Notice (2018-05-24): bugzilla.xamarin.com is now in
Please join us on
Visual Studio Developer Community and in the
Mono organizations on
GitHub to continue tracking issues. Bugzilla will remain
available for reference in read-only mode. We will continue to work
on open Bugzilla bugs, copy them to the new locations
as needed for follow-up, and add the new items under Related
Our sincere thanks to everyone who has contributed on this bug
tracker over the years. Thanks also for your understanding as we
make these adjustments and improvements for the future.
Please create a new report on
Developer Community or GitHub with
your current version information, steps to reproduce, and relevant error
messages or log files if you are hitting an issue that looks similar to
this resolved bug and you do not yet see a matching new report.
Perhaps I'm a bit n00b with Xamarin.Mac, but the first thing I'm trying to do is work with some of the AudioHardware bits found here: https://developer.apple.com/library/mac/documentation/musicaudio/reference/cacoreaudioreference/audiohardware/index.html
Any chance of getting some bindings for these?
Sorry this bug was overlooked and not correctly responded to.
"The Core Audio framework (which is not an umbrella framework for the other services in Core Audio, but rather a peer) declares data types and constants used by other Core Audio interfaces. This framework also includes a handful of convenience functions."
It mostly defines constants and data structures used by other Audio APIs. We have support for AudioUnit and AudioToolbox APIs.
Feel free to open a bug with specific APIs you are looking for that are missing.
Sorry again for the delay in response.
the binding still missing, and I can't use Audio Unit wihtout it.
Interacting with Audio Hardware
Audio Hardware Services Properties
so in Xamarin.Mac we have lots of AudioSession API, that aren't existing on OSX ???
And no Audio HArdware Service that is basicly the Osx Audio Session manager..