failure Reason: The file doesn’t exist.
Description: The operation couldn’t be completed. No such file or directory
Failure Reason: No such file or directory
/* com.apple.actool.document.warnings */
/Users/fak/Dropbox/Projects/Reader/Reader.iOS/Resources/Images.xcassets:./LaunchImage.launchimage: warning: An iPhone Retina (4-inch) launch image for iOS 7.0 and later is required.
/Users/fak/Dropbox/Projects/Reader/Reader.iOS/Resources/Images.xcassets:./AppIcon.appiconset/[Icon@2x.png]: warning: The app icon set "AppIcon" has 5 unassigned images.
/* com.apple.actool.document.notices */
/Users/fak/Dropbox/Projects/Reader/Reader.iOS/Resources/Images.xcassets:./LaunchImage.launchimage/[iphone][retina4][2x][portrait][full-screen]: notice: This launch image only applies to iOS 6.x and prior but the minimum deployment is 7.0 or later.
/* com.apple.actool.compilation-results */
I found that if I manually create:
Then it works. SO I guess you need to make sure that directory exists.
Already fixed in the 4.0.13 and 4.1.11 branches (not yet released, but hopefully very soon now)
We have checked, now directory Images.xcassets creates under '~/iPhoneSimulator/Debug/Resources/'
and app builds correctly. Screencast: http://screencast.com/t/P8dN50OX
Version 4.2.4 (build 266)
Git revision: 57fa6b7639703775ae1d5c46536e42ab424cb177
Xamarin addins: eee141c29724a19529e77b8e743086d95b29f5ba